overte-HifiExperiments/libraries
2021-03-19 17:39:22 -07:00
..
animation Remove const from variable declarations as suggested in the review. 2020-12-29 19:31:35 -05:00
audio name all the threads 2021-02-13 20:17:28 -08:00
audio-client
auto-updater
avatars
avatars-renderer potential fix for offset soft attachments 2021-02-11 20:07:46 -08:00
baking
controllers
display-plugins name all the threads 2021-02-13 20:17:28 -08:00
embedded-webserver
entities on json import, material/texture references are updated to new ids 2021-03-19 17:39:22 -07:00
entities-renderer fixing up material entity logic, refresh reference material on material change 2021-03-17 19:10:29 -07:00
fbx
gl
gpu fix build 2021-03-17 21:14:22 -07:00
gpu-gl type 2021-03-03 18:58:09 -08:00
gpu-gl-common type 2021-03-03 18:58:09 -08:00
gpu-gles
graphics fixing up material entity logic, refresh reference material on material change 2021-03-17 19:10:29 -07:00
graphics-scripting
hfm cleanup + create 2021-01-02 00:04:24 -08:00
image
input-plugins
ktx
material-networking able to reference entity ids as textures 2021-03-13 22:34:48 -08:00
midi
model-baker
model-networking
networking Merge pull request #1034 from vircadia/v2021.1.0-rc 2021-02-22 00:16:36 -05:00
octree add text alignment property 2021-02-10 21:45:53 -08:00
oculusMobile
oculusMobilePlugin
physics Apply suggestions from code review 2021-01-04 00:12:57 -05:00
platform
plugins
pointers
procedural fix build 2021-03-17 21:14:22 -07:00
qml name all the threads 2021-02-13 20:17:28 -08:00
recording
render proper render bounds for models (need to pass RenderArgs to getBound everywhere) 2021-01-17 22:08:06 -08:00
render-utils fixing up material entity logic, refresh reference material on material change 2021-03-17 19:10:29 -07:00
script-engine name all the threads 2021-02-13 20:17:28 -08:00
shaders
shared Merge pull request #1034 from vircadia/v2021.1.0-rc 2021-02-22 00:16:36 -05:00
task
test-utils
ui name all the threads 2021-02-13 20:17:28 -08:00
ui-plugins
workload