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AbstractViewStateInterface.cpp
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Attempting to fix threading issues with web entities
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2015-05-13 14:00:41 -07:00 |
AbstractViewStateInterface.h
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more hacking
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2015-05-27 13:23:59 -07:00 |
AmbientOcclusionEffect.cpp
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Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
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2015-04-14 18:27:24 -07:00 |
AmbientOcclusionEffect.h
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AnimationHandle.cpp
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Condense logic
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2015-04-14 16:54:29 -07:00 |
AnimationHandle.h
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deferred_light.slv
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deferred_light_limited.slv
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DeferredBuffer.slh
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DeferredBufferWrite.slh
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DeferredGlobalLight.slh
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Generating the SH from the cube map!
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2015-05-13 11:08:18 -07:00 |
DeferredLighting.slh
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DeferredLightingEffect.cpp
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Add culled option for simple programs
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2015-06-19 16:50:38 +02:00 |
DeferredLightingEffect.h
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Add culled option for simple programs
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2015-06-19 16:50:38 +02:00 |
directional_ambient_light.slf
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directional_ambient_light_cascaded_shadow_map.slf
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directional_ambient_light_shadow_map.slf
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directional_light.slf
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directional_light_cascaded_shadow_map.slf
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directional_light_shadow_map.slf
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directional_skybox_light.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
directional_skybox_light_cascaded_shadow_map.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
directional_skybox_light_shadow_map.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
Environment.cpp
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reorganize files to cleanup headers
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2015-06-17 09:18:00 -07:00 |
Environment.h
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cleanup
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2015-06-17 09:33:15 -07:00 |
FboCache.cpp
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Fixing scale resolution issues
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2015-05-07 12:01:56 -07:00 |
FboCache.h
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Fixing scale resolution issues
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2015-05-07 12:01:56 -07:00 |
GeometryCache.cpp
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constexpr not handled on windows
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2015-06-18 15:23:54 +02:00 |
GeometryCache.h
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Revert "Merge pull request #5106 from jherico/render_cursor"
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2015-06-12 12:57:24 -07:00 |
GlowEffect.cpp
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
GlowEffect.h
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
GlWindow.cpp
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CR comments
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2015-05-29 12:45:03 -07:00 |
GlWindow.h
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CR comments
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2015-05-29 12:45:03 -07:00 |
JointState.cpp
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
JointState.h
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move number constants out of SharedUtil to NumericalConstants
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2015-05-01 10:26:53 -07:00 |
Model.cpp
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fix warning
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2015-06-16 16:01:01 -07:00 |
Model.h
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fix typo
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2015-06-16 15:55:37 -07:00 |
model.slf
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FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData()
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2015-05-01 16:09:41 -07:00 |
model.slv
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fixing the wrong matrix used
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2015-06-08 03:07:17 -07:00 |
model_lightmap.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_lightmap.slv
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_lightmap_normal_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_normal_map.slv
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_normal_specular_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_specular_map.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_normal_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_normal_map.slv
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Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
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2015-06-08 17:05:28 +02:00 |
model_normal_specular_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_shadow.slf
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model_shadow.slv
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model_specular_map.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_translucent.slf
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FIxing the transparent rendering on Mac
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2015-06-08 18:36:12 +02:00 |
OffscreenGlCanvas.cpp
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fix crash in ~OffscreenGlCanvas on linux shutdown
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2015-06-02 14:36:34 -07:00 |
OffscreenGlCanvas.h
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fix crash in ~OffscreenGlCanvas on linux shutdown
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2015-06-02 14:36:34 -07:00 |
OffscreenQmlSurface.cpp
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Make web entities interactive (via the mouse) if they're not locked.
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2015-05-14 01:15:20 -07:00 |
OffscreenQmlSurface.h
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Make web entities interactive (via the mouse) if they're not locked.
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2015-05-14 01:15:20 -07:00 |
OglplusHelpers.cpp
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first cut and removing openGl dependency in shared
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2015-06-18 09:30:34 -07:00 |
OglplusHelpers.h
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first cut and removing openGl dependency in shared
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2015-06-18 09:30:34 -07:00 |
overlay3D.slf
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polish before PR
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2015-06-17 17:09:33 +02:00 |
overlay3D.slv
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Solving the rendering of textured overlay3d
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2015-06-17 16:50:35 +02:00 |
PhysicsEntity.cpp
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PhysicsEntity.h
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point_light.slf
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ProgramObject.cpp
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ProgramObject.h
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enable -Wdouble-promotion
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2015-06-16 18:23:10 -07:00 |
RenderDeferredTask.cpp
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Migrating the overaly 3d rendering in their own job and their own shader
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2015-06-17 15:54:20 +02:00 |
RenderDeferredTask.h
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Migrating the overaly 3d rendering in their own job and their own shader
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2015-06-17 15:54:20 +02:00 |
RenderUtil.cpp
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RenderUtil.h
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Remove unused Headers
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2015-05-26 18:12:20 +02:00 |
RenderUtilsLogging.cpp
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
RenderUtilsLogging.h
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sdf_text.slf
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
sdf_text.slv
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
sdf_text3D.slf
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Transmit normal to text rendering shader
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2015-06-18 15:23:52 +02:00 |
sdf_text3D.slv
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Transmit normal to text rendering shader
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2015-06-18 15:23:52 +02:00 |
Shadow.slh
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simple.slf
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Cleanup simple fragmen shaders
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2015-05-29 16:53:53 +02:00 |
simple.slv
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Add simple textured pipeline
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2015-05-29 16:49:31 +02:00 |
simple_textured.slf
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Cleanup simple fragmen shaders
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2015-05-29 16:53:53 +02:00 |
skin_model.slv
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Fixing the skinning issue
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2015-06-08 11:22:16 -07:00 |
skin_model_normal_map.slv
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shuffling the rendering steps to get to render transparent and light it correctly
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2015-06-06 09:50:56 -07:00 |
skin_model_shadow.slv
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SkyFromAtmosphere.slf
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CR feedback
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2015-06-17 09:59:38 -07:00 |
SkyFromAtmosphere.slv
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cleanup
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2015-06-17 09:23:12 -07:00 |
SkyFromSpace.slf
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CR feedback
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2015-06-17 09:59:38 -07:00 |
SkyFromSpace.slv
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cleanup
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2015-06-17 09:23:12 -07:00 |
spot_light.slf
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TextRenderer.cpp
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enable -Wdouble-promotion
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2015-06-16 18:23:10 -07:00 |
TextRenderer.h
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
TextRenderer3D.cpp
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Cleanup TextRenderer3D methods args
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2015-06-18 15:23:49 +02:00 |
TextRenderer3D.h
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Cleanup TextRenderer3D methods args
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2015-06-18 15:23:49 +02:00 |
TextureCache.cpp
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clean code for PR
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2015-06-08 05:59:10 -07:00 |
TextureCache.h
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clean code for PR
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2015-06-08 05:59:10 -07:00 |