overte-HifiExperiments/libraries/octree/src/OctreeRenderer.h

108 lines
3.3 KiB
C++

//
// OctreeRenderer.h
// libraries/octree/src
//
// Created by Brad Hefta-Gaub on 12/6/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_OctreeRenderer_h
#define hifi_OctreeRenderer_h
#include <glm/glm.hpp>
#include <stdint.h>
#include <QObject>
#include <PacketHeaders.h>
#include <RenderArgs.h>
#include <SharedUtil.h>
#include "Octree.h"
#include "OctreePacketData.h"
#include "ViewFrustum.h"
class OctreeRenderer;
// Generic client side Octree renderer class.
class OctreeRenderer : public QObject {
Q_OBJECT
public:
OctreeRenderer();
virtual ~OctreeRenderer();
virtual char getMyNodeType() const = 0;
virtual PacketType getMyQueryMessageType() const = 0;
virtual PacketType getExpectedPacketType() const = 0;
virtual void renderElement(OctreeElement* element, RenderArgs* args) = 0;
virtual float getSizeScale() const { return DEFAULT_OCTREE_SIZE_SCALE; }
virtual int getBoundaryLevelAdjust() const { return 0; }
virtual void setTree(Octree* newTree);
/// process incoming data
virtual void processDatagram(const QByteArray& dataByteArray, const SharedNodePointer& sourceNode);
/// initialize and GPU/rendering related resources
virtual void init();
/// render the content of the octree
virtual void render(RenderArgs::RenderMode renderMode = RenderArgs::DEFAULT_RENDER_MODE,
RenderArgs::RenderSide renderSide = RenderArgs::MONO,
RenderArgs::DebugFlags renderDebugFlags = RenderArgs::RENDER_DEBUG_NONE);
ViewFrustum* getViewFrustum() const { return _viewFrustum; }
void setViewFrustum(ViewFrustum* viewFrustum) { _viewFrustum = viewFrustum; }
static bool renderOperation(OctreeElement* element, void* extraData);
/// clears the tree
virtual void clear();
int getElementsTouched() const { return _elementsTouched; }
int getItemsRendered() const { return _itemsRendered; }
int getItemsOutOfView() const { return _itemsOutOfView; }
int getItemsTooSmall() const { return _itemsTooSmall; }
int getMeshesConsidered() const { return _meshesConsidered; }
int getMeshesRendered() const { return _meshesRendered; }
int getMeshesOutOfView() const { return _meshesOutOfView; }
int getMeshesTooSmall() const { return _meshesTooSmall; }
int getMaterialSwitches() const { return _materialSwitches; }
int getTrianglesRendered() const { return _trianglesRendered; }
int getQuadsRendered() const { return _quadsRendered; }
int getTranslucentMeshPartsRendered() const { return _translucentMeshPartsRendered; }
int getOpaqueMeshPartsRendered() const { return _opaqueMeshPartsRendered; }
protected:
virtual Octree* createTree() = 0;
Octree* _tree;
bool _managedTree;
ViewFrustum* _viewFrustum;
int _elementsTouched;
int _itemsRendered;
int _itemsOutOfView;
int _itemsTooSmall;
int _meshesConsidered;
int _meshesRendered;
int _meshesOutOfView;
int _meshesTooSmall;
int _materialSwitches;
int _trianglesRendered;
int _quadsRendered;
int _translucentMeshPartsRendered;
int _opaqueMeshPartsRendered;
};
#endif // hifi_OctreeRenderer_h