overte-HifiExperiments/interface/src/avatar
2018-07-20 15:13:44 -07:00
..
AvatarActionFarGrab.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionFarGrab.h Doc review 2018-03-07 17:29:39 +13:00
AvatarActionHold.cpp CR 2018-06-20 16:13:10 -07:00
AvatarActionHold.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarManager.cpp CR feedback 2018-07-13 12:47:45 -07:00
AvatarManager.h Make JSDoc happy 2018-07-16 11:00:27 -07:00
AvatarMotionState.cpp don't build AvatarMotionStates until physics enabled 2018-06-25 10:37:54 -07:00
AvatarMotionState.h don't build AvatarMotionStates until physics enabled 2018-06-25 10:37:54 -07:00
MyAvatar.cpp Bring this PR inline with RC70.1 PR. 2018-07-20 15:13:44 -07:00
MyAvatar.h Merge pull request #13619 from luiscuenca/handTouchDisabler 2018-07-18 08:16:37 -06:00
MyCharacterController.cpp Format numeric constant in strafe crash commit to match coding standards 2018-06-20 08:45:12 -07:00
MyCharacterController.h support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyHead.cpp cleaned up white space and removed extra declaration of hadAudioEnabledFaceMovement 2018-06-07 15:11:57 -07:00
MyHead.h work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation 2017-06-02 15:29:20 -07:00
MySkeletonModel.cpp Merge pull request #13519 from hyperlogic/bug-fix/stable-pole-vector-smoothing 2018-07-03 21:50:57 -07:00
MySkeletonModel.h Smooth out fly to idle transition, to prevent hip thrusting and pops. 2018-06-05 15:45:19 -07:00
OtherAvatar.cpp remove orb in the otherAvatar destructor, and check 2018-06-27 11:15:42 -07:00
OtherAvatar.h removed override keyword from OtherAvatar and MyAvatar destructors, also 2018-06-27 14:31:39 -07:00