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sensor to world matrix stored in MyAvatar override setPosition and setOrientation to move sensor to world matrix. |
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.. | ||
oculus | ||
openvr | ||
stereo | ||
Basic2DWindowOpenGLDisplayPlugin.cpp | ||
Basic2DWindowOpenGLDisplayPlugin.h | ||
DisplayPlugin.cpp | ||
DisplayPlugin.h | ||
MainWindowOpenGLDisplayPlugin.cpp | ||
MainWindowOpenGLDisplayPlugin.h | ||
NullDisplayPlugin.cpp | ||
NullDisplayPlugin.h | ||
OpenGLDisplayPlugin.cpp | ||
OpenGLDisplayPlugin.h | ||
WindowOpenGLDisplayPlugin.cpp | ||
WindowOpenGLDisplayPlugin.h |