overte-HifiExperiments/scripts/system/fingerPaint/fingerPaint.js
Artur Gomes d4255928c7 Add sections to brushes tab.
Add preview of special effects.
Fix polyline poinst disappearing (using 48 points for now as a quick
fix)
Fix dynamic saturation and brightness effect being to strong.
2017-08-16 18:35:23 +01:00

1116 lines
No EOL
45 KiB
JavaScript

//
// fingerPaint.js
//
// Created by David Rowe on 15 Feb 2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function () {
var tablet,
button,
BUTTON_NAME = "PAINT",
//undo vars
UNDO_STACK_SIZE = 10,
_undoStack = [];
_isFingerPainting = false,
_isTabletFocused = false,
_shouldRestoreTablet = false,
MAX_LINE_WIDTH = 0.036,
_leftHand = null,
_rightHand = null,
_leftBrush = null,
_rightBrush = null,
_isBrushColored = false,
_isLeftHandDominant = false,
_isMouseDrawing = false,
_savedSettings = null,
_isTabletDisplayed = false,
CONTROLLER_MAPPING_NAME = "com.highfidelity.fingerPaint",
HIFI_POINT_INDEX_MESSAGE_CHANNEL = "Hifi-Point-Index",
HIFI_GRAB_DISABLE_MESSAGE_CHANNEL = "Hifi-Grab-Disable",
HIFI_POINTER_DISABLE_MESSAGE_CHANNEL = "Hifi-Pointer-Disable",
SCRIPT_PATH = Script.resolvePath(''),
CONTENT_PATH = SCRIPT_PATH.substr(0, SCRIPT_PATH.lastIndexOf('/')),
ANIMATION_SCRIPT_PATH = Script.resolvePath("content/animatedBrushes/animatedBrushScript.js"),
APP_URL = CONTENT_PATH + "/html/main.html";
Script.include("../libraries/controllers.js");
Script.include("content/js/ColorUtils.js");
Script.include("content/animatedBrushes/animatedBrushesList.js");
var _inkSourceOverlay = null;
// Set path for finger paint hand animations
var RIGHT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_right.fbx';
var LEFT_ANIM_URL = Script.resourcesPath() + 'avatar/animations/touch_point_closed_left.fbx';
var RIGHT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_right.fbx';
var LEFT_ANIM_URL_OPEN = Script.resourcesPath() + 'avatar/animations/touch_point_open_left.fbx';
function paintBrush(name) {
// Paints in 3D.
var brushName = name,
_strokeColor = {
red: _savedSettings.currentColor.red,
green: _savedSettings.currentColor.green,
blue: _savedSettings.currentColor.blue
},
_dynamicColor = null,
ERASE_SEARCH_RADIUS = 0.1, // m
STROKE_DIMENSIONS = { x: 10, y: 10, z: 10 },
_isDrawingLine = false,
_isTriggerWidthEnabled = _savedSettings.currentTriggerWidthEnabled,
_entityID,
_basePosition,
_strokePoints,
_strokeNormals,
_strokeColors,
_strokeWidths,
_timeOfLastPoint,
_isContinuousLine = _savedSettings.currentIsContinuous,
_lastPosition = null,
_shouldKeepDrawing = false,
_texture = CONTENT_PATH + "/" + _savedSettings.currentTexture.brushName,
_dynamicEffects = _savedSettings.currentDynamicBrushes;
//'https://upload.wikimedia.org/wikipedia/commons/thumb/9/93/Caris_Tessellation.svg/1024px-Caris_Tessellation.svg.png', // Daantje
_strokeWidthMultiplier = _savedSettings.currentStrokeWidth * 2 + 0.1,
_isUvModeStretch = _savedSettings.currentTexture.brushType == "stretch",
MIN_STROKE_LENGTH = 0.005, // m
MIN_STROKE_INTERVAL = 66, // ms
MAX_POINTS_PER_LINE = 48; // Quick fix for polyline points disappearing issue.
function calculateStrokeNormal() {
if (!_isMouseDrawing) {
var controllerPose = _isLeftHandDominant
? getControllerWorldLocation(Controller.Standard.LeftHand, true)
: getControllerWorldLocation(Controller.Standard.RightHand, true);
var fingerTipRotation = controllerPose.rotation;
return Quat.getUp(fingerTipRotation);
} else {
return Vec3.multiplyQbyV(Camera.getOrientation(), Vec3.UNIT_NEG_Z);
}
}
function setStrokeColor(red, green, blue) {
_strokeColor.red = red;
_strokeColor.green = green;
_strokeColor.blue = blue;
}
function getStrokeColor() {
return _strokeColor;
}
function calculateValueInRange(value, min, max, increment) {
var delta = max - min;
value += increment;
if (value > max) {
return min;
} else {
return value;
}
}
function attacthColorToProperties(properties) {
//colored brushes should always be white and no effects should be applied
if (_isBrushColored) {
properties.color = {red: 255, green: 255, blue: 255};
return;
}
var isAnyDynamicEffectEnabled = false;
if ("dynamicHue" in _dynamicEffects && _dynamicEffects.dynamicHue) {
isAnyDynamicEffectEnabled = true;
var hueIncrement = 359.0 / 70.0;
_dynamicColor.hue = calculateValueInRange(_dynamicColor.hue, 0, 359, hueIncrement);
}
if ("dynamicSaturation" in _dynamicEffects && _dynamicEffects.dynamicSaturation) {
isAnyDynamicEffectEnabled = true;
_dynamicColor.saturation = _dynamicColor.saturation == 0.5 ? 1.0 : 0.5;
//saturation along the full line
//var saturationIncrement = 1.0 / 70.0;
//_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement);
}
if ("dynamicValue" in _dynamicEffects && _dynamicEffects.dynamicValue) {
isAnyDynamicEffectEnabled = true;
_dynamicColor.value = _dynamicColor.value == 0.6 ? 1.0 : 0.6;
//value along the full line
//var saturationIncrement = 1.0 / 70.0;
//_dynamicColor.saturation = calculateValueInRange(_dynamicColor.saturation, 0, 1, saturationIncrement);
}
if (!isAnyDynamicEffectEnabled) {
properties.color = _strokeColor;
return;
}
var newRgbColor = hsv2rgb(_dynamicColor);
_strokeColors.push({
x: newRgbColor.red/255.0,
y: newRgbColor.green/255.0,
z: newRgbColor.blue/255.0}
);
properties.strokeColors = _strokeColors;
}
function setDynamicEffects(dynamicEffects) {
_dynamicEffects = dynamicEffects;
}
function isDrawingLine() {
return _isDrawingLine;
}
function setStrokeWidthMultiplier(strokeWidthMultiplier) {
_strokeWidthMultiplier = strokeWidthMultiplier;
}
function setIsContinuousLine(isContinuousLine) {
_isContinuousLine = isContinuousLine;
}
function setIsTriggerWidthEnabled(isTriggerWidthEnabled) {
_isTriggerWidthEnabled = isTriggerWidthEnabled;
}
function setUVMode(isUvModeStretch) {
_isUvModeStretch = isUvModeStretch;
}
function getStrokeWidth() {
return _strokeWidthMultiplier;
}
function getEntityID() {
return _entityID;
}
function setTexture(texture) {
_texture = texture;
}
function undo() {
var undo = _undoStack.pop();
if (_undoStack.length == 0) {
var undoDisableEvent = {type: "undoDisable", value: true};
tablet.emitScriptEvent(JSON.stringify(undoDisableEvent));
}
if (undo.type == "deleted") {
var prevEntityId = undo.data.id;
var newEntity = Entities.addEntity(undo.data);
//restoring a deleted entity will create a new entity with a new id therefore we need to update
//the created elements id in the undo stack. For the delete elements though, it is not necessary
//to update the id since you can't delete the same entity twice
for (var i = 0; i < _undoStack.length; i++) {
if (_undoStack[i].type == "created" && _undoStack[i].data == prevEntityId) {
_undoStack[i].data = newEntity;
}
}
} else {
Entities.deleteEntity(undo.data);
}
}
function calculateLineWidth(width) {
if (_isTriggerWidthEnabled) {
return width * _strokeWidthMultiplier;
} else {
return MAX_LINE_WIDTH * _strokeWidthMultiplier; //MAX_LINE_WIDTH
}
}
function startLine(position, width) {
// Start drawing a polyline.
if (_isTabletFocused)
return;
width = calculateLineWidth(width);
if (_isDrawingLine) {
print("ERROR: startLine() called when already drawing line");
// Nevertheless, continue on and start a new line.
}
if (_shouldKeepDrawing) {
_strokePoints = [Vec3.distance(_basePosition, _strokePoints[_strokePoints.length - 1])];
} else {
_strokePoints = [Vec3.ZERO];
}
_basePosition = position;
_strokeNormals = [calculateStrokeNormal()];
_strokeColors = [];
_strokeWidths = [width];
_timeOfLastPoint = Date.now();
var newEntityProperties = {
type: "PolyLine",
name: "fingerPainting",
shapeType: "box",
position: position,
linePoints: _strokePoints,
normals: _strokeNormals,
strokeWidths: _strokeWidths,
textures: _texture, // Daantje
isUVModeStretch: _isUvModeStretch,
dimensions: STROKE_DIMENSIONS,
};
_dynamicColor = rgb2hsv(_strokeColor);
attacthColorToProperties(newEntityProperties);
_entityID = Entities.addEntity(newEntityProperties);
_isDrawingLine = true;
addAnimationToBrush(_entityID);
_lastPosition = position;
}
function drawLine(position, width) {
// Add a stroke to the polyline if stroke is a sufficient length.
var localPosition,
distanceToPrevious,
MAX_DISTANCE_TO_PREVIOUS = 1.0;
width = calculateLineWidth(width);
if (!_isDrawingLine) {
print("ERROR: drawLine() called when not drawing line");
return;
}
localPosition = Vec3.subtract(position, _basePosition);
distanceToPrevious = Vec3.distance(localPosition, _strokePoints[_strokePoints.length - 1]);
if (distanceToPrevious > MAX_DISTANCE_TO_PREVIOUS) {
// Ignore occasional spurious finger tip positions.
return;
}
if (distanceToPrevious >= MIN_STROKE_LENGTH
&& (Date.now() - _timeOfLastPoint) >= MIN_STROKE_INTERVAL
&& _strokePoints.length < MAX_POINTS_PER_LINE) {
_strokePoints.push(localPosition);
_strokeNormals.push(calculateStrokeNormal());
_strokeWidths.push(width);
_timeOfLastPoint = Date.now();
var editItemProperties = {
color: _strokeColor,
linePoints: _strokePoints,
normals: _strokeNormals,
strokeWidths: _strokeWidths
};
attacthColorToProperties(editItemProperties);
Entities.editEntity(_entityID, editItemProperties);
} else if (_isContinuousLine && _strokePoints.length >= MAX_POINTS_PER_LINE) {
finishLine(position, width);
_shouldKeepDrawing = true;
startLine(_lastPosition, width);
}
_lastPosition = position;
}
function finishLine(position, width) {
// Finish drawing polyline; delete if it has only 1 point.
var userData = Entities.getEntityProperties(_entityID).userData;
if (userData && JSON.parse(userData).animations && !_isBrushColored) {
Entities.editEntity(_entityID, {
script: ANIMATION_SCRIPT_PATH,
});
}
width = calculateLineWidth(width);
if (!_isDrawingLine) {
print("ERROR: finishLine() called when not drawing line");
return;
}
if (_strokePoints.length === 1) {
// Delete "empty" line.
Entities.deleteEntity(_entityID);
}
_isDrawingLine = false;
_shouldKeepDrawing = false;
addElementToUndoStack({type: "created", data: _entityID});
}
function cancelLine() {
// Cancel any line being drawn.
if (_isDrawingLine) {
Entities.deleteEntity(_entityID);
_isDrawingLine = false;
}
}
function eraseClosestLine(position) {
// Erase closest line that is within search radius of finger tip.
var entities,
entitiesLength,
properties,
i,
pointsLength,
j,
distance,
found = false,
foundID,
foundDistance = ERASE_SEARCH_RADIUS;
// Find entities with bounding box within search radius.
entities = Entities.findEntities(position, ERASE_SEARCH_RADIUS);
// Fine polyline entity with closest point within search radius.
for (i = 0, entitiesLength = entities.length; i < entitiesLength; i += 1) {
properties = Entities.getEntityProperties(entities[i], ["type", "position", "linePoints"]);
if (properties.type === "PolyLine") {
_basePosition = properties.position;
for (j = 0, pointsLength = properties.linePoints.length; j < pointsLength; j += 1) {
distance = Vec3.distance(position, Vec3.sum(_basePosition, properties.linePoints[j]));
if (distance <= foundDistance) {
found = true;
foundID = entities[i];
foundDistance = distance;
}
}
}
}
// Delete found entity.
if (found) {
addElementToUndoStack({type: "deleted", data: Entities.getEntityProperties(foundID)});
Entities.deleteEntity(foundID);
}
}
function tearDown() {
cancelLine();
}
return {
startLine: startLine,
drawLine: drawLine,
finishLine: finishLine,
cancelLine: cancelLine,
eraseClosestLine: eraseClosestLine,
tearDown: tearDown,
setStrokeColor: setStrokeColor,
setStrokeWidthMultiplier: setStrokeWidthMultiplier,
setTexture: setTexture,
isDrawingLine: isDrawingLine,
undo: undo,
getStrokeColor: getStrokeColor,
getStrokeWidth: getStrokeWidth,
getEntityID: getEntityID,
setUVMode: setUVMode,
setIsTriggerWidthEnabled: setIsTriggerWidthEnabled,
setDynamicEffects: setDynamicEffects,
setIsContinuousLine: setIsContinuousLine
};
}
function handController(name) {
// Translates controller data into application events.
var handName = name,
triggerPressedCallback,
triggerPressingCallback,
triggerReleasedCallback,
gripPressedCallback,
rawTriggerValue = 0.0,
triggerValue = 0.0,
isTriggerPressed = false,
TRIGGER_SMOOTH_RATIO = 0.1,
TRIGGER_OFF = 0.05,
TRIGGER_ON = 0.1,
TRIGGER_START_WIDTH_RAMP = 0.15,
TRIGGER_FINISH_WIDTH_RAMP = 1.0,
TRIGGER_RAMP_WIDTH = TRIGGER_FINISH_WIDTH_RAMP - TRIGGER_START_WIDTH_RAMP,
MIN_LINE_WIDTH = 0.005,
RAMP_LINE_WIDTH = MAX_LINE_WIDTH - MIN_LINE_WIDTH,
rawGripValue = 0.0,
gripValue = 0.0,
isGripPressed = false,
GRIP_SMOOTH_RATIO = 0.1,
GRIP_OFF = 0.05,
GRIP_ON = 0.1;
function onTriggerPress(value) {
// Controller values are only updated when they change so store latest for use in update.
rawTriggerValue = value;
}
function updateTriggerPress(value) {
var LASER_ALPHA = 0.5;
var LASER_TRIGGER_COLOR_XYZW = {x: 250 / 255, y: 10 / 255, z: 10 / 255, w: LASER_ALPHA};
var SYSTEM_LASER_DIRECTION = {x: 0, y: 0, z: -1};
var LEFT_HUD_LASER = 1;
var RIGHT_HUD_LASER = 2;
var BOTH_HUD_LASERS = LEFT_HUD_LASER + RIGHT_HUD_LASER;
if (_isLeftHandDominant){
HMD.setHandLasers(RIGHT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION);
HMD.disableHandLasers(LEFT_HUD_LASER);
}else{
HMD.setHandLasers(LEFT_HUD_LASER, true, LASER_TRIGGER_COLOR_XYZW, SYSTEM_LASER_DIRECTION);
HMD.disableHandLasers(RIGHT_HUD_LASER);
}
HMD.disableExtraLaser();
var wasTriggerPressed,
fingerTipPosition,
lineWidth;
triggerValue = triggerValue * TRIGGER_SMOOTH_RATIO + rawTriggerValue * (1.0 - TRIGGER_SMOOTH_RATIO);
wasTriggerPressed = isTriggerPressed;
if (isTriggerPressed) {
isTriggerPressed = triggerValue > TRIGGER_OFF;
} else {
isTriggerPressed = triggerValue > TRIGGER_ON;
}
if (wasTriggerPressed || isTriggerPressed) {
fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
opositeHandPosition = MyAvatar.getJointPosition(handName === "left" ? "RightHandMiddle1" : "LeftHandMiddle1");
if (triggerValue < TRIGGER_START_WIDTH_RAMP) {
lineWidth = MIN_LINE_WIDTH;
} else {
lineWidth = MIN_LINE_WIDTH
+ (triggerValue - TRIGGER_START_WIDTH_RAMP) / TRIGGER_RAMP_WIDTH * RAMP_LINE_WIDTH;
}
if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){
if (!wasTriggerPressed && isTriggerPressed) {
// TEST DAANTJE changes to a random color everytime you start a new line
triggerPressedCallback(fingerTipPosition, lineWidth);
} else if (wasTriggerPressed && isTriggerPressed) {
triggerPressingCallback(fingerTipPosition, lineWidth);
} else {
triggerReleasedCallback(fingerTipPosition, lineWidth);
}
}
}
}
function onGripPress(value) {
// Controller values are only updated when they change so store latest for use in update.
rawGripValue = value;
}
function updateGripPress() {
var fingerTipPosition;
gripValue = gripValue * GRIP_SMOOTH_RATIO + rawGripValue * (1.0 - GRIP_SMOOTH_RATIO);
if (isGripPressed) {
isGripPressed = gripValue > GRIP_OFF;
} else {
isGripPressed = gripValue > GRIP_ON;
if (isGripPressed) {
fingerTipPosition = MyAvatar.getJointPosition(handName === "left" ? "LeftHandIndex4" : "RightHandIndex4");
if ((handName === "left" && _isLeftHandDominant) || (handName === "right" && !_isLeftHandDominant)){
gripPressedCallback(fingerTipPosition);
}
}
}
}
function checkTabletHasFocus() {
var controllerPose = _isLeftHandDominant
? getControllerWorldLocation(Controller.Standard.LeftHand, true)
: getControllerWorldLocation(Controller.Standard.RightHand, true);
var fingerTipRotation = controllerPose.rotation;
var fingerTipPosition = controllerPose.position;
var pickRay = {
origin: fingerTipPosition,
direction: Quat.getUp(fingerTipRotation)
}
var overlays = Overlays.findRayIntersection(pickRay, false, [HMD.tabletID], [_inkSourceOverlay.overlayID]);
if (overlays.intersects && HMD.tabletID == overlays.overlayID) {
if (!_isTabletFocused) {
_isTabletFocused = true;
Overlays.editOverlay(_inkSourceOverlay, {visible: false});
updateHandAnimations();
pauseProcessing();
}
} else {
if (_isTabletFocused) {
_isTabletFocused = false;
Overlays.editOverlay(_inkSourceOverlay, {visible: true});
resumeProcessing();
updateHandFunctions();
}
};
}
function onUpdate() {
if (HMD.tabletID
&& (((_leftBrush == null || _rightBrush == null)
|| (!_leftBrush.isDrawingLine() && !_rightBrush.isDrawingLine())))) {
checkTabletHasFocus();
}
updateTriggerPress();
updateGripPress();
}
function setUp(onTriggerPressed, onTriggerPressing, onTriggerReleased, onGripPressed) {
triggerPressedCallback = onTriggerPressed;
triggerPressingCallback = onTriggerPressing;
triggerReleasedCallback = onTriggerReleased;
gripPressedCallback = onGripPressed;
}
function tearDown() {
// Nothing to do.
}
return {
onTriggerPress: onTriggerPress,
onGripPress: onGripPress,
onUpdate: onUpdate,
setUp: setUp,
tearDown: tearDown
};
}
function updateHandFunctions() {
// Update other scripts' hand functions.
var enabled = !_isFingerPainting || _isTabletDisplayed;
Messages.sendMessage(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
holdEnabled: enabled,
nearGrabEnabled: enabled,
farGrabEnabled: enabled
}), true);
Messages.sendMessage(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL, JSON.stringify({
pointerEnabled: false
}), true);
Messages.sendMessage(HIFI_POINT_INDEX_MESSAGE_CHANNEL, JSON.stringify({
pointIndex: !enabled
}), true);
}
function updateHandAnimations(){
var ANIM_URL = (_isLeftHandDominant? LEFT_ANIM_URL: RIGHT_ANIM_URL );
var ANIM_OPEN = (_isLeftHandDominant? LEFT_ANIM_URL_OPEN: RIGHT_ANIM_URL_OPEN );
var handLiteral = (_isLeftHandDominant? "left": "right" );
//Clear previous hand animation override
restoreAllHandAnimations();
//"rightHandGraspOpen","rightHandGraspClosed",
MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspOpen", ANIM_OPEN, 30, false, 19, 20);
MyAvatar.overrideRoleAnimation(handLiteral + "HandGraspClosed", ANIM_URL, 30, false, 19, 20);
//"rightIndexPointOpen","rightIndexPointClosed",
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointOpen", ANIM_OPEN, 30, false, 19, 20);
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointClosed", ANIM_URL, 30, false, 19, 20);
//"rightThumbRaiseOpen","rightThumbRaiseClosed",
MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20);
MyAvatar.overrideRoleAnimation(handLiteral + "ThumbRaiseClosed", ANIM_URL, 30, false, 19, 20);
//"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed",
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseOpen", ANIM_OPEN, 30, false, 19, 20);
MyAvatar.overrideRoleAnimation(handLiteral + "IndexPointAndThumbRaiseClosed", ANIM_URL, 30, false, 19, 20);
//turn off lasers and other interactions
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
Messages.sendLocalMessage("Hifi-Hand-Disabler", handLiteral);
//update ink Source
var strokeColor = _leftBrush.getStrokeColor();
var strokeWidth = _leftBrush.getStrokeWidth()*0.06;
if (_inkSourceOverlay == null){
_inkSourceOverlay = Overlays.addOverlay(
"sphere",
{
parentID: MyAvatar.sessionUUID,
parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"),
localPosition: { x: 0, y: 0, z: 0 },
size: strokeWidth,
color: strokeColor,
solid: true
});
} else {
Overlays.editOverlay(
_inkSourceOverlay,
{
parentJointIndex: MyAvatar.getJointIndex(handLiteral === "left" ? "LeftHandIndex4" : "RightHandIndex4"),
localPosition: { x: 0, y: 0, z: 0 },
size: strokeWidth,
color: strokeColor
});
}
}
function restoreAllHandAnimations(){
//"rightHandGraspOpen","rightHandGraspClosed",
MyAvatar.restoreRoleAnimation("rightHandGraspOpen");
MyAvatar.restoreRoleAnimation("rightHandGraspClosed");
//"rightIndexPointOpen","rightIndexPointClosed",
MyAvatar.restoreRoleAnimation("rightIndexPointOpen");
MyAvatar.restoreRoleAnimation("rightIndexPointClosed");
//"rightThumbRaiseOpen","rightThumbRaiseClosed",
MyAvatar.restoreRoleAnimation("rightThumbRaiseOpen");
MyAvatar.restoreRoleAnimation("rightThumbRaiseClosed");
//"rightIndexPointAndThumbRaiseOpen","rightIndexPointAndThumbRaiseClosed",
MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseOpen");
MyAvatar.restoreRoleAnimation("rightIndexPointAndThumbRaiseClosed");
//"leftHandGraspOpen","leftHandGraspClosed",
MyAvatar.restoreRoleAnimation("leftHandGraspOpen");
MyAvatar.restoreRoleAnimation("leftHandGraspClosed");
//"leftIndexPointOpen","leftIndexPointClosed",
MyAvatar.restoreRoleAnimation("leftIndexPointOpen");
MyAvatar.restoreRoleAnimation("leftIndexPointClosed");
//"leftThumbRaiseOpen","leftThumbRaiseClosed",
MyAvatar.restoreRoleAnimation("leftThumbRaiseOpen");
MyAvatar.restoreRoleAnimation("leftThumbRaiseClosed");
//"leftIndexPointAndThumbRaiseOpen","leftIndexPointAndThumbRaiseClosed",
MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseOpen");
MyAvatar.restoreRoleAnimation("leftIndexPointAndThumbRaiseClosed");
}
function pauseProcessing() {
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
//Restores and clears hand animations
restoreAllHandAnimations();
}
function resumeProcessing() {
//Change to finger paint hand animation
updateHandAnimations();
// Messages channels for enabling/disabling other scripts' functions.
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
}
function enableProcessing() {
// Connect controller API to handController objects.
_leftHand = handController("left");
_rightHand = handController("right");
// Connect handController outputs to paintBrush objects.
_leftBrush = paintBrush("left");
_leftHand.setUp(_leftBrush.startLine, _leftBrush.drawLine, _leftBrush.finishLine, _leftBrush.eraseClosestLine);
_rightBrush = paintBrush("right");
_rightHand.setUp(_rightBrush.startLine, _rightBrush.drawLine, _rightBrush.finishLine, _rightBrush.eraseClosestLine);
var controllerMapping = Controller.newMapping(CONTROLLER_MAPPING_NAME);
controllerMapping.from(Controller.Standard.LT).to(_leftHand.onTriggerPress);
controllerMapping.from(Controller.Standard.LeftGrip).to(_leftHand.onGripPress);
controllerMapping.from(Controller.Standard.RT).to(_rightHand.onTriggerPress);
controllerMapping.from(Controller.Standard.RightGrip).to(_rightHand.onGripPress);
Controller.enableMapping(CONTROLLER_MAPPING_NAME);
//Change to finger paint hand animation
updateHandAnimations();
// Messages channels for enabling/disabling other scripts' functions.
Messages.subscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.subscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
// Update hand controls.
Script.update.connect(_leftHand.onUpdate);
Script.update.connect(_rightHand.onUpdate);
}
function disableProcessing() {
if (_leftHand && _rightHand) {
Script.update.disconnect(_leftHand.onUpdate);
Script.update.disconnect(_rightHand.onUpdate);
Controller.disableMapping(CONTROLLER_MAPPING_NAME);
Messages.sendLocalMessage("Hifi-Hand-Disabler", "none");
_leftBrush.tearDown();
_leftBrush = null;
_leftHand.tearDown();
_leftHand = null;
_rightBrush.tearDown();
_rightBrush = null;
_rightHand.tearDown();
_rightHand = null;
Messages.unsubscribe(HIFI_POINT_INDEX_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_GRAB_DISABLE_MESSAGE_CHANNEL);
Messages.unsubscribe(HIFI_POINTER_DISABLE_MESSAGE_CHANNEL);
//Restores and clears hand animations
restoreAllHandAnimations();
//clears Overlay sphere
Overlays.deleteOverlay(_inkSourceOverlay);
_inkSourceOverlay = null;
}
}
//Load last fingerpaint settings
function restoreLastValues() {
_savedSettings = new Object();
_savedSettings.currentColor = Settings.getValue("currentColor", {red: 250, green: 0, blue: 0, origin: "custom"}),
_savedSettings.currentStrokeWidth = Settings.getValue("currentStrokeWidth", 0.25);
_savedSettings.currentTexture = Settings.getValue("currentTexture", {brushID: 0});
_savedSettings.currentDrawingHand = Settings.getValue("currentDrawingHand", MyAvatar.getDominantHand() == "left");
_savedSettings.currentAnimatedBrushes = Settings.getValue("currentAnimatedBrushes", []);
_savedSettings.customColors = Settings.getValue("customColors", []);
_savedSettings.currentTab = Settings.getValue("currentTab", 0);
_savedSettings.currentTriggerWidthEnabled = Settings.getValue("currentTriggerWidthEnabled", true);
_savedSettings.currentDynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object());
_savedSettings.currentIsContinuous = Settings.getValue("currentIsContinuous", false);
_savedSettings.currentIsBrushColored = Settings.getValue("currentIsBrushColored", false);
_savedSettings.currentHeadersCollapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object());
_savedSettings.undoDisable = _undoStack.length == 0;
//set some global variables
_isLeftHandDominant = _savedSettings.currentDrawingHand;
_isBrushColored = _savedSettings.currentIsBrushColored;
}
function onButtonClicked() {
restoreLastValues();
var wasFingerPainting = _isFingerPainting;
_isFingerPainting = !_isFingerPainting;
if (!_isFingerPainting) {
tablet.gotoHomeScreen();
}
button.editProperties({ isActive: _isFingerPainting });
if (wasFingerPainting) {
_leftBrush.cancelLine();
_rightBrush.cancelLine();
}
if (_isFingerPainting) {
tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings)));
enableProcessing();
_savedSettings = null;
}
updateHandFunctions();
if (!_isFingerPainting) {
disableProcessing();
Controller.mousePressEvent.disconnect(mouseStartLine);
Controller.mouseMoveEvent.disconnect(mouseDrawLine);
Controller.mouseReleaseEvent.disconnect(mouseFinishLine);
} else {
Controller.mousePressEvent.connect(mouseStartLine);
Controller.mouseMoveEvent.connect(mouseDrawLine);
Controller.mouseReleaseEvent.connect(mouseFinishLine);
}
}
function onTabletScreenChanged(type, url) {
var TABLET_SCREEN_CLOSED = "Closed";
_isTabletDisplayed = type !== TABLET_SCREEN_CLOSED;
_isFingerPainting = type === "Web" && url.indexOf("fingerPaint/html/main.html") > -1;
if (!_isFingerPainting) {
disableProcessing();
}
if (_shouldRestoreTablet) {
_shouldRestoreTablet = false;
_isFingerPainting = false; //in order for it to be re enabled
onButtonClicked();
HMD.openTablet();
}
button.editProperties({ isActive: _isFingerPainting });
updateHandFunctions();
}
function onWebEventReceived(event){
if (typeof event === "string") {
event = JSON.parse(event);
}
switch (event.type) {
case "appReady":
_isTabletFocused = false; //make sure we can set the focus on the tablet again
break;
case "reloadPage":
restoreLastValues();
tablet.gotoWebScreen(APP_URL + "?" + encodeURIComponent(JSON.stringify(_savedSettings)));
break;
case "changeTab":
Settings.setValue("currentTab", event.currentTab);
break;
case "changeColor":
if (!_isBrushColored) {
var setStrokeColorEvent = {type: "changeStrokeColor", value: event};
tablet.emitScriptEvent(JSON.stringify(setStrokeColorEvent));
Settings.setValue("currentColor", event);
_leftBrush.setStrokeColor(event.red, event.green, event.blue);
_rightBrush.setStrokeColor(event.red, event.green, event.blue);
Overlays.editOverlay(_inkSourceOverlay, {
color: {red: event.red, green: event.green, blue: event.blue}
});
}
break;
case "switchTriggerPressureWidth":
Settings.setValue("currentTriggerWidthEnabled", event.enabled);
_leftBrush.setIsTriggerWidthEnabled(event.enabled);
_rightBrush.setIsTriggerWidthEnabled(event.enabled);
break;
case "addCustomColor":
var customColors = Settings.getValue("customColors", []);
customColors.push({red: event.red, green: event.green, blue: event.blue});
if (customColors.length > event.maxColors) {
customColors.splice(0, 1); //remove first color
}
Settings.setValue("customColors", customColors);
break;
case "switchCollapsed":
var collapsedStatus = Settings.getValue("currentHeadersCollapsedStatus", new Object());
collapsedStatus[event.sectionId] = event.isCollapsed;
Settings.setValue("currentHeadersCollapsedStatus", collapsedStatus);
break;
case "changeBrush":
Settings.setValue("currentTexture", event);
Settings.setValue("currentIsBrushColored", event.isColored);
if (event.brushType === "repeat") {
_leftBrush.setUVMode(false);
_rightBrush.setUVMode(false);
} else if (event.brushType === "stretch") {
_leftBrush.setUVMode(true);
_rightBrush.setUVMode(true);
}
_isBrushColored = event.isColored;
event.brushName = CONTENT_PATH + "/" + event.brushName;
_leftBrush.setTexture(event.brushName);
_rightBrush.setTexture(event.brushName);
break;
case "changeLineWidth":
Settings.setValue("currentStrokeWidth", event.brushWidth);
var dim = event.brushWidth * 2 + 0.1;
_leftBrush.setStrokeWidthMultiplier(dim);
_rightBrush.setStrokeWidthMultiplier(dim);
Overlays.editOverlay(_inkSourceOverlay, {
size: dim * 0.06
});
break;
case "undo":
//The undo is called only on the right brush because the undo stack is global, meaning that
//calling undo on both the left and right brush would cause the stack to pop twice.
//Using the leftBrush instead of the rightBrush would have the exact same effect.
_rightBrush.undo();
break;
case "changeBrushHand":
Settings.setValue("currentDrawingHand", event.DrawingHand == "left");
_isLeftHandDominant = event.DrawingHand == "left";
_isTabletFocused = false;
updateHandAnimations();
break;
case "switchAnimatedBrush":
var animatedBrushes = Settings.getValue("currentAnimatedBrushes", []);
var brushSettingsIndex = animatedBrushes.indexOf(event.animatedBrushID);
if (!event.enabled && brushSettingsIndex > -1) { //already exists so we are disabling it
animatedBrushes.splice(brushSettingsIndex, 1);
} else if (event.enabled && brushSettingsIndex == -1) { //doesn't exist yet so we are just adding it
animatedBrushes.push(event.animatedBrushID);
}
Settings.setValue("currentAnimatedBrushes", animatedBrushes);
print("Setting animated brushes: " + JSON.stringify(animatedBrushes));
AnimatedBrushesInfo[event.animatedBrushName].isEnabled = event.enabled;
AnimatedBrushesInfo[event.animatedBrushName].settings = event.settings;
break;
case "switchDynamicBrush":
var dynamicBrushes = Settings.getValue("currentDynamicBrushes", new Object());
dynamicBrushes[event.dynamicBrushId] = event.enabled;
Settings.setValue("currentDynamicBrushes", dynamicBrushes);
_rightBrush.setDynamicEffects(dynamicBrushes);
_leftBrush.setDynamicEffects(dynamicBrushes);
break;
case "switchIsContinuous":
Settings.setValue("currentIsContinuous", event.enabled);
_rightBrush.setIsContinuousLine(event.enabled);
_leftBrush.setIsContinuousLine(event.enabled);
break;
default:
break;
}
}
function addAnimationToBrush(entityID) {
Object.keys(AnimatedBrushesInfo).forEach(function(animationName) {
if (AnimatedBrushesInfo[animationName].isEnabled) {
var prevUserData = Entities.getEntityProperties(entityID).userData;
//preserve other possible user data
prevUserData = prevUserData == "" ? new Object() : JSON.parse(prevUserData);
if (prevUserData.animations == null) {
prevUserData.animations = {};
}
prevUserData.animations[animationName] = animatedBrushFactory(animationName,
AnimatedBrushesInfo[animationName].settings, entityID);
Entities.editEntity(entityID, {userData: JSON.stringify(prevUserData)});
}
});
}
function addElementToUndoStack(item)
{
var undoDisableEvent = {type: "undoDisable", value: false};
tablet.emitScriptEvent(JSON.stringify(undoDisableEvent));
if (_undoStack.length + 1 > UNDO_STACK_SIZE) {
_undoStack.splice(0, 1);
}
_undoStack.push(item);
}
function onHmdChanged(isHMDActive) {
var HMDInfo = Settings.getValue("wasFingerPaintingWhenHMDClosed",
{
isHMDActive: true,
wasFingerPainting: false
});
if (!_isFingerPainting && HMDInfo.wasFingerPainting) {
_shouldRestoreTablet = true;
HMD.openTablet();
}
if (isHMDActive != HMDInfo.isHMDActive) { //check if state is different as some times it will be the same
//onHmdChanged seems to be called twice (once before and once after fingerpaint is over)
Settings.setValue("wasFingerPaintingWhenHMDClosed",
{
isHMDActive: isHMDActive,
wasFingerPainting: _isFingerPainting
});
}
}
function setUp() {
tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
if (!tablet) {
return;
}
tablet.webEventReceived.connect(onWebEventReceived);
// Tablet button.
button = tablet.addButton({
icon: "icons/tablet-icons/finger-paint-i.svg",
activeIcon: "icons/tablet-icons/finger-paint-a.svg",
text: BUTTON_NAME,
isActive: _isFingerPainting
});
button.clicked.connect(onButtonClicked);
// Track whether tablet is displayed or not.
tablet.screenChanged.connect(onTabletScreenChanged);
HMD.displayModeChanged.connect(onHmdChanged);
}
function tearDown() {
if (!tablet) {
return;
}
if (_isFingerPainting) {
_isFingerPainting = false;
updateHandFunctions();
disableProcessing();
}
tablet.screenChanged.disconnect(onTabletScreenChanged);
button.clicked.disconnect(onButtonClicked);
tablet.removeButton(button);
}
function getFingerPosition(x, y) {
var pickRay = Camera.computePickRay(x, y);
return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 5));
}
function mouseDrawLine(event){
if (_rightBrush && _rightBrush.isDrawingLine()) {
_rightBrush.drawLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
}
}
function mouseStartLine(event){
if (event.isLeftButton && _rightBrush && !_rightBrush.isDrawingLine()) {
_isMouseDrawing = true;
_rightBrush.startLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
}
//Note: won't work until findRayIntersection works with polylines
//
//else if (event.isMiddleButton) {
// var pickRay = Camera.computePickRay(event.x, event.y);
// var entityToDelete = Entities.findRayIntersection(pickRay, false, [Entities.findEntities(MyAvatar.position, 1000)], []);
// print("Entity to DELETE: " + JSON.stringify(entityToDelete));
// var line3d = Overlays.addOverlay("line3d", {
// start: pickRay.origin,
// end: Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, 100)),
// color: { red: 255, green: 0, blue: 255},
// lineWidth: 5
// });
// if (entityToDelete.intersects) {
// print("Entity to DELETE Properties: " + JSON.stringify(Entities.getEntityProperties(entityToDelete.entityID)));
// //Entities.deleteEntity(entityToDelete.entityID);
// }
//}
}
function mouseFinishLine(event){
_isMouseDrawing = false;
if (_rightBrush && _rightBrush.isDrawingLine()) {
_rightBrush.finishLine(getFingerPosition(event.x, event.y), MAX_LINE_WIDTH);
}
}
setUp();
Script.scriptEnding.connect(tearDown);
}());