overte-HifiExperiments/interface/src
2013-10-18 17:26:03 -07:00
..
avatar Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
devices Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
renderer Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
starfield fix unix build buster for starfield 2013-10-18 09:16:55 -07:00
ui memory wastes and code cleaning PR comments 2013-09-04 15:12:24 -07:00
Application.cpp Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Application.h remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
Audio.cpp fix audio ternary indentations 2013-10-17 15:12:34 -07:00
Audio.h remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
Balls.cpp Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
Balls.h Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
BandwidthMeter.cpp
BandwidthMeter.h
BendyLine.cpp fixed mohawk physics bug 2013-08-07 10:17:53 -07:00
BendyLine.h added BendyLine 2013-08-05 11:35:02 -07:00
Camera.cpp simplified frustum camera mode, fixed resizeGL in case of frustum being on 2013-08-07 14:47:36 -07:00
Camera.h OpenGL fields of view are vertical, not horizontal. 2013-08-07 14:26:22 -07:00
Cloud.cpp bracket placement 2013-10-09 23:26:44 -07:00
Cloud.h More coding standard fixes to particle cloud 2013-10-09 16:03:06 -07:00
DataServerClient.cpp Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
DataServerClient.h More progress on reading skeletons. 2013-10-17 17:30:34 -07:00
Environment.cpp Some more memory leaks and codes formatting 2013-09-03 17:16:06 -07:00
Environment.h Some more memory leaks and codes formatting 2013-09-03 17:16:06 -07:00
Field.cpp indents 2013-10-10 09:53:43 -07:00
Field.h indent 2013-10-10 10:14:35 -07:00
GLCanvas.cpp repairs after merge with upstream master 2013-08-15 11:42:30 -07:00
GLCanvas.h repairs after merge with upstream master 2013-08-15 11:42:30 -07:00
ImportDialog.cpp Some code reformatting. 2013-09-03 10:30:46 -07:00
ImportDialog.h Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
InfoView.cpp add line to fix InfoView full screen bug 2013-10-10 11:01:07 -07:00
InfoView.h Parenting the info view to the menu is preventing the menu from showing up on 2013-09-19 17:47:50 -07:00
LogDisplay.cpp
LogDisplay.h
main.cpp optionally check /usr/local/lib for plugins 2013-08-16 13:58:22 -07:00
Menu.cpp Factoring the FBX model code out to a shared base class. 2013-10-18 17:26:03 -07:00
Menu.h remove 16-bit node IDs and replace with UUIDs 2013-10-17 11:49:41 -07:00
Oscilloscope.cpp
Oscilloscope.h
PairingHandler.cpp initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
PairingHandler.h initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
ParticleSystem.cpp Rave tweak: noise reduction 2013-08-07 18:03:59 -07:00
ParticleSystem.h Rave tweak: noise reduction 2013-08-07 18:03:59 -07:00
Physics.cpp
Physics.h
PieMenu.cpp end is important, put it back 2013-09-30 15:42:07 -07:00
PieMenu.h
Stars.cpp fix missing link to starfield implementation files 2013-10-18 09:01:44 -07:00
Stars.h fix missing link to starfield implementation files 2013-10-18 09:01:44 -07:00
Swatch.cpp initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
Swatch.h initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
Tool.cpp
Tool.h
ToolsPalette.cpp merge 2013-08-05 11:28:59 -07:00
ToolsPalette.h merge 2013-08-05 11:28:59 -07:00
Util.cpp Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
Util.h Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
VoxelFade.cpp Have the glow effect add half of the original texture, too, and use it on the 2013-08-13 14:22:29 -07:00
VoxelFade.h added visulization for voxel add/kill 2013-08-06 12:05:43 -07:00
VoxelImporter.cpp Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
VoxelImporter.h Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
VoxelPacketProcessor.cpp fix voxel nodes to work with new UUID format 2013-10-17 16:14:06 -07:00
VoxelPacketProcessor.h First cut at JurisdictionListener and PACKET_TYPE_VOXEL_JURISDICTION_REQUEST 2013-08-19 20:15:46 -07:00
VoxelSystem.cpp fixed comment 2013-10-17 16:21:22 -07:00
VoxelSystem.h fix voxel nodes to work with new UUID format 2013-10-17 16:14:06 -07:00
world.h reconnecting particle cloud 2013-10-08 22:21:55 -07:00