.. |
AmbientOcclusionEffect.cpp
|
Somehow my reverting the ambient occlusion effect didn't take.
|
2014-09-15 13:29:03 -07:00 |
AmbientOcclusionEffect.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
DeferredLightingEffect.cpp
|
fix formatting and syntax issues
|
2014-10-06 11:06:23 -07:00 |
DeferredLightingEffect.h
|
Limit what we render for deferred point/spot lights based on the light's
|
2014-09-19 12:18:00 -07:00 |
GeometryCache.cpp
|
fix syntax issues for constant names and the CmakeLists.txt useless change
|
2014-10-06 12:15:36 -07:00 |
GeometryCache.h
|
Replacing glutSolidSphere by a cached Geometry
|
2014-10-03 16:55:58 -07:00 |
GlowEffect.cpp
|
fix the first issues
|
2014-10-13 23:28:43 -07:00 |
GlowEffect.h
|
Rendering resolution can be different than the native window resolution
|
2014-10-13 18:00:50 -07:00 |
JointState.cpp
|
Merge pull request #3312 from AndrewMeadows/ragdoll
|
2014-08-25 15:43:48 -07:00 |
JointState.h
|
Merge pull request #3312 from AndrewMeadows/ragdoll
|
2014-08-25 15:43:48 -07:00 |
Model.cpp
|
switch QList<> to QVector<> and add some guards against out of range indices
|
2014-10-15 20:18:04 -07:00 |
Model.h
|
switch QList<> to QVector<> and add some guards against out of range indices
|
2014-10-15 20:18:04 -07:00 |
PointShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
PointShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
|
Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
|
2014-07-09 13:27:42 -07:00 |
ProgramObject.h
|
Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
|
2014-07-09 13:27:42 -07:00 |
RenderUtil.cpp
|
Fix deferred lighting for rear view mirror.
|
2014-09-12 18:56:07 -07:00 |
RenderUtil.h
|
Fix deferred lighting for rear view mirror.
|
2014-09-12 18:56:07 -07:00 |
TextureCache.cpp
|
Rendering resolution can be different than the native window resolution
|
2014-10-13 18:00:50 -07:00 |
TextureCache.h
|
fix the first issues
|
2014-10-13 23:28:43 -07:00 |
VoxelShader.cpp
|
run regex header replacement on all cpp files
|
2014-04-09 09:35:42 -07:00 |
VoxelShader.h
|
fix header include guards via regex
|
2014-04-09 12:03:17 -07:00 |