overte-HifiExperiments/interface/src/renderer
2014-07-14 15:33:05 -07:00
..
AmbientOcclusionEffect.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
AmbientOcclusionEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
GeometryCache.cpp Animation bits. 2014-05-20 15:23:15 -07:00
GeometryCache.h Animation bits. 2014-05-20 15:23:15 -07:00
GlowEffect.cpp Improved stat accumulation and context names 2014-07-09 11:53:53 -07:00
GlowEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
JointState.cpp namechange FromBindFrame ==> InBindFrame 2014-07-14 15:33:05 -07:00
JointState.h namechange FromBindFrame ==> InBindFrame 2014-07-14 15:33:05 -07:00
Model.cpp namechange FromBindFrame ==> InBindFrame 2014-07-14 15:33:05 -07:00
Model.h add JointState::_positionInParentFrame 2014-07-14 15:18:34 -07:00
PointShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
PointShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
ProgramObject.cpp Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
ProgramObject.h Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
RenderUtil.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
RenderUtil.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
TextureCache.cpp Fixing up #define / #if pair so that permutation table change can be turned of by setting #defined variable to 0 instead of having to comment it out. 2014-07-02 13:50:47 -07:00
TextureCache.h Add ability for FBO to have a different res than glWidget 2014-06-27 11:44:05 -07:00
VoxelShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
VoxelShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00