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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
//
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// Mat4.h
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// libraries/script-engine/src
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//
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// Created by Anthony Thibault on 3/7/16.
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// Copyright 2016 High Fidelity, Inc.
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//
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// Scriptable 4x4 Matrix class library.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_Mat4_h
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#define hifi_Mat4_h
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#include <QObject>
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#include <QString>
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/// Scriptable Mat4 object. Used exclusively in the JavaScript API
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class Mat4 : public QObject {
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Q_OBJECT
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public slots:
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glm::mat4 multiply(const glm::mat4& m1, const glm::mat4& m2) const;
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glm::mat4 createFromRotAndTrans(const glm::quat& rot, const glm::vec3& trans) const;
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glm::mat4 createFromScaleRotAndTrans(const glm::vec3& scale, const glm::quat& rot, const glm::vec3& trans) const;
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glm::vec3 extractTranslation(const glm::mat4& m) const;
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glm::quat extractRotation(const glm::mat4& m) const;
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glm::vec3 extractScale(const glm::mat4& m) const;
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glm::vec3 transformPoint(const glm::mat4& m, const glm::vec3& point) const;
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glm::vec3 transformVector(const glm::mat4& m, const glm::vec3& vector) const;
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glm::mat4 inverse(const glm::mat4& m) const;
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glm::vec3 getFront(const glm::mat4& m) const;
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glm::vec3 getRight(const glm::mat4& m) const;
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glm::vec3 getUp(const glm::mat4& m) const;
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void print(const QString& label, const glm::mat4& m) const;
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};
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#endif // hifi_Mat4_h
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