overte-HifiExperiments/interface/src/ui/VoxelStatsDialog.cpp

392 lines
16 KiB
C++

//
// VoxelStatsDialog.cpp
// interface
//
// Created by Brad Hefta-Gaub on 7/19/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include <QFormLayout>
#include <QDialogButtonBox>
#include <QPalette>
#include <QColor>
#include <VoxelSceneStats.h>
#include "Application.h"
#include "ui/VoxelStatsDialog.h"
VoxelStatsDialog::VoxelStatsDialog(QWidget* parent, NodeToVoxelSceneStats* model) :
QDialog(parent, Qt::Window | Qt::WindowCloseButtonHint | Qt::WindowStaysOnTopHint),
_model(model) {
_statCount = 0;
_voxelServerLabelsCount = 0;
for (int i = 0; i < MAX_VOXEL_SERVERS; i++) {
_voxelServerLables[i] = 0;
_extraServerDetails[i] = LESS;
}
for (int i = 0; i < MAX_STATS; i++) {
_labels[i] = NULL;
}
this->setWindowTitle("Voxel Statistics");
// Create layouter
_form = new QFormLayout();
this->QDialog::setLayout(_form);
// Setup stat items
_serverVoxels = AddStatItem("Voxels on Servers");
_localVoxels = AddStatItem("Local Voxels");
_localVoxelsMemory = AddStatItem("Voxels Memory");
_voxelsRendered = AddStatItem("Voxels Rendered");
_sendingMode = AddStatItem("Sending Mode");
layout()->setSizeConstraint(QLayout::SetFixedSize);
}
void VoxelStatsDialog::RemoveStatItem(int item) {
QLabel* myLabel = _labels[item];
QWidget* automaticLabel = _form->labelForField(myLabel);
_form->removeWidget(myLabel);
_form->removeWidget(automaticLabel);
automaticLabel->deleteLater();
myLabel->deleteLater();
_labels[item] = NULL;
}
void VoxelStatsDialog::moreless(const QString& link) {
QStringList linkDetails = link.split("-");
const int COMMAND_ITEM = 0;
const int SERVER_NUMBER_ITEM = 1;
QString serverNumberString = linkDetails[SERVER_NUMBER_ITEM];
QString command = linkDetails[COMMAND_ITEM];
int serverNumber = serverNumberString.toInt();
if (command == "more") {
_extraServerDetails[serverNumber-1] = MORE;
} else if (command == "most") {
_extraServerDetails[serverNumber-1] = MOST;
} else {
_extraServerDetails[serverNumber-1] = LESS;
}
}
int VoxelStatsDialog::AddStatItem(const char* caption, unsigned colorRGBA) {
char strBuf[64];
const int STATS_LABEL_WIDTH = 600;
_statCount++; // increment our current stat count
if (colorRGBA == 0) {
static unsigned rotatingColors[] = { GREENISH, YELLOWISH, GREYISH };
colorRGBA = rotatingColors[_statCount % (sizeof(rotatingColors)/sizeof(rotatingColors[0]))];
}
QLabel* label = _labels[_statCount] = new QLabel();
// Set foreground color to 62.5% brightness of the meter (otherwise will be hard to read on the bright background)
QPalette palette = label->palette();
// This goofiness came from the bandwidth meter code, it basically stores a color in an unsigned and extracts it
unsigned rgb = colorRGBA >> 8;
const unsigned colorpart1 = 0xfefefeu;
const unsigned colorpart2 = 0xf8f8f8;
rgb = ((rgb & colorpart1) >> 1) + ((rgb & colorpart2) >> 3);
palette.setColor(QPalette::WindowText, QColor::fromRgb(rgb));
label->setPalette(palette);
snprintf(strBuf, sizeof(strBuf), " %s:", caption);
_form->addRow(strBuf, label);
label->setFixedWidth(STATS_LABEL_WIDTH);
return _statCount;
}
VoxelStatsDialog::~VoxelStatsDialog() {
for (int i = 0; i < _statCount; i++) {
delete _labels[i];
}
}
void VoxelStatsDialog::paintEvent(QPaintEvent* event) {
// Update labels
VoxelSystem* voxels = Application::getInstance()->getVoxels();
QLabel* label;
QLocale locale(QLocale::English);
std::stringstream statsValue;
statsValue.precision(4);
// Voxels Rendered
label = _labels[_voxelsRendered];
statsValue << "Max: " << voxels->getMaxVoxels() / 1000.f << "K " <<
"Drawn: " << voxels->getVoxelsWritten() / 1000.f << "K " <<
"Abandoned: " << voxels->getAbandonedVoxels() / 1000.f << "K " <<
"ReadBuffer: " << voxels->getVoxelsRendered() / 1000.f << "K " <<
"Changed: " << voxels->getVoxelsUpdated() / 1000.f << "K ";
label->setText(statsValue.str().c_str());
// Voxels Memory Usage
label = _labels[_localVoxelsMemory];
statsValue.str("");
statsValue <<
"Nodes RAM: " << OctreeElement::getTotalMemoryUsage() / 1000000.f << "MB "
"Geometry RAM: " << voxels->getVoxelMemoryUsageRAM() / 1000000.f << "MB " <<
"VBO: " << voxels->getVoxelMemoryUsageVBO() / 1000000.f << "MB ";
if (voxels->hasVoxelMemoryUsageGPU()) {
statsValue << "GPU: " << voxels->getVoxelMemoryUsageGPU() / 1000000.f << "MB ";
}
label->setText(statsValue.str().c_str());
// Local Voxels
label = _labels[_localVoxels];
unsigned long localTotal = OctreeElement::getNodeCount();
unsigned long localInternal = OctreeElement::getInternalNodeCount();
unsigned long localLeaves = OctreeElement::getLeafNodeCount();
QString localTotalString = locale.toString((uint)localTotal); // consider adding: .rightJustified(10, ' ');
QString localInternalString = locale.toString((uint)localInternal);
QString localLeavesString = locale.toString((uint)localLeaves);
statsValue.str("");
statsValue <<
"Total: " << localTotalString.toLocal8Bit().constData() << " / " <<
"Internal: " << localInternalString.toLocal8Bit().constData() << " / " <<
"Leaves: " << localLeavesString.toLocal8Bit().constData() << "";
label->setText(statsValue.str().c_str());
// iterate all the current voxel stats, and list their sending modes, total their voxels, etc...
std::stringstream sendingMode("");
int serverCount = 0;
int movingServerCount = 0;
unsigned long totalNodes = 0;
unsigned long totalInternal = 0;
unsigned long totalLeaves = 0;
Application::getInstance()->lockVoxelSceneStats();
NodeToVoxelSceneStats* sceneStats = Application::getInstance()->getVoxelSceneStats();
for(NodeToVoxelSceneStatsIterator i = sceneStats->begin(); i != sceneStats->end(); i++) {
//const QUuid& uuid = i->first;
VoxelSceneStats& stats = i->second;
serverCount++;
// calculate server node totals
totalNodes += stats.getTotalElements();
totalInternal += stats.getTotalInternal();
totalLeaves += stats.getTotalLeaves();
// Sending mode
if (serverCount > 1) {
sendingMode << ",";
}
if (stats.isMoving()) {
sendingMode << "M";
movingServerCount++;
} else {
sendingMode << "S";
}
}
Application::getInstance()->unlockVoxelSceneStats();
sendingMode << " - " << serverCount << " servers";
if (movingServerCount > 0) {
sendingMode << " <SCENE NOT STABLE>";
} else {
sendingMode << " <SCENE STABLE>";
}
label = _labels[_sendingMode];
label->setText(sendingMode.str().c_str());
// Server Voxels
QString serversTotalString = locale.toString((uint)totalNodes); // consider adding: .rightJustified(10, ' ');
QString serversInternalString = locale.toString((uint)totalInternal);
QString serversLeavesString = locale.toString((uint)totalLeaves);
label = _labels[_serverVoxels];
statsValue.str("");
statsValue <<
"Total: " << serversTotalString.toLocal8Bit().constData() << " / " <<
"Internal: " << serversInternalString.toLocal8Bit().constData() << " / " <<
"Leaves: " << serversLeavesString.toLocal8Bit().constData() << "";
label->setText(statsValue.str().c_str());
showAllVoxelServers();
this->QDialog::paintEvent(event);
}
void VoxelStatsDialog::showAllVoxelServers() {
QLocale locale(QLocale::English);
int serverNumber = 0;
int serverCount = 0;
NodeList* nodeList = NodeList::getInstance();
for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
// only send to the NodeTypes that are NODE_TYPE_VOXEL_SERVER
if (node->getType() == NODE_TYPE_VOXEL_SERVER) {
serverNumber++;
serverCount++;
if (serverCount > _voxelServerLabelsCount) {
char label[128] = { 0 };
sprintf(label, "Voxel Server %d",serverCount);
int thisServerRow = _voxelServerLables[serverCount-1] = AddStatItem(label);
_labels[thisServerRow]->setTextFormat(Qt::RichText);
_labels[thisServerRow]->setTextInteractionFlags(Qt::TextBrowserInteraction);
connect(_labels[thisServerRow], SIGNAL(linkActivated(const QString&)), this, SLOT(moreless(const QString&)));
_voxelServerLabelsCount++;
}
std::stringstream serverDetails("");
std::stringstream extraDetails("");
std::stringstream linkDetails("");
if (nodeList->getNodeActiveSocketOrPing(&(*node))) {
serverDetails << "active ";
} else {
serverDetails << "inactive ";
}
QUuid nodeUUID = node->getUUID();
NodeToJurisdictionMap& voxelServerJurisdictions = Application::getInstance()->getVoxelServerJurisdictions();
// lookup our nodeUUID in the jurisdiction map, if it's missing then we're
// missing at least one jurisdiction
if (voxelServerJurisdictions.find(nodeUUID) == voxelServerJurisdictions.end()) {
serverDetails << " unknown jurisdiction ";
} else {
const JurisdictionMap& map = voxelServerJurisdictions[nodeUUID];
unsigned char* rootCode = map.getRootOctalCode();
if (rootCode) {
QString rootCodeHex = octalCodeToHexString(rootCode);
VoxelPositionSize rootDetails;
voxelDetailsForCode(rootCode, rootDetails);
AABox serverBounds(glm::vec3(rootDetails.x, rootDetails.y, rootDetails.z), rootDetails.s);
serverBounds.scale(TREE_SCALE);
serverDetails << " jurisdiction: "
<< rootCodeHex.toLocal8Bit().constData()
<< " ["
<< rootDetails.x << ", "
<< rootDetails.y << ", "
<< rootDetails.z << ": "
<< rootDetails.s << "] ";
} else {
serverDetails << " jurisdiction has no rootCode";
} // root code
} // jurisdiction
// now lookup stats details for this server...
if (_extraServerDetails[serverNumber-1] != LESS) {
Application::getInstance()->lockVoxelSceneStats();
NodeToVoxelSceneStats* sceneStats = Application::getInstance()->getVoxelSceneStats();
if (sceneStats->find(nodeUUID) != sceneStats->end()) {
VoxelSceneStats& stats = sceneStats->at(nodeUUID);
switch (_extraServerDetails[serverNumber-1]) {
case MOST: {
extraDetails << "<br/>" ;
const unsigned long USECS_PER_MSEC = 1000;
float lastFullEncode = stats.getLastFullTotalEncodeTime() / USECS_PER_MSEC;
float lastFullSend = stats.getLastFullElapsedTime() / USECS_PER_MSEC;
QString lastFullEncodeString = locale.toString(lastFullEncode);
QString lastFullSendString = locale.toString(lastFullSend);
extraDetails << "<br/>" << "Last Full Scene... " <<
"Encode Time: " << lastFullEncodeString.toLocal8Bit().constData() << " ms " <<
"Send Time: " << lastFullSendString.toLocal8Bit().constData() << " ms ";
for (int i = 0; i < VoxelSceneStats::ITEM_COUNT; i++) {
VoxelSceneStats::Item item = (VoxelSceneStats::Item)(i);
VoxelSceneStats::ItemInfo& itemInfo = stats.getItemInfo(item);
extraDetails << "<br/>" << itemInfo.caption << " " << stats.getItemValue(item);
}
} // fall through... since MOST has all of MORE
case MORE: {
QString totalString = locale.toString((uint)stats.getTotalElements());
QString internalString = locale.toString((uint)stats.getTotalInternal());
QString leavesString = locale.toString((uint)stats.getTotalLeaves());
serverDetails << "<br/>" << "Node UUID: " <<
nodeUUID.toString().toLocal8Bit().constData() << " ";
serverDetails << "<br/>" << "Voxels: " <<
totalString.toLocal8Bit().constData() << " total " <<
internalString.toLocal8Bit().constData() << " internal " <<
leavesString.toLocal8Bit().constData() << " leaves ";
QString incomingPacketsString = locale.toString((uint)stats.getIncomingPackets());
QString incomingBytesString = locale.toString((uint)stats.getIncomingBytes());
QString incomingWastedBytesString = locale.toString((uint)stats.getIncomingWastedBytes());
QString incomingOutOfOrderString = locale.toString((uint)stats.getIncomingOutOfOrder());
QString incomingLikelyLostString = locale.toString((uint)stats.getIncomingLikelyLost());
QString incomingFlightTimeString = locale.toString(stats.getIncomingFlightTimeAverage());
serverDetails << "<br/>" << "Incoming Packets: " <<
incomingPacketsString.toLocal8Bit().constData() <<
" Out of Order: " << incomingOutOfOrderString.toLocal8Bit().constData() <<
" Likely Lost: " << incomingLikelyLostString.toLocal8Bit().constData();
serverDetails << "<br/>" <<
" Average Flight Time: " << incomingFlightTimeString.toLocal8Bit().constData() << " msecs";
serverDetails << "<br/>" << "Incoming" <<
" Bytes: " << incomingBytesString.toLocal8Bit().constData() <<
" Wasted Bytes: " << incomingWastedBytesString.toLocal8Bit().constData();
serverDetails << extraDetails.str();
if (_extraServerDetails[serverNumber-1] == MORE) {
linkDetails << " " << " [<a href='most-" << serverNumber << "'>most...</a>]";
linkDetails << " " << " [<a href='less-" << serverNumber << "'>less...</a>]";
} else {
linkDetails << " " << " [<a href='more-" << serverNumber << "'>less...</a>]";
linkDetails << " " << " [<a href='less-" << serverNumber << "'>least...</a>]";
}
} break;
case LESS: {
// nothing
} break;
}
}
Application::getInstance()->unlockVoxelSceneStats();
} else {
linkDetails << " " << " [<a href='more-" << serverNumber << "'>more...</a>]";
linkDetails << " " << " [<a href='most-" << serverNumber << "'>most...</a>]";
}
serverDetails << linkDetails.str();
_labels[_voxelServerLables[serverCount - 1]]->setText(serverDetails.str().c_str());
} // is VOXEL_SERVER
} // Node Loop
if (_voxelServerLabelsCount > serverCount) {
for (int i = serverCount; i < _voxelServerLabelsCount; i++) {
int serverLabel = _voxelServerLables[i];
RemoveStatItem(serverLabel);
_voxelServerLables[i] = 0;
}
_voxelServerLabelsCount = serverCount;
}
}
void VoxelStatsDialog::reject() {
// Just regularly close upon ESC
this->QDialog::close();
}
void VoxelStatsDialog::closeEvent(QCloseEvent* event) {
this->QDialog::closeEvent(event);
emit closed();
}