overte-HifiExperiments/domain-server/src/AssetsBackupHandler.h
2019-07-29 16:25:51 -07:00

99 lines
3.3 KiB
C++

//
// AssetsBackupHandler.h
// domain-server/src
//
// Created by Clement Brisset on 1/12/18.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AssetsBackupHandler_h
#define hifi_AssetsBackupHandler_h
#include <set>
#include <map>
#include <QObject>
#include <QTimer>
#include <QJsonDocument>
#include <QJsonObject>
#include <AssetUtils.h>
#include <ReceivedMessage.h>
#include <PortableHighResolutionClock.h>
#include "BackupHandler.h"
class AssetsBackupHandler : public QObject, public BackupHandlerInterface {
Q_OBJECT
public:
AssetsBackupHandler(const QString& backupDirectory, bool assetServerEnabled);
std::pair<bool, float> isAvailable(const QString& backupName) override;
std::pair<bool, float> getRecoveryStatus() override;
void loadBackup(const QString& backupName, QuaZip& zip) override;
void loadingComplete() override;
void createBackup(const QString& backupName, QuaZip& zip) override;
std::pair<bool, QString> recoverBackup(const QString& backupName, QuaZip& zip, const QString& username, const QString& sourceFilename) override;
void deleteBackup(const QString& backupName) override;
void consolidateBackup(const QString& backupName, QuaZip& zip) override;
bool isCorruptedBackup(const QString& backupName) override;
bool operationInProgress() { return getRecoveryStatus().first; }
private:
void setupRefreshTimer();
void refreshMappings();
void refreshAssetsInBackups();
void refreshAssetsOnDisk();
void checkForMissingAssets();
void checkForAssetsToDelete();
void downloadMissingFiles(const AssetUtils::Mappings& mappings);
void downloadNextMissingFile();
bool writeAssetFile(const AssetUtils::AssetHash& hash, const QByteArray& data);
void computeServerStateDifference(const AssetUtils::Mappings& currentMappings,
const AssetUtils::Mappings& newMappings);
void restoreAllAssets();
void restoreNextAsset();
void updateMappings();
QString _assetsDirectory;
bool _assetServerEnabled { false };
QTimer _mappingsRefreshTimer;
p_high_resolution_clock::time_point _lastMappingsRefresh;
AssetUtils::Mappings _currentMappings;
struct AssetServerBackup {
AssetServerBackup(const QString& pName, AssetUtils::Mappings pMappings, bool pCorruptedBackup) :
name(pName), mappings(pMappings), corruptedBackup(pCorruptedBackup) {}
QString name;
AssetUtils::Mappings mappings;
bool corruptedBackup;
};
// Internal storage for backups on disk
std::vector<AssetServerBackup> _backups;
std::set<AssetUtils::AssetHash> _assetsInBackups;
std::set<AssetUtils::AssetHash> _assetsOnDisk;
// Internal storage for backup in progress
std::set<AssetUtils::AssetHash> _assetsLeftToRequest;
// Internal storage for restore in progress
std::vector<AssetUtils::AssetHash> _assetsLeftToUpload;
std::vector<std::pair<AssetUtils::AssetPath, AssetUtils::AssetHash>> _mappingsLeftToSet;
AssetUtils::AssetPathList _mappingsLeftToDelete;
int _mappingRequestsInFlight { 0 };
int _numRestoreOperations { 0 }; // Used to compute a restore progress.
};
#endif /* hifi_AssetsBackupHandler_h */