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This wraps the selections rotation update handling into common helper function utilized by all rotation handle tools (yaw,pitch,roll). This function is the generalized fix previously exclusive to yawHandle. This functions is now called within onMove for yaw, pitch, & rollHandle tools. NOTE(s): * Tested yaw, pitch, & roll rotation didn't see any aberrant behavior. ** Tested overlapping shapes and selecting the overlapping portions followed by a rotation handle. Only one took hold as a selection. ** Tested multiple selection and objects rotated & repositioned about the encapsulating bounding box's center point as expected. * Tested translation with multiple items selected and it behaved as expected. Reviewed-by: Leander Hasty <leander@1stplayable.com> Changes Committed: modified: scripts/system/libraries/entitySelectionTool.js |
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accountUtils.js | ||
cloneEntityUtils.js | ||
controllerDispatcherUtils.js | ||
controllers.js | ||
dataViewHelpers.js | ||
entityCameraTool.js | ||
entityIconOverlayManager.js | ||
entityList.js | ||
entitySelectionTool.js | ||
globals.js | ||
gridTool.js | ||
overlayUtils.js | ||
progressDialog.js | ||
soundArray.js | ||
stringHelpers.js | ||
toolBars.js | ||
ToolTip.js | ||
touchEventUtils.js | ||
Trigger.js | ||
utils.js | ||
WebTablet.js | ||
Xform.js |