mirror of
https://github.com/HifiExperiments/overte.git
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Add preview of special effects. Fix polyline poinst disappearing (using 48 points for now as a quick fix) Fix dynamic saturation and brightness effect being to strong.
1116 lines
No EOL
45 KiB
JavaScript
1116 lines
No EOL
45 KiB
JavaScript
//
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// fingerPaint.js
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//
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// Created by David Rowe on 15 Feb 2017
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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(function () {
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var tablet,
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button,
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BUTTON_NAME = "PAINT",
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//undo vars
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UNDO_STACK_SIZE = 10,
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_undoStack = [];
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_isFingerPainting = false,
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_isTabletFocused = false,
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_shouldRestoreTablet = false,
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MAX_LINE_WIDTH = 0.036,
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_leftHand = null,
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_rightHand = null,
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_leftBrush = null,
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_rightBrush = null,
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_isBrushColored = false,
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_isLeftHandDominant = false,
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_isMouseDrawing = false,
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_savedSettings = null,
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_isTabletDisplayed = false,
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CONTROLLER_MAPPING_NAME = "com.highfidelity.fingerPaint",
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HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index",
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HIFI_GRAB_DISABLE_MESSAGE_CHANNEL = "Hifi-Grab-Disable",
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HIFI_POINTER_DISABLE_MESSAGE_CHANNEL = "Hifi-Pointer-Disable",
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SCRIPT_PATH = Script.resolvePath(''),
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CONTENT_PATH = SCRIPT_PATH.substr(0, SCRIPT_PATH.lastIndexOf('/')),
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ANIMATION_SCRIPT_PATH = Script.resolvePath("content/animatedBrushes/animatedBrushScript.js"),
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APP_URL = CONTENT_PATH + "/html/main.html";
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Script.include("../libraries/controllers.js");
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Script.include("content/js/ColorUtils.js");
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Script.include("content/animatedBrushes/animatedBrushesList.js");
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var _inkSourceOverlay = null;
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// Set path for finger paint hand animations
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var RIGHT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_right.fbx';
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var LEFT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_left.fbx';
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var RIGHT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_right.fbx';
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var LEFT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_left.fbx';
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function paintBrush(name) {
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// Paints in 3D.
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var brushName = name,
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_strokeColor = {
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red: _savedSettings.currentColor.red,
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green: _savedSettings.currentColor.green,
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blue: _savedSettings.currentColor.blue
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},
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_dynamicColor = null,
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ERASE_SEARCH_RADIUS = 0.1, // m
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STROKE_DIMENSIONS = { x: 10, y: 10, z: 10 },
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_isDrawingLine = false,
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_isTriggerWidthEnabled = _savedSettings.currentTriggerWidthEnabled,
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_entityID,
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_basePosition,
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_strokePoints,
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_strokeNormals,
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_strokeColors,
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_strokeWidths,
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_timeOfLastPoint,
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_isContinuousLine = _savedSettings.currentIsContinuous,
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_lastPosition = null,
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_shouldKeepDrawing = false,
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_texture = CONTENT_PATH + "/" + _savedSettings.currentTexture.brushName,
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_dynamicEffects = _savedSettings.currentDynamicBrushes;
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//'https://upload.wikimedia.org/wikipedia/commons/thumb/9/93/Caris_Tessellation.svg/1024px-Caris_Tessellation.svg.png', // Daantje
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_strokeWidthMultiplier = _savedSettings.currentStrokeWidth * 2 + 0.1,
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_isUvModeStretch = _savedSettings.currentTexture.brushType == "stretch",
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MIN_STROKE_LENGTH = 0.005, // m
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MIN_STROKE_INTERVAL = 66, // ms
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MAX_POINTS_PER_LINE = 48; // Quick fix for polyline points disappearing issue.
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function calculateStrokeNormal() {
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if (!_isMouseDrawing) {
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var controllerPose = _isLeftHandDominant
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? getControllerWorldLocation(Controller.Standard.LeftHand, true)
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: getControllerWorldLocation(Controller.Standard.RightHand, true);
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var fingerTipRotation = controllerPose.rotation;
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return Quat.getUp(fingerTipRotation);
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} else {
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return Vec3.multiplyQbyV(Camera.getOrientation(), Vec3.UNIT_NEG_Z);
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}
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}
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function setStrokeColor(red, green, blue) {
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_strokeColor.red = red;
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_strokeColor.green = green;
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_strokeColor.blue = blue;
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}
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function getStrokeColor() {
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return _strokeColor;
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}
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function calculateValueInRange(value, min, max, increment) {
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var delta = max - min;
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value += increment;
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if (value > max) {
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return min;
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} else {
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return value;
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}
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}
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function attacthColorToProperties(properties) {
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//colored brushes should always be white and no effects should be applied
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if (_isBrushColored) {
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properties.color = {red: 255, green: 255, blue: 255};
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return;
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}
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var isAnyDynamicEffectEnabled = false;
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if ("dynamicHue" in _dynamicEffects && _dynamicEffects.dynamicHue) {
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isAnyDynamicEffectEnabled = true;
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var hueIncrement = 359.0 / 70.0;
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_dynamicColor.hue = calculateValueInRange(_dynamicColor.hue, 0, 359, hueIncrement);
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}
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if ("dynamicSaturation" in _dynamicEffects && _dynamicEffects.dynamicSaturation) {
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isAnyDynamicEffectEnabled = true;
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_dynamicColor.saturation = _dynamicColor.saturation == 0.5 ? 1.0 : 0.5;
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//saturation along the full line
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//var saturationIncrement = 1.0 / 70.0;
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//_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement);
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}
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if ("dynamicValue" in _dynamicEffects && _dynamicEffects.dynamicValue) {
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isAnyDynamicEffectEnabled = true;
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_dynamicColor.value = _dynamicColor.value == 0.6 ? 1.0 : 0.6;
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//value along the full line
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//var saturationIncrement = 1.0 / 70.0;
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//_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement);
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}
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if (!isAnyDynamicEffectEnabled) {
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properties.color = _strokeColor;
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return;
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}
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var newRgbColor = hsv2rgb(_dynamicColor);
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_strokeColors.push({
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x: newRgbColor.red/255.0,
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y: newRgbColor.green/255.0,
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z: newRgbColor.blue/255.0}
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);
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properties.strokeColors = _strokeColors;
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}
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function setDynamicEffects(dynamicEffects) {
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_dynamicEffects = dynamicEffects;
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}
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function isDrawingLine() {
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return _isDrawingLine;
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}
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function setStrokeWidthMultiplier(strokeWidthMultiplier) {
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_strokeWidthMultiplier = strokeWidthMultiplier;
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}
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function setIsContinuousLine(isContinuousLine) {
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_isContinuousLine = isContinuousLine;
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}
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function setIsTriggerWidthEnabled(isTriggerWidthEnabled) {
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_isTriggerWidthEnabled = isTriggerWidthEnabled;
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}
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function setUVMode(isUvModeStretch) {
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_isUvModeStretch = isUvModeStretch;
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}
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function getStrokeWidth() {
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return _strokeWidthMultiplier;
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}
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function getEntityID() {
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return _entityID;
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}
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function setTexture(texture) {
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_texture = texture;
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}
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function undo() {
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var undo = _undoStack.pop();
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if (_undoStack.length == 0) {
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var undoDisableEvent = {type: "undoDisable", value: true};
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tablet.emitScriptEvent(JSON.stringify(undoDisableEvent));
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}
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if (undo.type == "deleted") {
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var prevEntityId = undo.data.id;
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var newEntity = Entities.addEntity(undo.data);
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//restoring a deleted entity will create a new entity with a new id therefore we need to update
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//the created elements id in the undo stack. For the delete elements though, it is not necessary
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//to update the id since you can't delete the same entity twice
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for (var i = 0; i < _undoStack.length; i++) {
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if (_undoStack[i].type == "created" && _undoStack[i].data == prevEntityId) {
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_undoStack[i].data = newEntity;
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}
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}
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} else {
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Entities.deleteEntity(undo.data);
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}
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}
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function calculateLineWidth(width) {
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if (_isTriggerWidthEnabled) {
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return width * _strokeWidthMultiplier;
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} else {
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return MAX_LINE_WIDTH * _strokeWidthMultiplier; //MAX_LINE_WIDTH
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}
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}
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function startLine(position, width) {
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// Start drawing a polyline.
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if (_isTabletFocused)
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return;
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width = calculateLineWidth(width);
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if (_isDrawingLine) {
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print("ERROR: startLine() called when already drawing line");
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// Nevertheless, continue on and start a new line.
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}
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if (_shouldKeepDrawing) {
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_strokePoints = [Vec3.distance(_basePosition, _strokePoints[_strokePoints.length - 1])];
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} else {
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_strokePoints = [Vec3.ZERO];
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}
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_basePosition = position;
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_strokeNormals = [calculateStrokeNormal()];
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_strokeColors = [];
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_strokeWidths = [width];
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_timeOfLastPoint = Date.now();
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var newEntityProperties = {
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type: "PolyLine",
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name: "fingerPainting",
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shapeType: "box",
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position: position,
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linePoints: _strokePoints,
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normals: _strokeNormals,
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strokeWidths: _strokeWidths,
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textures: _texture, // Daantje
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isUVModeStretch: _isUvModeStretch,
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dimensions: STROKE_DIMENSIONS,
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};
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_dynamicColor = rgb2hsv(_strokeColor);
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attacthColorToProperties(newEntityProperties);
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_entityID = Entities.addEntity(newEntityProperties);
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_isDrawingLine = true;
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addAnimationToBrush(_entityID);
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_lastPosition = position;
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}
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function drawLine(position, width) {
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// Add a stroke to the polyline if stroke is a sufficient length.
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var localPosition,
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distanceToPrevious,
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MAX_DISTANCE_TO_PREVIOUS = 1.0;
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width = calculateLineWidth(width);
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if (!_isDrawingLine) {
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print("ERROR: drawLine() called when not drawing line");
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return;
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}
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localPosition = Vec3.subtract(position, _basePosition);
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distanceToPrevious = Vec3.distance(localPosition, _strokePoints[_strokePoints.length - 1]);
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if (distanceToPrevious > MAX_DISTANCE_TO_PREVIOUS) {
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// Ignore occasional spurious finger tip positions.
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return;
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}
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if (distanceToPrevious >= MIN_STROKE_LENGTH
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&& (Date.now() - _timeOfLastPoint) >= MIN_STROKE_INTERVAL
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&& _strokePoints.length < MAX_POINTS_PER_LINE) {
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_strokePoints.push(localPosition);
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_strokeNormals.push(calculateStrokeNormal());
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_strokeWidths.push(width);
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_timeOfLastPoint = Date.now();
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var editItemProperties = {
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color: _strokeColor,
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linePoints: _strokePoints,
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normals: _strokeNormals,
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strokeWidths: _strokeWidths
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};
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attacthColorToProperties(editItemProperties);
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Entities.editEntity(_entityID, editItemProperties);
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} else if (_isContinuousLine && _strokePoints.length >= MAX_POINTS_PER_LINE) {
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finishLine(position, width);
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_shouldKeepDrawing = true;
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startLine(_lastPosition, width);
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}
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_lastPosition = position;
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}
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function finishLine(position, width) {
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// Finish drawing polyline; delete if it has only 1 point.
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var userData = Entities.getEntityProperties(_entityID).userData;
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if (userData && JSON.parse(userData).animations && !_isBrushColored) {
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Entities.editEntity(_entityID, {
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script: ANIMATION_SCRIPT_PATH,
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});
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}
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width = calculateLineWidth(width);
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if (!_isDrawingLine) {
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print("ERROR: finishLine() called when not drawing line");
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return;
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}
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if (_strokePoints.length === 1) {
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// Delete "empty" line.
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Entities.deleteEntity(_entityID);
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}
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_isDrawingLine = false;
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_shouldKeepDrawing = false;
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addElementToUndoStack({type: "created", data: _entityID});
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}
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function cancelLine() {
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// Cancel any line being drawn.
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if (_isDrawingLine) {
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Entities.deleteEntity(_entityID);
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_isDrawingLine = false;
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}
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}
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function eraseClosestLine(position) {
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// Erase closest line that is within search radius of finger tip.
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var entities,
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entitiesLength,
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properties,
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i,
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pointsLength,
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j,
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distance,
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found = false,
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foundID,
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foundDistance = ERASE_SEARCH_RADIUS;
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// Find entities with bounding box within search radius.
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entities = Entities.findEntities(position, ERASE_SEARCH_RADIUS);
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// Fine polyline entity with closest point within search radius.
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for (i = 0, entitiesLength = entities.length; i < entitiesLength; i += 1) {
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properties = Entities.getEntityProperties(entities[i], ["type", "position", "linePoints"]);
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if (properties.type === "PolyLine") {
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_basePosition = properties.position;
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for (j = 0, pointsLength = properties.linePoints.length; j < pointsLength; j += 1) {
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distance = Vec3.distance(position, Vec3.sum(_basePosition, properties.linePoints[j]));
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if (distance <= foundDistance) {
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found = true;
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foundID = entities[i];
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foundDistance = distance;
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}
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}
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}
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}
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// Delete found entity.
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if (found) {
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addElementToUndoStack({type: "deleted", data: Entities.getEntityProperties(foundID)});
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Entities.deleteEntity(foundID);
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}
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}
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function tearDown() {
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cancelLine();
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}
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return {
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startLine: startLine,
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drawLine: drawLine,
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finishLine: finishLine,
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cancelLine: cancelLine,
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eraseClosestLine: eraseClosestLine,
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tearDown: tearDown,
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setStrokeColor: setStrokeColor,
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setStrokeWidthMultiplier: setStrokeWidthMultiplier,
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setTexture: setTexture,
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isDrawingLine: isDrawingLine,
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undo: undo,
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getStrokeColor: getStrokeColor,
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getStrokeWidth: getStrokeWidth,
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getEntityID: getEntityID,
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setUVMode: setUVMode,
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setIsTriggerWidthEnabled: setIsTriggerWidthEnabled,
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setDynamicEffects: setDynamicEffects,
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setIsContinuousLine: setIsContinuousLine
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};
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}
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function handController(name) {
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// Translates controller data into application events.
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var handName = name,
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triggerPressedCallback,
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triggerPressingCallback,
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triggerReleasedCallback,
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gripPressedCallback,
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rawTriggerValue = 0.0,
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triggerValue = 0.0,
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isTriggerPressed = false,
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TRIGGER_SMOOTH_RATIO = 0.1,
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TRIGGER_OFF = 0.05,
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TRIGGER_ON = 0.1,
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TRIGGER_START_WIDTH_RAMP = 0.15,
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TRIGGER_FINISH_WIDTH_RAMP = 1.0,
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TRIGGER_RAMP_WIDTH = TRIGGER_FINISH_WIDTH_RAMP - TRIGGER_START_WIDTH_RAMP,
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MIN_LINE_WIDTH = 0.005,
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RAMP_LINE_WIDTH = MAX_LINE_WIDTH - MIN_LINE_WIDTH,
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rawGripValue = 0.0,
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gripValue = 0.0,
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isGripPressed = false,
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GRIP_SMOOTH_RATIO = 0.1,
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GRIP_OFF = 0.05,
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GRIP_ON = 0.1;
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function onTriggerPress(value) {
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// Controller values are only updated when they change so store latest for use in update.
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rawTriggerValue = value;
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}
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function updateTriggerPress(value) {
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var LASER_ALPHA = 0.5;
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var LASER_TRIGGER_COLOR_XYZW = {x: 250 / 255, y: 10 / 255, z: 10 / 255, w: LASER_ALPHA};
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var SYSTEM_LASER_DIRECTION = {x: 0, y: 0, z: -1};
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var LEFT_HUD_LASER = 1;
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var RIGHT_HUD_LASER = 2;
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var BOTH_HUD_LASERS = LEFT_HUD_LASER + RIGHT_HUD_LASER;
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if (_isLeftHandDominant){
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HMD.setHandLasers(RIGHT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION);
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HMD.disableHandLasers(LEFT_HUD_LASER);
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}else{
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HMD.setHandLasers(LEFT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION);
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HMD.disableHandLasers(RIGHT_HUD_LASER);
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}
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HMD.disableExtraLaser();
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var wasTriggerPressed,
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fingerTipPosition,
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lineWidth;
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triggerValue = triggerValue * TRIGGER_SMOOTH_RATIO + rawTriggerValue * (1.0 - TRIGGER_SMOOTH_RATIO);
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wasTriggerPressed = isTriggerPressed;
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if (isTriggerPressed) {
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isTriggerPressed = triggerValue > TRIGGER_OFF;
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} else {
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isTriggerPressed = triggerValue > TRIGGER_ON;
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}
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if (wasTriggerPressed || isTriggerPressed) {
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fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
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opositeHandPosition = MyAvatar.getJointPosition(handName === "left" ? "RightHandMiddle1" : "LeftHandMiddle1");
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if (triggerValue < TRIGGER_START_WIDTH_RAMP) {
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lineWidth = MIN_LINE_WIDTH;
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} else {
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lineWidth = MIN_LINE_WIDTH
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+ (triggerValue - TRIGGER_START_WIDTH_RAMP) / TRIGGER_RAMP_WIDTH * RAMP_LINE_WIDTH;
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}
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if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){
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if (!wasTriggerPressed && isTriggerPressed) {
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// TEST DAANTJE changes to a random color everytime you start a new line
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triggerPressedCallback(fingerTipPosition, lineWidth);
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} else if (wasTriggerPressed && isTriggerPressed) {
|
|
triggerPressingCallback(fingerTipPosition, lineWidth);
|
|
} else {
|
|
triggerReleasedCallback(fingerTipPosition, lineWidth);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function onGripPress(value) {
|
|
// Controller values are only updated when they change so store latest for use in update.
|
|
rawGripValue = value;
|
|
}
|
|
|
|
function updateGripPress() {
|
|
var fingerTipPosition;
|
|
gripValue = gripValue * GRIP_SMOOTH_RATIO + rawGripValue * (1.0 - GRIP_SMOOTH_RATIO);
|
|
|
|
if (isGripPressed) {
|
|
isGripPressed = gripValue > GRIP_OFF;
|
|
} else {
|
|
isGripPressed = gripValue > GRIP_ON;
|
|
if (isGripPressed) {
|
|
fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
|
|
|
|
if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){
|
|
gripPressedCallback(fingerTipPosition);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function checkTabletHasFocus() {
|
|
var controllerPose = _isLeftHandDominant
|
|
? getControllerWorldLocation(Controller.Standard.LeftHand, true)
|
|
: getControllerWorldLocation(Controller.Standard.RightHand, true);
|
|
|
|
var fingerTipRotation = controllerPose.rotation;
|
|
var fingerTipPosition = controllerPose.position;
|
|
var pickRay = {
|
|
origin: fingerTipPosition,
|
|
direction: Quat.getUp(fingerTipRotation)
|
|
}
|
|
var overlays = Overlays.findRayIntersection(pickRay, false, [HMD.tabletID], [_inkSourceOverlay.overlayID]);
|
|
if (overlays.intersects && HMD.tabletID == overlays.overlayID) {
|
|
if (!_isTabletFocused) {
|
|
_isTabletFocused = true;
|
|
Overlays.editOverlay(_inkSourceOverlay, {visible: false});
|
|
updateHandAnimations();
|
|
pauseProcessing();
|
|
}
|
|
} else {
|
|
if (_isTabletFocused) {
|
|
_isTabletFocused = false;
|
|
Overlays.editOverlay(_inkSourceOverlay, {visible: true});
|
|
resumeProcessing();
|
|
updateHandFunctions();
|
|
}
|
|
};
|
|
}
|
|
|
|
function onUpdate() {
|
|
if (HMD.tabletID
|
|
&& (((_leftBrush == null || _rightBrush == null)
|
|
|| (!_leftBrush.isDrawingLine() && !_rightBrush.isDrawingLine())))) {
|
|
|
|
checkTabletHasFocus();
|
|
}
|
|
|
|
updateTriggerPress();
|
|
updateGripPress();
|
|
}
|
|
|
|
function setUp(onTriggerPressed, onTriggerPressing, onTriggerReleased, onGripPressed) {
|
|
triggerPressedCallback = onTriggerPressed;
|
|
triggerPressingCallback = onTriggerPressing;
|
|
triggerReleasedCallback = onTriggerReleased;
|
|
gripPressedCallback = onGripPressed;
|
|
}
|
|
|
|
function tearDown() {
|
|
// Nothing to do.
|
|
}
|
|
|
|
return {
|
|
onTriggerPress: onTriggerPress,
|
|
onGripPress: onGripPress,
|
|
onUpdate: onUpdate,
|
|
setUp: setUp,
|
|
tearDown: tearDown
|
|
};
|
|
}
|
|
|
|
function updateHandFunctions() {
|
|
// Update other scripts' hand functions.
|
|
var enabled = !_isFingerPainting || _isTabletDisplayed;
|
|
|
|
Messages.sendMessage(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
|
|
holdEnabled: enabled,
|
|
nearGrabEnabled: enabled,
|
|
farGrabEnabled: enabled
|
|
}), true);
|
|
|
|
|
|
Messages.sendMessage(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
|
|
pointerEnabled: false
|
|
}), true);
|
|
|
|
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({
|
|
pointIndex: !enabled
|
|
}), true);
|
|
}
|
|
|
|
function updateHandAnimations(){
|
|
var ANIM_URL = (_isLeftHandDominant? LEFT_ANIM_URL: RIGHT_ANIM_URL );
|
|
var ANIM_OPEN = (_isLeftHandDominant? LEFT_ANIM_URL_OPEN: RIGHT_ANIM_URL_OPEN );
|
|
var handLiteral = (_isLeftHandDominant? "left": "right" );
|
|
|
|
//Clear previous hand animation override
|
|
restoreAllHandAnimations();
|
|
|
|
//"rightHandGraspOpen","rightHandGraspClosed",
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspOpen", ANIM_OPEN, 30, false, 19, 20);
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspClosed", ANIM_URL, 30, false, 19, 20);
|
|
|
|
//"rightIndexPointOpen","rightIndexPointClosed",
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointOpen", ANIM_OPEN, 30, false, 19, 20);
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointClosed", ANIM_URL, 30, false, 19, 20);
|
|
|
|
//"rightThumbRaiseOpen","rightThumbRaiseClosed",
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20);
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseClosed", ANIM_URL, 30, false, 19, 20);
|
|
|
|
//"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed",
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20);
|
|
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseClosed", ANIM_URL, 30, false, 19, 20);
|
|
|
|
//turn off lasers and other interactions
|
|
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
|
|
Messages.sendLocalMessage("Hifi-Hand-Disabler", handLiteral);
|
|
|
|
//update ink Source
|
|
var strokeColor = _leftBrush.getStrokeColor();
|
|
var strokeWidth = _leftBrush.getStrokeWidth()*0.06;
|
|
if (_inkSourceOverlay == null){
|
|
_inkSourceOverlay = Overlays.addOverlay(
|
|
"sphere",
|
|
{
|
|
parentID: MyAvatar.sessionUUID,
|
|
parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"),
|
|
localPosition: { x: 0, y: 0, z: 0 },
|
|
size: strokeWidth,
|
|
color: strokeColor,
|
|
solid: true
|
|
});
|
|
} else {
|
|
Overlays.editOverlay(
|
|
_inkSourceOverlay,
|
|
{
|
|
parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"),
|
|
localPosition: { x: 0, y: 0, z: 0 },
|
|
size: strokeWidth,
|
|
color: strokeColor
|
|
});
|
|
}
|
|
|
|
}
|
|
|
|
function restoreAllHandAnimations(){
|
|
//"rightHandGraspOpen","rightHandGraspClosed",
|
|
MyAvatar.restoreRoleAnimation("rightHandGraspOpen");
|
|
MyAvatar.restoreRoleAnimation("rightHandGraspClosed");
|
|
|
|
//"rightIndexPointOpen","rightIndexPointClosed",
|
|
MyAvatar.restoreRoleAnimation("rightIndexPointOpen");
|
|
MyAvatar.restoreRoleAnimation("rightIndexPointClosed");
|
|
|
|
//"rightThumbRaiseOpen","rightThumbRaiseClosed",
|
|
MyAvatar.restoreRoleAnimation("rightThumbRaiseOpen");
|
|
MyAvatar.restoreRoleAnimation("rightThumbRaiseClosed");
|
|
|
|
//"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed",
|
|
MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseOpen");
|
|
MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseClosed");
|
|
|
|
//"leftHandGraspOpen","leftHandGraspClosed",
|
|
MyAvatar.restoreRoleAnimation("leftHandGraspOpen");
|
|
MyAvatar.restoreRoleAnimation("leftHandGraspClosed");
|
|
|
|
//"leftIndexPointOpen","leftIndexPointClosed",
|
|
MyAvatar.restoreRoleAnimation("leftIndexPointOpen");
|
|
MyAvatar.restoreRoleAnimation("leftIndexPointClosed");
|
|
|
|
//"leftThumbRaiseOpen","leftThumbRaiseClosed",
|
|
MyAvatar.restoreRoleAnimation("leftThumbRaiseOpen");
|
|
MyAvatar.restoreRoleAnimation("leftThumbRaiseClosed");
|
|
|
|
//"leftIndexPointAndThumbRaiseOpen","leftIndexPointAndThumbRaiseClosed",
|
|
MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseOpen");
|
|
MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseClosed");
|
|
}
|
|
|
|
function pauseProcessing() {
|
|
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
|
|
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
|
|
Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
|
|
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
|
|
//Restores and clears hand animations
|
|
restoreAllHandAnimations();
|
|
}
|
|
|
|
function resumeProcessing() {
|
|
//Change to finger paint hand animation
|
|
updateHandAnimations();
|
|
|
|
// Messages channels for enabling/disabling other scripts' functions.
|
|
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
|
|
Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
|
|
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
|
|
}
|
|
|
|
function enableProcessing() {
|
|
// Connect controller API to handController objects.
|
|
_leftHand = handController("left");
|
|
_rightHand = handController("right");
|
|
|
|
// Connect handController outputs to paintBrush objects.
|
|
_leftBrush = paintBrush("left");
|
|
_leftHand.setUp(_leftBrush.startLine, _leftBrush.drawLine, _leftBrush.finishLine, _leftBrush.eraseClosestLine);
|
|
_rightBrush = paintBrush("right");
|
|
_rightHand.setUp(_rightBrush.startLine, _rightBrush.drawLine, _rightBrush.finishLine, _rightBrush.eraseClosestLine);
|
|
|
|
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
|
|
controllerMapping.from(Controller.Standard.LT).to(_leftHand.onTriggerPress);
|
|
controllerMapping.from(Controller.Standard.LeftGrip).to(_leftHand.onGripPress);
|
|
controllerMapping.from(Controller.Standard.RT).to(_rightHand.onTriggerPress);
|
|
controllerMapping.from(Controller.Standard.RightGrip).to(_rightHand.onGripPress);
|
|
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
|
|
|
|
//Change to finger paint hand animation
|
|
updateHandAnimations();
|
|
|
|
// Messages channels for enabling/disabling other scripts' functions.
|
|
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
|
|
Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
|
|
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
|
|
|
|
// Update hand controls.
|
|
Script.update.connect(_leftHand.onUpdate);
|
|
Script.update.connect(_rightHand.onUpdate);
|
|
}
|
|
|
|
function disableProcessing() {
|
|
if (_leftHand && _rightHand) {
|
|
Script.update.disconnect(_leftHand.onUpdate);
|
|
Script.update.disconnect(_rightHand.onUpdate);
|
|
|
|
Controller.disableMapping(CONTROLLER_MAPPING_NAME);
|
|
|
|
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
|
|
|
|
_leftBrush.tearDown();
|
|
_leftBrush = null;
|
|
_leftHand.tearDown();
|
|
_leftHand = null;
|
|
|
|
_rightBrush.tearDown();
|
|
_rightBrush = null;
|
|
_rightHand.tearDown();
|
|
_rightHand = null;
|
|
|
|
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
|
|
Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
|
|
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
|
|
|
|
//Restores and clears hand animations
|
|
restoreAllHandAnimations();
|
|
|
|
//clears Overlay sphere
|
|
Overlays.deleteOverlay(_inkSourceOverlay);
|
|
_inkSourceOverlay = null;
|
|
}
|
|
}
|
|
|
|
//Load last fingerpaint settings
|
|
function restoreLastValues() {
|
|
_savedSettings = new Object();
|
|
_savedSettings.currentColor = Settings.getValue("currentColor", {red: 250, green: 0, blue: 0, origin: "custom"}),
|
|
_savedSettings.currentStrokeWidth = Settings.getValue("currentStrokeWidth", 0.25);
|
|
_savedSettings.currentTexture = Settings.getValue("currentTexture", {brushID: 0});
|
|
_savedSettings.currentDrawingHand = Settings.getValue("currentDrawingHand", MyAvatar.getDominantHand() == "left");
|
|
_savedSettings.currentAnimatedBrushes = Settings.getValue("currentAnimatedBrushes", []);
|
|
_savedSettings.customColors = Settings.getValue("customColors", []);
|
|
_savedSettings.currentTab = Settings.getValue("currentTab", 0);
|
|
_savedSettings.currentTriggerWidthEnabled = Settings.getValue("currentTriggerWidthEnabled", true);
|
|
_savedSettings.currentDynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object());
|
|
_savedSettings.currentIsContinuous = Settings.getValue("currentIsContinuous", false);
|
|
_savedSettings.currentIsBrushColored = Settings.getValue("currentIsBrushColored", false);
|
|
_savedSettings.currentHeadersCollapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object());
|
|
_savedSettings.undoDisable = _undoStack.length == 0;
|
|
//set some global variables
|
|
_isLeftHandDominant = _savedSettings.currentDrawingHand;
|
|
_isBrushColored = _savedSettings.currentIsBrushColored;
|
|
}
|
|
|
|
function onButtonClicked() {
|
|
restoreLastValues();
|
|
var wasFingerPainting = _isFingerPainting;
|
|
_isFingerPainting = !_isFingerPainting;
|
|
|
|
if (!_isFingerPainting) {
|
|
tablet.gotoHomeScreen();
|
|
}
|
|
button.editProperties({ isActive: _isFingerPainting });
|
|
|
|
if (wasFingerPainting) {
|
|
_leftBrush.cancelLine();
|
|
_rightBrush.cancelLine();
|
|
}
|
|
|
|
if (_isFingerPainting) {
|
|
tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings)));
|
|
enableProcessing();
|
|
_savedSettings = null;
|
|
}
|
|
|
|
updateHandFunctions();
|
|
|
|
if (!_isFingerPainting) {
|
|
disableProcessing();
|
|
Controller.mousePressEvent.disconnect(mouseStartLine);
|
|
Controller.mouseMoveEvent.disconnect(mouseDrawLine);
|
|
Controller.mouseReleaseEvent.disconnect(mouseFinishLine);
|
|
} else {
|
|
Controller.mousePressEvent.connect(mouseStartLine);
|
|
Controller.mouseMoveEvent.connect(mouseDrawLine);
|
|
Controller.mouseReleaseEvent.connect(mouseFinishLine);
|
|
}
|
|
}
|
|
|
|
function onTabletScreenChanged(type, url) {
|
|
var TABLET_SCREEN_CLOSED = "Closed";
|
|
_isTabletDisplayed = type !== TABLET_SCREEN_CLOSED;
|
|
_isFingerPainting = type === "Web" && url.indexOf("fingerPaint/html/main.html") > -1;
|
|
if (!_isFingerPainting) {
|
|
disableProcessing();
|
|
}
|
|
if (_shouldRestoreTablet) {
|
|
_shouldRestoreTablet = false;
|
|
_isFingerPainting = false; //in order for it to be re enabled
|
|
onButtonClicked();
|
|
HMD.openTablet();
|
|
}
|
|
button.editProperties({ isActive: _isFingerPainting });
|
|
updateHandFunctions();
|
|
}
|
|
|
|
|
|
function onWebEventReceived(event){
|
|
|
|
if (typeof event === "string") {
|
|
event = JSON.parse(event);
|
|
}
|
|
|
|
switch (event.type) {
|
|
case "appReady":
|
|
_isTabletFocused = false; //make sure we can set the focus on the tablet again
|
|
break;
|
|
|
|
case "reloadPage":
|
|
restoreLastValues();
|
|
tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings)));
|
|
break;
|
|
|
|
case "changeTab":
|
|
Settings.setValue("currentTab", event.currentTab);
|
|
break;
|
|
|
|
case "changeColor":
|
|
if (!_isBrushColored) {
|
|
var setStrokeColorEvent = {type: "changeStrokeColor", value: event};
|
|
tablet.emitScriptEvent(JSON.stringify(setStrokeColorEvent));
|
|
|
|
Settings.setValue("currentColor", event);
|
|
_leftBrush.setStrokeColor(event.red, event.green, event.blue);
|
|
_rightBrush.setStrokeColor(event.red, event.green, event.blue);
|
|
Overlays.editOverlay(_inkSourceOverlay, {
|
|
color: {red: event.red, green: event.green, blue: event.blue}
|
|
});
|
|
}
|
|
break;
|
|
|
|
case "switchTriggerPressureWidth":
|
|
Settings.setValue("currentTriggerWidthEnabled", event.enabled);
|
|
_leftBrush.setIsTriggerWidthEnabled(event.enabled);
|
|
_rightBrush.setIsTriggerWidthEnabled(event.enabled);
|
|
break;
|
|
|
|
case "addCustomColor":
|
|
var customColors = Settings.getValue("customColors", []);
|
|
customColors.push({red: event.red, green: event.green, blue: event.blue});
|
|
if (customColors.length > event.maxColors) {
|
|
customColors.splice(0, 1); //remove first color
|
|
}
|
|
Settings.setValue("customColors", customColors);
|
|
break;
|
|
|
|
case "switchCollapsed":
|
|
var collapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object());
|
|
collapsedStatus[event.sectionId] = event.isCollapsed;
|
|
Settings.setValue("currentHeadersCollapsedStatus", collapsedStatus);
|
|
break;
|
|
|
|
case "changeBrush":
|
|
Settings.setValue("currentTexture", event);
|
|
Settings.setValue("currentIsBrushColored", event.isColored);
|
|
|
|
if (event.brushType === "repeat") {
|
|
_leftBrush.setUVMode(false);
|
|
_rightBrush.setUVMode(false);
|
|
|
|
} else if (event.brushType === "stretch") {
|
|
_leftBrush.setUVMode(true);
|
|
_rightBrush.setUVMode(true);
|
|
}
|
|
|
|
_isBrushColored = event.isColored;
|
|
event.brushName = CONTENT_PATH + "/" + event.brushName;
|
|
_leftBrush.setTexture(event.brushName);
|
|
_rightBrush.setTexture(event.brushName);
|
|
break;
|
|
|
|
case "changeLineWidth":
|
|
Settings.setValue("currentStrokeWidth", event.brushWidth);
|
|
var dim = event.brushWidth * 2 + 0.1;
|
|
_leftBrush.setStrokeWidthMultiplier(dim);
|
|
_rightBrush.setStrokeWidthMultiplier(dim);
|
|
Overlays.editOverlay(_inkSourceOverlay, {
|
|
size: dim * 0.06
|
|
});
|
|
break;
|
|
|
|
case "undo":
|
|
//The undo is called only on the right brush because the undo stack is global, meaning that
|
|
//calling undo on both the left and right brush would cause the stack to pop twice.
|
|
//Using the leftBrush instead of the rightBrush would have the exact same effect.
|
|
_rightBrush.undo();
|
|
break;
|
|
|
|
case "changeBrushHand":
|
|
Settings.setValue("currentDrawingHand", event.DrawingHand == "left");
|
|
_isLeftHandDominant = event.DrawingHand == "left";
|
|
_isTabletFocused = false;
|
|
updateHandAnimations();
|
|
break;
|
|
|
|
case "switchAnimatedBrush":
|
|
var animatedBrushes = Settings.getValue("currentAnimatedBrushes", []);
|
|
var brushSettingsIndex = animatedBrushes.indexOf(event.animatedBrushID);
|
|
if (!event.enabled && brushSettingsIndex > -1) { //already exists so we are disabling it
|
|
animatedBrushes.splice(brushSettingsIndex, 1);
|
|
} else if (event.enabled && brushSettingsIndex == -1) { //doesn't exist yet so we are just adding it
|
|
animatedBrushes.push(event.animatedBrushID);
|
|
}
|
|
Settings.setValue("currentAnimatedBrushes", animatedBrushes);
|
|
print("Setting animated brushes: " + JSON.stringify(animatedBrushes));
|
|
AnimatedBrushesInfo[event.animatedBrushName].isEnabled = event.enabled;
|
|
AnimatedBrushesInfo[event.animatedBrushName].settings = event.settings;
|
|
break;
|
|
|
|
case "switchDynamicBrush":
|
|
var dynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object());
|
|
dynamicBrushes[event.dynamicBrushId] = event.enabled;
|
|
Settings.setValue("currentDynamicBrushes", dynamicBrushes);
|
|
_rightBrush.setDynamicEffects(dynamicBrushes);
|
|
_leftBrush.setDynamicEffects(dynamicBrushes);
|
|
break;
|
|
|
|
case "switchIsContinuous":
|
|
Settings.setValue("currentIsContinuous", event.enabled);
|
|
_rightBrush.setIsContinuousLine(event.enabled);
|
|
_leftBrush.setIsContinuousLine(event.enabled);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
function addAnimationToBrush(entityID) {
|
|
Object.keys(AnimatedBrushesInfo).forEach(function(animationName) {
|
|
if (AnimatedBrushesInfo[animationName].isEnabled) {
|
|
var prevUserData = Entities.getEntityProperties(entityID).userData;
|
|
//preserve other possible user data
|
|
prevUserData = prevUserData == "" ? new Object() : JSON.parse(prevUserData);
|
|
if (prevUserData.animations == null) {
|
|
prevUserData.animations = {};
|
|
}
|
|
|
|
prevUserData.animations[animationName] = animatedBrushFactory(animationName,
|
|
AnimatedBrushesInfo[animationName].settings, entityID);
|
|
|
|
Entities.editEntity(entityID, {userData: JSON.stringify(prevUserData)});
|
|
}
|
|
});
|
|
}
|
|
|
|
function addElementToUndoStack(item)
|
|
{
|
|
var undoDisableEvent = {type: "undoDisable", value: false};
|
|
tablet.emitScriptEvent(JSON.stringify(undoDisableEvent));
|
|
|
|
if (_undoStack.length + 1 > UNDO_STACK_SIZE) {
|
|
_undoStack.splice(0, 1);
|
|
}
|
|
_undoStack.push(item);
|
|
}
|
|
|
|
function onHmdChanged(isHMDActive) {
|
|
var HMDInfo = Settings.getValue("wasFingerPaintingWhenHMDClosed",
|
|
{
|
|
isHMDActive: true,
|
|
wasFingerPainting: false
|
|
});
|
|
|
|
if (!_isFingerPainting && HMDInfo.wasFingerPainting) {
|
|
_shouldRestoreTablet = true;
|
|
HMD.openTablet();
|
|
}
|
|
if (isHMDActive != HMDInfo.isHMDActive) { //check if state is different as some times it will be the same
|
|
//onHmdChanged seems to be called twice (once before and once after fingerpaint is over)
|
|
Settings.setValue("wasFingerPaintingWhenHMDClosed",
|
|
{
|
|
isHMDActive: isHMDActive,
|
|
wasFingerPainting: _isFingerPainting
|
|
});
|
|
}
|
|
}
|
|
|
|
function setUp() {
|
|
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
|
|
if (!tablet) {
|
|
return;
|
|
}
|
|
tablet.webEventReceived.connect(onWebEventReceived);
|
|
// Tablet button.
|
|
button = tablet.addButton({
|
|
icon: "icons/tablet-icons/finger-paint-i.svg",
|
|
activeIcon: "icons/tablet-icons/finger-paint-a.svg",
|
|
text: BUTTON_NAME,
|
|
isActive: _isFingerPainting
|
|
});
|
|
|
|
button.clicked.connect(onButtonClicked);
|
|
// Track whether tablet is displayed or not.
|
|
tablet.screenChanged.connect(onTabletScreenChanged);
|
|
HMD.displayModeChanged.connect(onHmdChanged);
|
|
}
|
|
|
|
function tearDown() {
|
|
if (!tablet) {
|
|
return;
|
|
}
|
|
|
|
if (_isFingerPainting) {
|
|
_isFingerPainting = false;
|
|
updateHandFunctions();
|
|
disableProcessing();
|
|
}
|
|
|
|
tablet.screenChanged.disconnect(onTabletScreenChanged);
|
|
|
|
button.clicked.disconnect(onButtonClicked);
|
|
tablet.removeButton(button);
|
|
}
|
|
|
|
function getFingerPosition(x, y) {
|
|
var pickRay = Camera.computePickRay(x, y);
|
|
return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 5));
|
|
}
|
|
|
|
function mouseDrawLine(event){
|
|
if (_rightBrush && _rightBrush.isDrawingLine()) {
|
|
_rightBrush.drawLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
|
|
}
|
|
}
|
|
|
|
function mouseStartLine(event){
|
|
if (event.isLeftButton && _rightBrush && !_rightBrush.isDrawingLine()) {
|
|
_isMouseDrawing = true;
|
|
_rightBrush.startLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
|
|
}
|
|
//Note: won't work until findRayIntersection works with polylines
|
|
//
|
|
//else if (event.isMiddleButton) {
|
|
// var pickRay = Camera.computePickRay(event.x, event.y);
|
|
// var entityToDelete = Entities.findRayIntersection(pickRay, false, [Entities.findEntities(MyAvatar.position, 1000)], []);
|
|
// print("Entity to DELETE: " + JSON.stringify(entityToDelete));
|
|
// var line3d = Overlays.addOverlay("line3d", {
|
|
// start: pickRay.origin,
|
|
// end: Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 100)),
|
|
// color: { red: 255, green: 0, blue: 255},
|
|
// lineWidth: 5
|
|
// });
|
|
// if (entityToDelete.intersects) {
|
|
// print("Entity to DELETE Properties: " + JSON.stringify(Entities.getEntityProperties(entityToDelete.entityID)));
|
|
// //Entities.deleteEntity(entityToDelete.entityID);
|
|
// }
|
|
//}
|
|
}
|
|
|
|
function mouseFinishLine(event){
|
|
_isMouseDrawing = false;
|
|
if (_rightBrush && _rightBrush.isDrawingLine()) {
|
|
_rightBrush.finishLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
|
|
}
|
|
}
|
|
|
|
setUp();
|
|
Script.scriptEnding.connect(tearDown);
|
|
}()); |