overte-HifiExperiments/examples/exterminatorGame/gameServer
2015-11-16 17:23:32 -08:00
..
client added to readme 2015-11-16 17:17:37 -08:00
public added to readme 2015-11-16 17:17:37 -08:00
.gitignore added game server code 2015-11-16 15:26:17 -08:00
app.js fixed spacing of app.js 2015-11-16 17:19:31 -08:00
gulpfile.js added game server code 2015-11-16 15:26:17 -08:00
package.json removed another unused npm module from package.json file 2015-11-16 17:23:32 -08:00
Procfile added game server code 2015-11-16 15:26:17 -08:00
README.txt added to readme 2015-11-16 17:17:37 -08:00

This gameserver sets up a server with websockets that listen for messages from interface regarding when users shoot rats, and updates a real-time game board with that information. This is just a first pass, and the plan is to abstract this to work with any kind of game content creators wish to make with High Fidelity.

To enter the game: Run pistol.js and shoot at rats.
For every rat you kill, you get a point.
You're score will be displayed at https://desolate-bastion-1742.herokuapp.com/