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I could not reproduce the issue, however looking at the stack trace shows that the crash is due to indexing past the end of the FBXNode::properties QVariantList. Guard against this from happening by checking the property length first. |
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.. | ||
FBXReader.cpp | ||
FBXReader.h | ||
FBXReader_Material.cpp | ||
FBXReader_Mesh.cpp | ||
FBXReader_Node.cpp | ||
FSTReader.cpp | ||
FSTReader.h | ||
ModelFormatLogging.cpp | ||
ModelFormatLogging.h | ||
OBJReader.cpp | ||
OBJReader.h |