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62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
//
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// Created by Bradley Austin Davis on 2016/05/15
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// Copyright 2013-2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "GL41Backend.h"
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#include "../gl/GLBuffer.h"
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using namespace gpu;
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using namespace gpu::gl41;
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class GL41Buffer : public gl::GLBuffer {
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using Parent = gpu::gl::GLBuffer;
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static GLuint allocate() {
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GLuint result;
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glGenBuffers(1, &result);
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return result;
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}
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public:
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GL41Buffer(const gl::GLBackend& backend, const Buffer& buffer, GL41Buffer* original) : Parent(backend, buffer, allocate()) {
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glBindBuffer(GL_ARRAY_BUFFER, _buffer);
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glBufferData(GL_ARRAY_BUFFER, _size, nullptr, GL_DYNAMIC_DRAW);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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if (original && original->_size) {
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glBindBuffer(GL_COPY_WRITE_BUFFER, _buffer);
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glBindBuffer(GL_COPY_READ_BUFFER, original->_buffer);
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glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, original->_size);
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glBindBuffer(GL_COPY_WRITE_BUFFER, 0);
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glBindBuffer(GL_COPY_READ_BUFFER, 0);
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(void)CHECK_GL_ERROR();
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}
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Backend::setGPUObject(buffer, this);
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}
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void transfer() override {
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glBindBuffer(GL_ARRAY_BUFFER, _buffer);
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(void)CHECK_GL_ERROR();
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Size offset;
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Size size;
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Size currentPage { 0 };
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auto data = _gpuObject._renderSysmem.readData();
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while (_gpuObject._renderPages.getNextTransferBlock(offset, size, currentPage)) {
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glBufferSubData(GL_ARRAY_BUFFER, offset, size, data + offset);
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(void)CHECK_GL_ERROR();
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}
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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(void)CHECK_GL_ERROR();
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_gpuObject._renderPages._flags &= ~PageManager::DIRTY;
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}
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};
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GLuint GL41Backend::getBufferID(const Buffer& buffer) const {
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return GL41Buffer::getId<GL41Buffer>(*this, buffer);
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}
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gl::GLBuffer* GL41Backend::syncGPUObject(const Buffer& buffer) const {
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return GL41Buffer::sync<GL41Buffer>(*this, buffer);
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}
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