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110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
//
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// Overlay.h
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// interface/src/ui/overlays
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//
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Overlay_h
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#define hifi_Overlay_h
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// include this before QGLWidget, which includes an earlier version of OpenGL
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#include "InterfaceConfig.h"
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#include <QRect>
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#include <QScriptValue>
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#include <QString>
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#include <RegisteredMetaTypes.h>
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#include <SharedUtil.h> // for xColor
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#include <RenderArgs.h>
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const xColor DEFAULT_OVERLAY_COLOR = { 255, 255, 255 };
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const float DEFAULT_ALPHA = 0.7f;
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class Overlay : public QObject {
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Q_OBJECT
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public:
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enum Anchor {
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NO_ANCHOR,
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MY_AVATAR
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};
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Overlay();
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Overlay(const Overlay* overlay);
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~Overlay();
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void init(QScriptEngine* scriptEngine);
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virtual void update(float deltatime) {}
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virtual void render(RenderArgs* args) = 0;
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// getters
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virtual bool is3D() const = 0;
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bool isLoaded() { return _isLoaded; }
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bool getVisible() const { return _visible; }
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xColor getColor();
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float getAlpha();
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float getGlowLevel();
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Anchor getAnchor() const { return _anchor; }
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float getPulseMax() const { return _pulseMax; }
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float getPulseMin() const { return _pulseMin; }
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float getPulsePeriod() const { return _pulsePeriod; }
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float getPulseDirection() const { return _pulseDirection; }
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float getGlowLevelPulse() const { return _glowLevelPulse; }
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float getColorPulse() const { return _colorPulse; }
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float getAlphaPulse() const { return _alphaPulse; }
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// setters
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void setVisible(bool visible) { _visible = visible; }
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void setColor(const xColor& color) { _color = color; }
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void setAlpha(float alpha) { _alpha = alpha; }
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void setGlowLevel(float value) { _glowLevel = value; }
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void setAnchor(Anchor anchor) { _anchor = anchor; }
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void setPulseMax(float value) { _pulseMax = value; }
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void setPulseMin(float value) { _pulseMin = value; }
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void setPulsePeriod(float value) { _pulsePeriod = value; }
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void setPulseDirection(float value) { _pulseDirection = value; }
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void setGlowLevelPulse(float value) { _glowLevelPulse = value; }
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void setColorPulse(float value) { _colorPulse = value; }
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void setAlphaPulse(float value) { _alphaPulse = value; }
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virtual void setProperties(const QScriptValue& properties);
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virtual Overlay* createClone() const = 0;
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virtual QScriptValue getProperty(const QString& property);
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protected:
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float updatePulse();
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bool _isLoaded;
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float _alpha;
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float _glowLevel;
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float _pulse;
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float _pulseMax;
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float _pulseMin;
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float _pulsePeriod;
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float _pulseDirection;
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quint64 _lastPulseUpdate;
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float _glowLevelPulse; // ratio of the pulse to the glow level
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float _alphaPulse; // ratio of the pulse to the alpha
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float _colorPulse; // ratio of the pulse to the color
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xColor _color;
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bool _visible; // should the overlay be drawn at all
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Anchor _anchor;
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QScriptEngine* _scriptEngine;
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};
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#endif // hifi_Overlay_h
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