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BulletUtil.h
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CharacterController.cpp
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Fixes for flying and rotation re-centering in wikiplanet
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2017-08-21 17:42:25 -07:00 |
CharacterController.h
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checkpoint with working detector
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2017-05-31 17:10:37 -07:00 |
CharacterGhostObject.cpp
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CharacterGhostObject.h
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CharacterGhostShape.cpp
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CharacterGhostShape.h
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CharacterRayResult.cpp
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CharacterRayResult.h
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CharacterSweepResult.cpp
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CharacterSweepResult.h
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CollisionRenderMeshCache.cpp
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CollisionRenderMeshCache.h
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ContactInfo.cpp
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ContactInfo.h
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EntityMotionState.cpp
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don't send constant updates for grabbed objects
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2017-07-20 15:45:50 -07:00 |
EntityMotionState.h
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add EntityMotionState::isLocallyOwned() for cleaner logic
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2017-06-01 17:39:21 -07:00 |
MeshMassProperties.cpp
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MeshMassProperties.h
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ObjectAction.cpp
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actions shouldn't change locked entities
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2017-05-21 11:05:18 -07:00 |
ObjectAction.h
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ObjectActionOffset.cpp
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ObjectActionOffset.h
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ObjectActionTractor.cpp
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measure linear velocity of tractor position
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2017-06-16 16:55:00 -07:00 |
ObjectActionTractor.h
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measure linear velocity of tractor position
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2017-06-16 16:55:00 -07:00 |
ObjectActionTravelOriented.cpp
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ObjectActionTravelOriented.h
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ObjectConstraint.cpp
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ObjectConstraint.h
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ObjectConstraintBallSocket.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintBallSocket.h
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ObjectConstraintConeTwist.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintConeTwist.h
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remove unused parameters from ObjectConstraintConeTwist
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2017-05-12 12:07:34 -07:00 |
ObjectConstraintHinge.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintHinge.h
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remove unused parameters from ObjectConstraintHinge
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2017-05-12 12:04:08 -07:00 |
ObjectConstraintSlider.cpp
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suppress frequest log-spam from constraints.
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2017-05-17 11:55:31 -07:00 |
ObjectConstraintSlider.h
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ObjectDynamic.cpp
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remove unused API from ObjectDynamic and friends
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2017-05-15 22:13:03 -07:00 |
ObjectDynamic.h
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remove unused API from ObjectDynamic and friends
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2017-05-15 22:13:03 -07:00 |
ObjectMotionState.cpp
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add asserts to catch dangling pointers sooner
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2017-05-25 14:29:14 -07:00 |
ObjectMotionState.h
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Merge pull request #10602 from AndrewMeadows/simulation-ownership-002
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2017-06-02 14:23:19 -07:00 |
PhysicalEntitySimulation.cpp
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rename method to clarify where it is called
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2017-05-25 13:48:19 -07:00 |
PhysicalEntitySimulation.h
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PhysicsEngine.cpp
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Merge pull request #10602 from AndrewMeadows/simulation-ownership-002
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2017-06-02 14:23:19 -07:00 |
PhysicsEngine.h
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Merge pull request #10602 from AndrewMeadows/simulation-ownership-002
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2017-06-02 14:23:19 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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[WL21389] Some code and todo cleanup in prep for PR1.
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2017-07-25 15:27:02 -04:00 |
ShapeFactory.h
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[WL21389] wip and modifications based on comments
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2017-07-25 15:20:35 -04:00 |
ShapeManager.cpp
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supply minimum shape rather than null
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2017-07-06 10:37:44 -07:00 |
ShapeManager.h
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ThreadSafeDynamicsWorld.cpp
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ThreadSafeDynamicsWorld.h
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recently moved static objects added to changelist
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2017-06-01 17:39:21 -07:00 |