overte-HifiExperiments/interface/src/ui/Stats.h
2015-08-25 15:06:40 -07:00

149 lines
4.8 KiB
C++

//
// Created by Bradley Austin Davis 2015/06/17
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Stats_h
#define hifi_Stats_h
#include <OffscreenQmlElement.h>
#include <RenderArgs.h>
#include <QVector3D>
#define STATS_PROPERTY(type, name, initialValue) \
Q_PROPERTY(type name READ name NOTIFY name##Changed) \
public: \
type name() { return _##name; }; \
private: \
type _##name{ initialValue };
class Stats : public QQuickItem {
Q_OBJECT
HIFI_QML_DECL
Q_PROPERTY(bool expanded READ isExpanded WRITE setExpanded NOTIFY expandedChanged)
Q_PROPERTY(bool timingExpanded READ isTimingExpanded NOTIFY timingExpandedChanged)
Q_PROPERTY(QString monospaceFont READ monospaceFont CONSTANT)
STATS_PROPERTY(int, serverCount, 0)
STATS_PROPERTY(int, framerate, 0)
STATS_PROPERTY(int, simrate, 0)
STATS_PROPERTY(int, avatarCount, 0)
STATS_PROPERTY(int, packetInCount, 0)
STATS_PROPERTY(int, packetOutCount, 0)
STATS_PROPERTY(float, mbpsIn, 0)
STATS_PROPERTY(float, mbpsOut, 0)
STATS_PROPERTY(int, audioPing, 0)
STATS_PROPERTY(int, avatarPing, 0)
STATS_PROPERTY(int, entitiesPing, 0)
STATS_PROPERTY(int, assetPing, 0)
STATS_PROPERTY(QVector3D, position, QVector3D(0, 0, 0) )
STATS_PROPERTY(float, velocity, 0)
STATS_PROPERTY(float, yaw, 0)
STATS_PROPERTY(int, avatarMixerKbps, 0)
STATS_PROPERTY(int, avatarMixerPps, 0)
STATS_PROPERTY(int, audioMixerKbps, 0)
STATS_PROPERTY(int, audioMixerPps, 0)
STATS_PROPERTY(int, downloads, 0)
STATS_PROPERTY(int, downloadsPending, 0)
STATS_PROPERTY(int, triangles, 0)
STATS_PROPERTY(int, quads, 0)
STATS_PROPERTY(int, materialSwitches, 0)
STATS_PROPERTY(int, meshOpaque, 0)
STATS_PROPERTY(int, meshTranslucent, 0)
STATS_PROPERTY(int, opaqueConsidered, 0)
STATS_PROPERTY(int, opaqueOutOfView, 0)
STATS_PROPERTY(int, opaqueTooSmall, 0)
STATS_PROPERTY(int, translucentConsidered, 0)
STATS_PROPERTY(int, translucentOutOfView, 0)
STATS_PROPERTY(int, translucentTooSmall, 0)
STATS_PROPERTY(QString, sendingMode, QString())
STATS_PROPERTY(QString, packetStats, QString())
STATS_PROPERTY(QString, lodStatus, QString())
STATS_PROPERTY(QString, timingStats, QString())
STATS_PROPERTY(int, serverElements, 0)
STATS_PROPERTY(int, serverInternal, 0)
STATS_PROPERTY(int, serverLeaves, 0)
STATS_PROPERTY(int, localElements, 0)
STATS_PROPERTY(int, localInternal, 0)
STATS_PROPERTY(int, localLeaves, 0)
public:
static Stats* getInstance();
Stats(QQuickItem* parent = nullptr);
bool includeTimingRecord(const QString& name);
void setRenderDetails(const RenderDetails& details);
const QString& monospaceFont() {
return _monospaceFont;
}
void updateStats();
bool isExpanded() { return _expanded; }
bool isTimingExpanded() { return _timingExpanded; }
void setExpanded(bool expanded) {
if (_expanded != expanded) {
_expanded = expanded;
emit expandedChanged();
}
}
signals:
void expandedChanged();
void timingExpandedChanged();
void serverCountChanged();
void framerateChanged();
void simrateChanged();
void avatarCountChanged();
void packetInCountChanged();
void packetOutCountChanged();
void mbpsInChanged();
void mbpsOutChanged();
void audioPingChanged();
void avatarPingChanged();
void entitiesPingChanged();
void assetPingChanged();
void positionChanged();
void velocityChanged();
void yawChanged();
void avatarMixerKbpsChanged();
void avatarMixerPpsChanged();
void audioMixerKbpsChanged();
void audioMixerPpsChanged();
void downloadsChanged();
void downloadsPendingChanged();
void trianglesChanged();
void quadsChanged();
void materialSwitchesChanged();
void meshOpaqueChanged();
void meshTranslucentChanged();
void opaqueConsideredChanged();
void opaqueOutOfViewChanged();
void opaqueTooSmallChanged();
void translucentConsideredChanged();
void translucentOutOfViewChanged();
void translucentTooSmallChanged();
void sendingModeChanged();
void packetStatsChanged();
void lodStatusChanged();
void serverElementsChanged();
void serverInternalChanged();
void serverLeavesChanged();
void localElementsChanged();
void localInternalChanged();
void localLeavesChanged();
void timingStatsChanged();
private:
int _recentMaxPackets{ 0 } ; // recent max incoming voxel packets to process
bool _resetRecentMaxPacketsSoon{ true };
bool _expanded{ false };
bool _timingExpanded{ false };
QString _monospaceFont;
};
#endif // hifi_Stats_h