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EntitiesRendererLogging.cpp
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put entities-renderer logging into its own QLoggingCategory
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2015-04-06 16:30:20 -07:00 |
EntitiesRendererLogging.h
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try again without macro
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2015-04-07 09:59:04 -07:00 |
EntityTreeRenderer.cpp
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Fix crash in render-perf-test
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2017-03-22 22:44:05 -07:00 |
EntityTreeRenderer.h
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add support for double click messages to overlays and entities
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2017-03-07 17:52:55 -08:00 |
paintStroke.slf
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fade polylines (needs testing)
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2016-08-03 17:03:52 -07:00 |
paintStroke.slv
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fixed ravestick, merged
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2015-12-22 12:03:03 -08:00 |
polyvox.slf
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remove polyvox fade, possibly fix web fade
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2016-08-05 10:36:48 -07:00 |
polyvox.slv
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fix normals in shader
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2015-08-31 15:24:30 -07:00 |
RenderableEntityItem.cpp
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Adding support for the meta rendering
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2017-01-16 17:47:58 -08:00 |
RenderableEntityItem.h
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Adding support for the meta rendering
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2017-01-16 17:47:58 -08:00 |
RenderableLightEntityItem.cpp
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adressed reveiw comments
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2016-11-22 10:15:49 -08:00 |
RenderableLightEntityItem.h
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adressed reveiw comments
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2016-11-22 10:15:49 -08:00 |
RenderableLineEntityItem.cpp
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Fix buffer leak in line entity
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2016-11-15 14:16:54 -08:00 |
RenderableLineEntityItem.h
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Fix buffer leak in line entity
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2016-11-15 14:16:54 -08:00 |
RenderableModelEntityItem.cpp
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if a model has too many meshes, give up.
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2017-03-24 11:17:24 -07:00 |
RenderableModelEntityItem.h
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Adding support for the meta rendering
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2017-01-16 17:47:58 -08:00 |
RenderableParticleEffectEntityItem.cpp
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PR feedback
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2016-05-14 08:28:51 -07:00 |
RenderableParticleEffectEntityItem.h
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avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
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2016-04-09 22:18:43 -07:00 |
RenderablePolyLineEntityItem.cpp
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Actually render polylines
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2016-12-01 19:46:08 -08:00 |
RenderablePolyLineEntityItem.h
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Add locking around the code that reads polyline entity data and builds GPU structures for them
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2016-12-01 14:14:17 -08:00 |
RenderablePolyVoxEntityItem.cpp
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Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-1
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2017-03-18 10:18:27 -07:00 |
RenderablePolyVoxEntityItem.h
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fix handling of normals. don't crash when extracting a mesh from a polyvox with no 'on' voxels
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2017-03-18 22:36:24 -07:00 |
RenderableShapeEntityItem.cpp
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Expeand the wireframe to the primitive entities and the polyvox
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2017-03-15 16:58:31 -07:00 |
RenderableShapeEntityItem.h
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fixed procedural entity fade
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2016-08-05 16:15:10 -07:00 |
RenderableTextEntityItem.cpp
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Remove the use of implicit ids in geometry cache
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2016-10-19 11:18:25 -07:00 |
RenderableTextEntityItem.h
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Remove the use of implicit ids in geometry cache
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2016-10-19 11:18:25 -07:00 |
RenderableWebEntityItem.cpp
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Merge remote-tracking branch 'upstream/master' into HEAD
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2017-03-03 08:59:24 -08:00 |
RenderableWebEntityItem.h
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Tidying
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2016-12-20 07:38:25 -08:00 |
RenderableZoneEntityItem.cpp
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Destroy render scene & engine before Application is destroyed
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2016-10-25 15:28:37 -07:00 |
RenderableZoneEntityItem.h
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Annotate all virtual fns with override
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2016-04-30 13:48:59 -07:00 |
textured_particle.slf
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Start moving update to shader
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2015-11-24 11:51:56 -08:00 |
textured_particle.slv
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misc fixes from particles branch
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2016-07-29 15:36:32 -07:00 |
untextured_particle.slf
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
untextured_particle.slv
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Fixing the material names
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2016-02-16 09:33:24 -08:00 |