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* Account for controller dead spot. This helps us to see first few frames of the opening animation and the last few frames of the closing animation * Added a small amount of smoothing on the triggers * Fixed bug when controllers were closed quickly and the animation frame was never getting set, because frame and lastFrame were equal. * Changed animation urls to Ozan's latest. |
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gamepad | ||
hydra | ||
leap | ||
oculus | ||
RealSense | ||
handControllerGrab.js | ||
squeezeHands.js | ||
toybox.js |