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- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion() and VoxelTree::searchForColoredNodesRecursion() - added new levels to boundaryDistanceForRenderLevel() - added more spheres to the scene to get a better sense of LOD behavior |
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.. | ||
external | ||
resources | ||
src | ||
CMakeLists.txt | ||
Interface.icns | ||
InterfaceConfig.h.in |