..
AnimationCache.cpp
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
2015-08-26 12:26:11 -07:00
AnimationCache.h
fix Qt includes
2015-09-08 18:19:33 -07:00
AnimationHandle.cpp
Avatar animations on by default. (Using the now old animation machinery.)
2015-09-04 14:24:37 -07:00
AnimationHandle.h
Remove unused.
2015-09-11 13:20:56 -07:00
AnimationLogging.cpp
Add logging.
2015-07-24 22:01:55 -07:00
AnimationLogging.h
Add logging.
2015-07-24 22:01:55 -07:00
AnimationLoop.cpp
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationLoop.h
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationObject.cpp
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimationObject.h
Bring animation file headers up to date.
2015-07-23 15:08:22 -07:00
AnimBlendLinear.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimBlendLinear.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimClip.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimClip.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimController.cpp
AnimNodeLoader support for InverseKinematics node.
2015-09-09 15:28:21 -07:00
AnimController.h
WIP commit, added AnimController node.
2015-09-08 20:34:21 -07:00
AnimInverseKinematics.cpp
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
AnimInverseKinematics.h
remove warning about out-of-order-init
2015-09-11 13:22:11 -07:00
AnimNode.h
Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers
2015-09-09 09:40:55 -07:00
AnimNodeLoader.cpp
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
AnimNodeLoader.h
fix Qt includes
2015-09-08 18:19:33 -07:00
AnimOverlay.cpp
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
AnimOverlay.h
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
AnimSkeleton.cpp
AnimController node now takes absolute rotation vars, instead of relative.
2015-09-09 12:24:32 -07:00
AnimSkeleton.h
AnimController node now takes absolute rotation vars, instead of relative.
2015-09-09 12:24:32 -07:00
AnimStateMachine.cpp
Improved default avatar.json state machine.
2015-09-02 17:28:06 -07:00
AnimStateMachine.h
Clean up of AnimNodeLoader after merge from master.
2015-09-10 11:47:41 -07:00
AnimUtil.cpp
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimUtil.h
Updated copyright boiler plate.
2015-09-02 13:35:26 -07:00
AnimVariant.h
Added head target to AnimGraph IK node.
2015-09-11 09:48:48 -07:00
AvatarRig.cpp
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
AvatarRig.h
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
ElbowConstraint.cpp
fix some bugs in RotationConstraints
2015-09-08 18:20:03 -07:00
ElbowConstraint.h
fix some bugs in RotationConstraints
2015-09-08 18:20:03 -07:00
EntityRig.cpp
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
EntityRig.h
fix bug: allow IK to iterate more than once
2015-09-01 09:51:14 -07:00
JointState.cpp
remove some commented out cruft
2015-09-08 15:11:19 -07:00
JointState.h
remove some commented out cruft
2015-09-08 15:11:19 -07:00
Rig.cpp
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
Rig.h
Added hand state machines to AnimGraph.
2015-09-14 18:54:12 -07:00
RotationConstraint.h
fix some bugs in RotationConstraints
2015-09-08 18:20:03 -07:00
SwingTwistConstraint.cpp
fix IK and constriants
2015-09-11 13:22:12 -07:00
SwingTwistConstraint.h
fix IK and constriants
2015-09-11 13:22:12 -07:00