overte-HifiExperiments/interface/src/scripting/AudioDevices.h
Zach Pomerantz a82cc0ec09 retab
2017-06-23 09:35:48 -04:00

100 lines
2.9 KiB
C++

//
// AudioDevices.h
// interface/src/scripting
//
// Created by Zach Pomerantz on 28/5/2017.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_scripting_AudioDevices_h
#define hifi_scripting_AudioDevices_h
#include <QObject>
#include <QAbstractListModel>
#include <QAudioDeviceInfo>
namespace scripting {
class AudioDevice {
public:
QAudioDeviceInfo info;
QString display;
bool selected { false };
};
class AudioDeviceList : public QAbstractListModel {
Q_OBJECT
public:
AudioDeviceList(QAudio::Mode mode) : _mode(mode) {}
int rowCount(const QModelIndex& parent = QModelIndex()) const override { Q_UNUSED(parent); return _devices.size(); }
QHash<int, QByteArray> roleNames() const override { return _roles; }
Qt::ItemFlags flags(const QModelIndex& index) const override { return _flags; }
// get/set devices through a QML ListView
QVariant data(const QModelIndex& index, int role) const override;
bool setData(const QModelIndex& index, const QVariant &value, int role) override;
// reset device to the last selected device in this context, or the default
void resetDevice(bool contextIsHMD, const QString& device);
signals:
void deviceSelected(const QAudioDeviceInfo& device = QAudioDeviceInfo(),
const QAudioDeviceInfo& previousDevice = QAudioDeviceInfo());
void deviceChanged(const QAudioDeviceInfo& device);
private slots:
void onDeviceChanged(const QAudioDeviceInfo& device);
void onDevicesChanged(const QList<QAudioDeviceInfo>& devices);
private:
friend class AudioDevices;
bool setDevice(int index, bool fromUser);
static QHash<int, QByteArray> _roles;
static Qt::ItemFlags _flags;
QAudio::Mode _mode;
QAudioDeviceInfo _selectedDevice;
QList<AudioDevice> _devices;
};
class Audio;
class AudioDevices : public QObject {
Q_OBJECT
Q_PROPERTY(AudioDeviceList* input READ getInputList NOTIFY nop)
Q_PROPERTY(AudioDeviceList* output READ getOutputList NOTIFY nop)
public:
AudioDevices(bool& contextIsHMD);
signals:
void nop();
private slots:
void onContextChanged(const QString& context);
void onDeviceSelected(QAudio::Mode mode, const QAudioDeviceInfo& device, const QAudioDeviceInfo& previousDevice);
void onDeviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device);
void onDevicesChanged(QAudio::Mode mode, const QList<QAudioDeviceInfo>& devices);
private:
friend class Audio;
AudioDeviceList* getInputList() { return &_inputs; }
AudioDeviceList* getOutputList() { return &_outputs; }
AudioDeviceList _inputs { QAudio::AudioInput };
AudioDeviceList _outputs { QAudio::AudioOutput };
bool& _contextIsHMD;
};
};
#endif // hifi_scripting_AudioDevices_h