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Eric Johnston ab31c3f82d Rave glove: Fix initialization issues and activate mode switch.
Note that this change will have no effect until the Avatar Mixer gets it, because the mixer will continue to send "glove mode 0" until it receives this update.
2013-08-06 11:59:58 -07:00
animation-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
assignment-server merge 2013-08-05 11:28:59 -07:00
audio-mixer merge 2013-08-05 11:28:59 -07:00
avatar-mixer CR feedback 2013-07-25 12:29:17 -07:00
cmake changes to CMakeLists for Qt5 2013-07-24 11:29:12 -07:00
domain-server comment changes for local vs. non-local 2013-08-01 12:01:48 -07:00
eve merge 2013-08-05 11:28:59 -07:00
externals add the STK library for future audio magic 2013-05-30 12:25:29 -07:00
hardware/head_hand Revert "read from magnetometer on SDA, SLC" 2013-02-27 14:45:52 -08:00
injector changes for stub pull request of assignee work 2013-08-05 10:06:50 -07:00
interface Rave glove: Fix initialization issues and activate mode switch. 2013-08-06 11:59:58 -07:00
jenkins cmake source is root, make specific target 2013-07-31 12:21:49 -07:00
libraries Rave glove: Fix initialization issues and activate mode switch. 2013-08-06 11:59:58 -07:00
pairing-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
space-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
tools move gen_stars to the tools folder 2013-05-22 12:39:27 -07:00
voxel-edit link Qt to voxel-edit target now that QDebug is included in shared 2013-07-16 15:56:46 -07:00
voxel-server merge 2013-08-05 11:28:59 -07:00
.gitignore add Makefiles to the gitignore 2013-07-24 11:28:42 -07:00
CMakeLists.txt merge 2013-08-05 11:28:59 -07:00
hifi.podspec merge 2013-08-05 11:28:59 -07:00
LICENSE add an all rights reserved license 2013-07-01 11:56:19 -07:00
README.md fix incorrect casing of Xcode in CMake command 2013-03-19 10:52:14 -07:00

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.