overte-HifiExperiments/libraries/gpu-gl/src/gpu/gl41/GL41BackendBuffer.cpp

62 lines
2.1 KiB
C++

//
// Created by Bradley Austin Davis on 2016/05/15
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "GL41Backend.h"
#include "../gl/GLBuffer.h"
using namespace gpu;
using namespace gpu::gl41;
class GL41Buffer : public gl::GLBuffer {
using Parent = gpu::gl::GLBuffer;
static GLuint allocate() {
GLuint result;
glGenBuffers(1, &result);
return result;
}
public:
GL41Buffer(const gl::GLBackend& backend, const Buffer& buffer, GL41Buffer* original) : Parent(backend, buffer, allocate()) {
glBindBuffer(GL_ARRAY_BUFFER, _buffer);
glBufferData(GL_ARRAY_BUFFER, _size, nullptr, GL_DYNAMIC_DRAW);
glBindBuffer(GL_ARRAY_BUFFER, 0);
if (original && original->_size) {
glBindBuffer(GL_COPY_WRITE_BUFFER, _buffer);
glBindBuffer(GL_COPY_READ_BUFFER, original->_buffer);
glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, original->_size);
glBindBuffer(GL_COPY_WRITE_BUFFER, 0);
glBindBuffer(GL_COPY_READ_BUFFER, 0);
(void)CHECK_GL_ERROR();
}
Backend::setGPUObject(buffer, this);
}
void transfer() override {
glBindBuffer(GL_ARRAY_BUFFER, _buffer);
(void)CHECK_GL_ERROR();
Size offset;
Size size;
Size currentPage { 0 };
auto data = _gpuObject._renderSysmem.readData();
while (_gpuObject._renderPages.getNextTransferBlock(offset, size, currentPage)) {
glBufferSubData(GL_ARRAY_BUFFER, offset, size, data + offset);
(void)CHECK_GL_ERROR();
}
glBindBuffer(GL_ARRAY_BUFFER, 0);
(void)CHECK_GL_ERROR();
_gpuObject._renderPages._flags &= ~PageManager::DIRTY;
}
};
GLuint GL41Backend::getBufferID(const Buffer& buffer) const {
return GL41Buffer::getId<GL41Buffer>(*this, buffer);
}
gl::GLBuffer* GL41Backend::syncGPUObject(const Buffer& buffer) const {
return GL41Buffer::sync<GL41Buffer>(*this, buffer);
}