overte-HifiExperiments/libraries/physics/src
2017-09-26 14:31:29 -07:00
..
BulletUtil.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
CharacterController.cpp Real time changes 2017-09-22 00:38:30 +01:00
CharacterController.h Real time changes 2017-09-22 00:38:30 +01:00
CharacterGhostObject.cpp remove kinematic character controller implemention 2017-05-05 09:35:49 -07:00
CharacterGhostObject.h remove kinematic character controller implemention 2017-05-05 09:35:49 -07:00
CharacterGhostShape.cpp help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterGhostShape.h help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterRayResult.cpp help avatar walk up steps 2017-05-05 09:35:49 -07:00
CharacterRayResult.h New android toolchain 2017-09-19 13:45:12 -07:00
CharacterSweepResult.cpp New android toolchain 2017-09-19 13:45:12 -07:00
CharacterSweepResult.h New android toolchain 2017-09-19 13:45:12 -07:00
CollisionRenderMeshCache.cpp fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
CollisionRenderMeshCache.h New android toolchain 2017-09-19 13:45:12 -07:00
ContactInfo.cpp fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ContactInfo.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
EntityMotionState.cpp fix comment 2017-08-30 17:53:55 -07:00
EntityMotionState.h fix a bug that cuased dynamic children to wink in and out and then vanish 2017-08-30 17:44:42 -07:00
MeshMassProperties.cpp Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
MeshMassProperties.h fix windows build 2015-05-27 09:14:11 -07:00
ObjectAction.cpp actions shouldn't change locked entities 2017-05-21 11:05:18 -07:00
ObjectAction.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ObjectActionOffset.cpp hinge is sort-of working 2017-04-12 07:12:05 -07:00
ObjectActionOffset.h call a method on actions before each physics simulation step. use this to attempt to dejitter held objects 2015-12-16 14:00:04 -08:00
ObjectActionTractor.cpp measure linear velocity of tractor position 2017-06-16 16:55:00 -07:00
ObjectActionTractor.h measure linear velocity of tractor position 2017-06-16 16:55:00 -07:00
ObjectActionTravelOriented.cpp hinge is sort-of working 2017-04-12 07:12:05 -07:00
ObjectActionTravelOriented.h action for arrow flight, etc 2016-08-28 19:08:13 -07:00
ObjectConstraint.cpp attempt to remove dynamics associated with a rigid-body before removing the rigid-body 2017-04-14 07:06:53 -07:00
ObjectConstraint.h fix bug that was causing spring action to cause constant re-insertion of its rigidbody into bullet. store UUIDs rather than shared pointers in _objectDynamicsByBody so that refcounting works right and actions get their destructors called. 2017-04-14 11:06:40 -07:00
ObjectConstraintBallSocket.cpp suppress frequest log-spam from constraints. 2017-05-17 11:55:31 -07:00
ObjectConstraintBallSocket.h entity export/import involving constraints now works 2017-05-08 15:44:31 -07:00
ObjectConstraintConeTwist.cpp suppress frequest log-spam from constraints. 2017-05-17 11:55:31 -07:00
ObjectConstraintConeTwist.h remove unused parameters from ObjectConstraintConeTwist 2017-05-12 12:07:34 -07:00
ObjectConstraintHinge.cpp suppress frequest log-spam from constraints. 2017-05-17 11:55:31 -07:00
ObjectConstraintHinge.h remove unused parameters from ObjectConstraintHinge 2017-05-12 12:04:08 -07:00
ObjectConstraintSlider.cpp suppress frequest log-spam from constraints. 2017-05-17 11:55:31 -07:00
ObjectConstraintSlider.h entity export/import involving constraints now works 2017-05-08 15:44:31 -07:00
ObjectDynamic.cpp remove unused API from ObjectDynamic and friends 2017-05-15 22:13:03 -07:00
ObjectDynamic.h remove unused API from ObjectDynamic and friends 2017-05-15 22:13:03 -07:00
ObjectMotionState.cpp add asserts to catch dangling pointers sooner 2017-05-25 14:29:14 -07:00
ObjectMotionState.h Merge pull request #10602 from AndrewMeadows/simulation-ownership-002 2017-06-02 14:23:19 -07:00
PhysicalEntitySimulation.cpp Bug fix for deadlock between EntitySimulation and EntityItem locks. 2017-08-21 17:14:49 -07:00
PhysicalEntitySimulation.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
PhysicsEngine.cpp Merge pull request #10602 from AndrewMeadows/simulation-ownership-002 2017-06-02 14:23:19 -07:00
PhysicsEngine.h Merge pull request #10602 from AndrewMeadows/simulation-ownership-002 2017-06-02 14:23:19 -07:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
ShapeFactory.h [WL21389] wip and modifications based on comments 2017-07-25 15:20:35 -04:00
ShapeManager.cpp supply minimum shape rather than null 2017-07-06 10:37:44 -07:00
ShapeManager.h fix typo: physcis --> physics 2017-05-05 09:33:50 -07:00
ThreadSafeDynamicsWorld.cpp remove debug code 2017-03-09 17:58:53 -08:00
ThreadSafeDynamicsWorld.h recently moved static objects added to changelist 2017-06-01 17:39:21 -07:00