..
renderer
Derp, need to bind the element array buffer.
2013-06-24 17:25:09 -07:00
starfield
Fix for starfield rendering on Oculus: put inter-pupil translation in
2013-05-23 15:35:41 -07:00
ui
Merge pull request #352 from tschw/master
2013-05-21 22:10:10 -07:00
Application.cpp
(re-commit) Added support for Leap finger-sensing device.
2013-06-27 10:54:36 -07:00
Application.h
Basic blinking.
2013-06-21 18:11:31 -07:00
Audio.cpp
tighten audio latency by clearing the network stack after starves
2013-06-26 18:17:50 -07:00
Audio.h
remove speex includes
2013-06-26 18:25:12 -07:00
Avatar.cpp
(re-commit) Added support for Leap finger-sensing device.
2013-06-27 10:54:36 -07:00
Avatar.h
(re-commit) Added support for Leap finger-sensing device.
2013-06-27 10:54:36 -07:00
AvatarTouch.cpp
more fixes
2013-05-31 17:32:30 -07:00
AvatarTouch.h
Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization
2013-06-03 21:43:38 -07:00
AvatarVoxelSystem.cpp
Don't bother with testing the ignore orientations stuff.
2013-06-21 13:58:49 -07:00
AvatarVoxelSystem.h
Added various options to test for voxel avatars, manual third person mode
2013-06-21 11:33:38 -07:00
Balls.cpp
Merge branch 'master' of https://github.com/worklist/hifi into opencv
2013-06-21 14:40:47 -07:00
Balls.h
Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar.
2013-06-20 18:49:05 -07:00
Camera.cpp
Increased the camera distance in mirror mode to avoid clipping.
2013-06-20 15:08:46 -07:00
Camera.h
Removed remaining Orientation bits (and class itself), enforce limits on
2013-05-30 15:15:12 -07:00
Environment.cpp
Added smooth gravity field so we can fly to planets and land on them, static friction to stop drifting, thrust tweaks.
2013-05-31 14:02:20 -07:00
Environment.h
Fixed threading issue with Environment, more work on avatar righting.
2013-05-22 14:43:25 -07:00
HandControl.cpp
cleaned up copyright header notifications in several files
2013-05-16 12:06:36 -07:00
HandControl.h
cleaned up copyright header notifications in several files
2013-05-16 12:06:36 -07:00
Head.cpp
Well, I guess OS X doesn't like || and && without parentheses.
2013-06-25 16:58:31 -07:00
Head.h
Blink less when talking (and never when brows are raised); force a blink after
2013-06-25 16:51:22 -07:00
LeapManager.cpp
(re-commit) Added support for Leap finger-sensing device.
2013-06-27 10:54:36 -07:00
LeapManager.h
(re-commit) Added support for Leap finger-sensing device.
2013-06-27 10:54:36 -07:00
LogDisplay.cpp
Turned log off by default
2013-05-22 13:46:39 -07:00
LogDisplay.h
19366 - Smaller log display
2013-06-07 23:02:00 +02:00
main.cpp
remove unnecessary OctalCode include in main
2013-06-07 10:59:40 -07:00
OculusManager.cpp
Fixed Linux build error and a warning on call to Avatar.simulate, moved grid
2013-05-27 14:46:16 -07:00
OculusManager.h
add a yaw offset to the oculus so it can pull body
2013-05-24 15:23:25 -07:00
Oscilloscope.cpp
adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
2013-06-20 03:15:01 +02:00
Oscilloscope.h
adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation
2013-06-20 03:15:01 +02:00
PairingHandler.cpp
add threaded injection of audio via audio injector class
2013-05-15 16:10:59 -07:00
PairingHandler.h
add a PairingHandler to send pair requests to the pairing server
2013-05-13 17:34:34 -07:00
SerialInterface.cpp
Approach the webcam position rapidly.
2013-06-20 16:28:48 -07:00
SerialInterface.h
Avatar head roll/lean based on webcam data.
2013-06-20 14:20:03 -07:00
Skeleton.cpp
Let's use a fixed vector for the camera position so that the target doesn't
2013-06-11 17:26:41 -07:00
Skeleton.h
Let's use a fixed vector for the camera position so that the target doesn't
2013-06-11 17:26:41 -07:00
Stars.cpp
adjusts names
2013-05-19 13:01:57 +02:00
Stars.h
puts member variables last but first
2013-05-19 13:23:04 +02:00
Transmitter.cpp
Improved mouse look behavior to be smoother, removed transmitter debug.
2013-06-11 11:10:09 -07:00
Transmitter.h
Added check for lost transmitter
2013-05-30 16:19:07 -07:00
Util.cpp
Fix iris orientations: start with the head orientation, then rotate onto the
2013-06-14 11:23:08 -07:00
Util.h
Basic random eye movements added, and fixation on camera in mirror mode.
2013-06-13 13:50:56 -07:00
VoxelSystem.cpp
implement partitioned CoverageRegions in CoverageMap to further optimize polygon compares
2013-06-19 17:52:01 -07:00
VoxelSystem.h
latest occlusion culling with support for checking map without adding to coverage map for checking parent nodes
2013-06-13 16:37:14 -07:00
Webcam.cpp
Increased smoothing substantially to reduce effect of jittering face rect.
2013-06-20 16:22:46 -07:00
Webcam.h
Avatar head roll/lean based on webcam data.
2013-06-20 14:20:03 -07:00
world.h
Merge remote-tracking branch 'upstream/master' into synthesis
2013-06-03 11:53:13 -07:00