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83 lines
3.6 KiB
C++
83 lines
3.6 KiB
C++
//
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// LineEntityItem.h
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// libraries/entities/src
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//
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// Created by Seth Alves on 5/11/15.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_LineEntityItem_h
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#define hifi_LineEntityItem_h
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#include "EntityItem.h"
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class LineEntityItem : public EntityItem {
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public:
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static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
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LineEntityItem(const EntityItemID& entityItemID);
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ALLOW_INSTANTIATION // This class can be instantiated
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// methods for getting/setting all properties of an entity
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virtual EntityItemProperties getProperties(EntityPropertyFlags desiredProperties = EntityPropertyFlags()) const;
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virtual bool setProperties(const EntityItemProperties& properties);
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// TODO: eventually only include properties changed since the params.lastViewFrustumSent time
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virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const;
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virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
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EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
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EntityPropertyFlags& requestedProperties,
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EntityPropertyFlags& propertyFlags,
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EntityPropertyFlags& propertiesDidntFit,
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int& propertyCount,
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OctreeElement::AppendState& appendState) const;
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virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
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ReadBitstreamToTreeParams& args,
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EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
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bool& somethingChanged);
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const rgbColor& getColor() const { return _color; }
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xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; }
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void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
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void setColor(const xColor& value) {
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_color[RED_INDEX] = value.red;
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_color[GREEN_INDEX] = value.green;
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_color[BLUE_INDEX] = value.blue;
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}
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void setLineWidth(float lineWidth){ _lineWidth = lineWidth; }
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float getLineWidth() const{ return _lineWidth; }
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bool setLinePoints(const QVector<glm::vec3>& points);
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bool appendPoint(const glm::vec3& point);
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const QVector<glm::vec3>& getLinePoints() const{ return _points; }
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virtual ShapeType getShapeType() const { return SHAPE_TYPE_NONE; }
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// never have a ray intersection pick a LineEntityItem.
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virtual bool supportsDetailedRayIntersection() const { return true; }
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virtual bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
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bool& keepSearching, OctreeElementPointer& element, float& distance,
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BoxFace& face, glm::vec3& surfaceNormal,
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void** intersectedObject, bool precisionPicking) const { return false; }
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virtual void debugDump() const;
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static const float DEFAULT_LINE_WIDTH;
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static const int MAX_POINTS_PER_LINE;
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protected:
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rgbColor _color;
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float _lineWidth;
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bool _pointsChanged;
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QVector<glm::vec3> _points;
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};
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#endif // hifi_LineEntityItem_h
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