overte-HifiExperiments/interface/src/avatar
2018-03-14 17:09:23 -07:00
..
AvatarActionFarGrab.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionFarGrab.h Doc review 2018-03-07 17:29:39 +13:00
AvatarActionHold.cpp Doc review 2018-03-07 17:29:39 +13:00
AvatarActionHold.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarManager.cpp Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes 2018-01-23 14:57:33 -05:00
AvatarManager.h rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
AvatarMotionState.cpp cleanup SpatiallyNestable Velocity to match WorldVelocity naming 2017-11-02 17:07:53 -07:00
AvatarMotionState.h remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
MyAvatar.cpp adressing the avatar vissibility switch 2018-03-14 17:09:23 -07:00
MyAvatar.h Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork 2018-03-08 12:16:36 -08:00
MyCharacterController.cpp migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
MyCharacterController.h support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyHead.cpp migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
MyHead.h work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation 2017-06-02 15:29:20 -07:00
MySkeletonModel.cpp Removal of hips offset shifting from AnimInverseKinematics node 2018-01-31 17:56:33 -08:00
MySkeletonModel.h Fix default hand poses 2018-01-04 11:37:37 -07:00