overte-HifiExperiments/interface/src/DataServerClient.cpp
Brad Hefta-Gaub 170dbe6e85 Merge branch 'master' of git://github.com/worklist/hifi into windows_build
Conflicts:
	assignment-client/src/audio/AudioMixer.cpp
	domain-server/src/DomainServer.cpp
	interface/src/Audio.cpp
	interface/src/DataServerClient.cpp
	interface/src/Oscilloscope.cpp
	interface/src/PairingHandler.cpp
	interface/src/Util.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/devices/Faceshift.cpp
	interface/src/devices/SerialInterface.cpp
	interface/src/renderer/FBXReader.cpp
	libraries/avatars/src/AvatarData.h
	libraries/octree-server/src/OctreeServer.cpp
	libraries/octree-server/src/OctreeServer.h
	libraries/octree/src/ViewFrustum.cpp
	libraries/shared/src/Logging.cpp
	libraries/shared/src/Node.cpp
	libraries/shared/src/Node.h
	libraries/shared/src/NodeList.cpp
	libraries/shared/src/NodeList.h
	libraries/shared/src/PerfStat.cpp
	libraries/shared/src/SharedUtil.cpp
	libraries/voxels/src/VoxelTree.cpp
	voxel-edit/src/main.cpp
2014-01-15 10:20:21 -08:00

260 lines
12 KiB
C++

//
// DataServerClient.cpp
// hifi
//
// Created by Stephen Birarda on 10/7/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <QtCore/QUrl>
#include <QtNetwork/QUdpSocket>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <UUID.h>
#include "Application.h"
#include "avatar/Profile.h"
#include "DataServerClient.h"
std::map<unsigned char*, int> DataServerClient::_unmatchedPackets;
const char MULTI_KEY_VALUE_SEPARATOR = '|';
const char DATA_SERVER_HOSTNAME[] = "data.highfidelity.io";
const unsigned short DATA_SERVER_PORT = 3282;
const HifiSockAddr& DataServerClient::dataServerSockAddr() {
static HifiSockAddr dsSockAddr = HifiSockAddr(DATA_SERVER_HOSTNAME, DATA_SERVER_PORT);
return dsSockAddr;
}
void DataServerClient::putValueForKey(const QString& key, const char* value) {
QString clientString = Application::getInstance()->getProfile()->getUserString();
if (!clientString.isEmpty()) {
unsigned char* putPacket = new unsigned char[MAX_PACKET_SIZE];
// setup the header for this packet
int numPacketBytes = populateTypeAndVersion(putPacket, PACKET_TYPE_DATA_SERVER_PUT);
// pack the client UUID, null terminated
memcpy(putPacket + numPacketBytes, clientString.toLocal8Bit().constData(), clientString.toLocal8Bit().size());
numPacketBytes += clientString.toLocal8Bit().size();
putPacket[numPacketBytes++] = '\0';
// pack a 1 to designate that we are putting a single value
putPacket[numPacketBytes++] = 1;
// pack the key, null terminated
strcpy((char*) putPacket + numPacketBytes, key.toLocal8Bit().constData());
numPacketBytes += key.size();
putPacket[numPacketBytes++] = '\0';
// pack the value, null terminated
strcpy((char*) putPacket + numPacketBytes, value);
numPacketBytes += strlen(value);
putPacket[numPacketBytes++] = '\0';
// add the putPacket to our vector of unconfirmed packets, will be deleted once put is confirmed
// _unmatchedPackets.insert(std::pair<unsigned char*, int>(putPacket, numPacketBytes));
// send this put request to the data server
NodeList::getInstance()->getNodeSocket().writeDatagram((char*) putPacket, numPacketBytes,
dataServerSockAddr().getAddress(),
dataServerSockAddr().getPort());
}
}
void DataServerClient::getValueForKeyAndUUID(const QString& key, const QUuid &uuid) {
getValuesForKeysAndUUID(QStringList(key), uuid);
}
void DataServerClient::getValuesForKeysAndUUID(const QStringList& keys, const QUuid& uuid) {
if (!uuid.isNull()) {
getValuesForKeysAndUserString(keys, uuidStringWithoutCurlyBraces(uuid));
}
}
void DataServerClient::getValuesForKeysAndUserString(const QStringList& keys, const QString& userString) {
if (!userString.isEmpty() && keys.size() <= UCHAR_MAX) {
unsigned char* getPacket = new unsigned char[MAX_PACKET_SIZE];
// setup the header for this packet
int numPacketBytes = populateTypeAndVersion(getPacket, PACKET_TYPE_DATA_SERVER_GET);
// pack the user string (could be username or UUID string), null-terminate
memcpy(getPacket + numPacketBytes, userString.toLocal8Bit().constData(), userString.toLocal8Bit().size());
numPacketBytes += userString.toLocal8Bit().size();
getPacket[numPacketBytes++] = '\0';
// pack one byte to designate the number of keys
getPacket[numPacketBytes++] = keys.size();
QString keyString = keys.join(MULTI_KEY_VALUE_SEPARATOR);
// pack the key string, null terminated
strcpy((char*) getPacket + numPacketBytes, keyString.toLocal8Bit().constData());
numPacketBytes += keyString.size() + sizeof('\0');
// add the getPacket to our vector of uncofirmed packets, will be deleted once we get a response from the nameserver
// _unmatchedPackets.insert(std::pair<unsigned char*, int>(getPacket, numPacketBytes));
// send the get to the data server
NodeList::getInstance()->getNodeSocket().writeDatagram((char*) getPacket, numPacketBytes,
dataServerSockAddr().getAddress(),
dataServerSockAddr().getPort());
}
}
void DataServerClient::getClientValueForKey(const QString& key) {
getValuesForKeysAndUserString(QStringList(key), Application::getInstance()->getProfile()->getUserString());
}
void DataServerClient::processConfirmFromDataServer(unsigned char* packetData, int numPacketBytes) {
removeMatchedPacketFromMap(packetData, numPacketBytes);
}
void DataServerClient::processSendFromDataServer(unsigned char* packetData, int numPacketBytes) {
// pull the user string from the packet so we know who to associate this with
int numHeaderBytes = numBytesForPacketHeader(packetData);
char* userStringPosition = (char*) packetData + numHeaderBytes;
QString userString(QByteArray(userStringPosition, strlen(userStringPosition)));
QUuid userUUID(userString);
char* keysPosition = (char*) packetData + numHeaderBytes + strlen(userStringPosition)
+ sizeof('\0') + sizeof(unsigned char);
char* valuesPosition = keysPosition + strlen(keysPosition) + sizeof('\0');
QStringList keyList = QString(keysPosition).split(MULTI_KEY_VALUE_SEPARATOR);
QStringList valueList = QString(valuesPosition).split(MULTI_KEY_VALUE_SEPARATOR);
// user string was UUID, find matching avatar and associate data
for (int i = 0; i < keyList.size(); i++) {
if (valueList[i] != " ") {
if (keyList[i] == DataServerKey::FaceMeshURL) {
if (userUUID.isNull() || userUUID == Application::getInstance()->getProfile()->getUUID()) {
qDebug("Changing user's face model URL to %s", valueList[i].toLocal8Bit().constData());
Application::getInstance()->getProfile()->setFaceModelURL(QUrl(valueList[i]));
} else {
// mesh URL for a UUID, find avatar in our list
foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
if (node->getLinkedData() != NULL && node->getType() == NODE_TYPE_AGENT) {
Avatar* avatar = (Avatar *) node->getLinkedData();
if (avatar->getUUID() == userUUID) {
QMetaObject::invokeMethod(&avatar->getHead().getFaceModel(),
"setURL", Q_ARG(QUrl, QUrl(valueList[i])));
}
}
}
}
} else if (keyList[i] == DataServerKey::SkeletonURL) {
if (userUUID.isNull() || userUUID == Application::getInstance()->getProfile()->getUUID()) {
qDebug("Changing user's skeleton URL to %s", valueList[i].toLocal8Bit().constData());
Application::getInstance()->getProfile()->setSkeletonModelURL(QUrl(valueList[i]));
} else {
// skeleton URL for a UUID, find avatar in our list
foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
if (node->getLinkedData() != NULL && node->getType() == NODE_TYPE_AGENT) {
Avatar* avatar = (Avatar *) node->getLinkedData();
if (avatar->getUUID() == userUUID) {
QMetaObject::invokeMethod(&avatar->getSkeletonModel(), "setURL",
Q_ARG(QUrl, QUrl(valueList[i])));
}
}
}
}
} else if (keyList[i] == DataServerKey::Domain && keyList[i + 1] == DataServerKey::Position &&
keyList[i + 2] == DataServerKey::Orientation && valueList[i] != " " &&
valueList[i + 1] != " " && valueList[i + 2] != " ") {
QStringList coordinateItems = valueList[i + 1].split(',');
QStringList orientationItems = valueList[i + 2].split(',');
if (coordinateItems.size() == 3 && orientationItems.size() == 3) {
// send a node kill request, indicating to other clients that they should play the "disappeared" effect
NodeList::getInstance()->sendKillNode(&NODE_TYPE_AVATAR_MIXER, 1);
qDebug() << "Changing domain to" << valueList[i].toLocal8Bit().constData() <<
", position to" << valueList[i + 1].toLocal8Bit().constData() <<
", and orientation to" << valueList[i + 2].toLocal8Bit().constData() <<
"to go to" << userString;
NodeList::getInstance()->setDomainHostname(valueList[i]);
// orient the user to face the target
glm::quat newOrientation = glm::quat(glm::radians(glm::vec3(orientationItems[0].toFloat(),
orientationItems[1].toFloat(), orientationItems[2].toFloat()))) *
glm::angleAxis(180.0f, 0.0f, 1.0f, 0.0f);
Application::getInstance()->getAvatar()->setOrientation(newOrientation);
// move the user a couple units away
const float DISTANCE_TO_USER = 2.0f;
glm::vec3 newPosition = glm::vec3(coordinateItems[0].toFloat(), coordinateItems[1].toFloat(),
coordinateItems[2].toFloat()) - newOrientation * IDENTITY_FRONT * DISTANCE_TO_USER;
Application::getInstance()->getAvatar()->setPosition(newPosition);
}
} else if (keyList[i] == DataServerKey::UUID) {
// this is the user's UUID - set it on the profile
Application::getInstance()->getProfile()->setUUID(valueList[i]);
}
}
}
// remove the matched packet from our map so it isn't re-sent to the data-server
// removeMatchedPacketFromMap(packetData, numPacketBytes);
}
void DataServerClient::processMessageFromDataServer(unsigned char* packetData, int numPacketBytes) {
switch (packetData[0]) {
case PACKET_TYPE_DATA_SERVER_SEND:
processSendFromDataServer(packetData, numPacketBytes);
break;
case PACKET_TYPE_DATA_SERVER_CONFIRM:
processConfirmFromDataServer(packetData, numPacketBytes);
break;
default:
break;
}
}
void DataServerClient::removeMatchedPacketFromMap(unsigned char* packetData, int numPacketBytes) {
for (std::map<unsigned char*, int>::iterator mapIterator = _unmatchedPackets.begin();
mapIterator != _unmatchedPackets.end();
++mapIterator) {
if (memcmp(mapIterator->first + sizeof(PACKET_TYPE),
packetData + sizeof(PACKET_TYPE),
numPacketBytes - sizeof(PACKET_TYPE)) == 0) {
// this is a match - remove the confirmed packet from the vector and delete associated member
// so it isn't sent back out
delete[] mapIterator->first;
_unmatchedPackets.erase(mapIterator);
// we've matched the packet - bail out
break;
}
}
}
void DataServerClient::resendUnmatchedPackets() {
for (std::map<unsigned char*, int>::iterator mapIterator = _unmatchedPackets.begin();
mapIterator != _unmatchedPackets.end();
++mapIterator) {
// send the unmatched packet to the data server
NodeList::getInstance()->getNodeSocket().writeDatagram((char*) mapIterator->first, mapIterator->second,
dataServerSockAddr().getAddress(),
dataServerSockAddr().getPort());
}
}