overte-HifiExperiments/libraries
2016-02-23 02:41:26 -08:00
..
animation Rig: prevent normalization of a zero vector 2016-02-18 10:24:36 -08:00
audio fix typo 2016-02-11 16:39:23 -08:00
audio-client Remove some logging. 2016-02-19 13:34:06 -08:00
auto-updater
avatars SpatiallyNestable: now with velocity support! 2016-02-08 19:43:23 -08:00
controllers clean up reticle scripting to be exposed through Reticle object (implemented int ApplicationCompositor) 2016-02-16 12:11:58 -08:00
display-plugins tweak to virtual desktop size, to make text more readable, 240d horz FOV 2016-02-19 18:24:32 -08:00
embedded-webserver
entities give particle trails a nice smooth path between frames 2016-02-20 22:46:19 +01:00
entities-renderer Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-22 09:23:14 -08:00
fbx trying to have better support for the materials 2016-02-18 18:33:32 -08:00
gl Guards and warnings in QML rendering 2016-02-19 15:36:51 -08:00
gpu GOing home, this is in the middle of adding the Roughness texture and potentially cleaning up the different compinations of shaders regarding the material textures 2016-02-22 18:19:36 -08:00
input-plugins HMD mouse checkpoint 2016-02-17 21:19:01 -08:00
model GOing home, this is in the middle of adding the Roughness texture and potentially cleaning up the different compinations of shaders regarding the material textures 2016-02-22 18:19:36 -08:00
model-networking GOing home, this is in the middle of adding the Roughness texture and potentially cleaning up the different compinations of shaders regarding the material textures 2016-02-22 18:19:36 -08:00
networking Merge pull request #7088 from birarda/offline-domain 2016-02-12 09:16:20 -08:00
octree Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-12 11:31:47 -08:00
physics Rig: Prevent the hand IK targets from entering the body. 2016-02-17 16:23:18 -08:00
plugins Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
procedural
recording
render Making progress toward the PBR material 2016-02-17 18:47:52 -08:00
render-utils Adding one more feature for NULL_VAR in scribe function parameters and unifying the MAterialTexture shader code 2016-02-23 02:41:26 -08:00
script-engine Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking 2016-02-21 09:30:41 -08:00
shared Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space 2016-02-12 17:13:36 -08:00
ui consolidate all calls to QCursor::pos() and QCursor.setPosition() to use common ControllerScriptingInterface 2016-02-15 16:11:25 -08:00