overte-HifiExperiments/libraries/animation/src/AnimationCache.h

97 lines
2.3 KiB
C++

//
// AnimationCache.h
// libraries/script-engine/src/
//
// Created by Andrzej Kapolka on 4/14/14.
// Copyright (c) 2014 High Fidelity, Inc. All rights reserved.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AnimationCache_h
#define hifi_AnimationCache_h
#include <QScriptEngine>
#include <QScriptValue>
#include <ResourceCache.h>
#include <FBXReader.h>
class Animation;
typedef QSharedPointer<Animation> AnimationPointer;
/// Scriptable interface for FBX animation loading.
class AnimationCache : public ResourceCache {
Q_OBJECT
public:
AnimationCache(QObject* parent = NULL);
Q_INVOKABLE AnimationPointer getAnimation(const QString& url) { return getAnimation(QUrl(url)); }
Q_INVOKABLE AnimationPointer getAnimation(const QUrl& url);
protected:
virtual QSharedPointer<Resource> createResource(const QUrl& url,
const QSharedPointer<Resource>& fallback, bool delayLoad, const void* extra);
};
Q_DECLARE_METATYPE(AnimationPointer)
/// An animation loaded from the network.
class Animation : public Resource {
Q_OBJECT
public:
Animation(const QUrl& url);
const FBXGeometry& getGeometry() const { return _geometry; }
Q_INVOKABLE QStringList getJointNames() const;
Q_INVOKABLE QVector<FBXAnimationFrame> getFrames() const;
bool isValid() const { return _isValid; }
protected:
Q_INVOKABLE void setGeometry(const FBXGeometry& geometry);
virtual void downloadFinished(QNetworkReply* reply);
private:
FBXGeometry _geometry;
bool _isValid;
};
class AnimationDetails {
public:
AnimationDetails();
AnimationDetails(QString role, QUrl url, float fps, float priority, bool loop,
bool hold, bool startAutomatically, float firstFrame, float lastFrame, bool running, float frameIndex);
QString role;
QUrl url;
float fps;
float priority;
bool loop;
bool hold;
bool startAutomatically;
float firstFrame;
float lastFrame;
bool running;
float frameIndex;
};
Q_DECLARE_METATYPE(AnimationDetails);
QScriptValue animationDetailsToScriptValue(QScriptEngine* engine, const AnimationDetails& event);
void animationDetailsFromScriptValue(const QScriptValue& object, AnimationDetails& event);
#endif // hifi_AnimationCache_h