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52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
//
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// AnimationObject.cpp
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// libraries/animation/src/
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//
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// Created by Andrzej Kapolka on 4/17/14.
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// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
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// Copyright 2022-2023 Overte e.V.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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// SPDX-License-Identifier: Apache-2.0
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//
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#include "AnimationObject.h"
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#include <ScriptEngine.h>
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#include <ScriptEngineCast.h>
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#include <ScriptManager.h>
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#include <ScriptValue.h>
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#include "AnimationCache.h"
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STATIC_SCRIPT_TYPES_INITIALIZER(+[](ScriptManager* manager) {
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registerAnimationTypes(manager->engine().get());
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});
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STATIC_SCRIPT_INITIALIZER(+[](ScriptManager* manager) {
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registerAnimationPrototypes(manager->engine().get());
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});
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QStringList AnimationObject::getJointNames() const {
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return scriptvalue_cast<AnimationPointer>(thisObject())->getJointNames();
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}
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QVector<HFMAnimationFrame> AnimationObject::getFrames() const {
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return scriptvalue_cast<AnimationPointer>(thisObject())->getFrames();
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}
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QVector<glm::quat> AnimationFrameObject::getRotations() const {
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return scriptvalue_cast<HFMAnimationFrame>(thisObject()).rotations;
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}
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void registerAnimationTypes(ScriptEngine* engine) {
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scriptRegisterSequenceMetaType<QVector<HFMAnimationFrame> >(engine);
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}
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void registerAnimationPrototypes(ScriptEngine* engine) {
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engine->setDefaultPrototype(qMetaTypeId<HFMAnimationFrame>(), engine->newQObject(
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new AnimationFrameObject(), ScriptEngine::ScriptOwnership));
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engine->setDefaultPrototype(qMetaTypeId<AnimationPointer>(), engine->newQObject(
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new AnimationObject(), ScriptEngine::ScriptOwnership));
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}
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