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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
devices
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
renderer
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
starfield
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fix unix build buster for starfield
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2013-10-18 09:16:55 -07:00 |
ui
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memory wastes and code cleaning PR comments
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2013-09-04 15:12:24 -07:00 |
Application.cpp
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
Application.h
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remove 16-bit node IDs and replace with UUIDs
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2013-10-17 11:49:41 -07:00 |
Audio.cpp
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fix audio ternary indentations
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2013-10-17 15:12:34 -07:00 |
Audio.h
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remove 16-bit node IDs and replace with UUIDs
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2013-10-17 11:49:41 -07:00 |
Balls.cpp
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Fixed avatar related files memory wastes
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2013-09-03 13:37:25 -07:00 |
Balls.h
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Fixed avatar related files memory wastes
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2013-09-03 13:37:25 -07:00 |
BandwidthMeter.cpp
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BandwidthMeter.h
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BendyLine.cpp
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fixed mohawk physics bug
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2013-08-07 10:17:53 -07:00 |
BendyLine.h
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added BendyLine
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2013-08-05 11:35:02 -07:00 |
Camera.cpp
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simplified frustum camera mode, fixed resizeGL in case of frustum being on
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2013-08-07 14:47:36 -07:00 |
Camera.h
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OpenGL fields of view are vertical, not horizontal.
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2013-08-07 14:26:22 -07:00 |
Cloud.cpp
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bracket placement
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2013-10-09 23:26:44 -07:00 |
Cloud.h
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More coding standard fixes to particle cloud
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2013-10-09 16:03:06 -07:00 |
DataServerClient.cpp
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
DataServerClient.h
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More progress on reading skeletons.
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2013-10-17 17:30:34 -07:00 |
Environment.cpp
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Some more memory leaks and codes formatting
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2013-09-03 17:16:06 -07:00 |
Environment.h
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Some more memory leaks and codes formatting
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2013-09-03 17:16:06 -07:00 |
Field.cpp
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indents
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2013-10-10 09:53:43 -07:00 |
Field.h
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indent
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2013-10-10 10:14:35 -07:00 |
GLCanvas.cpp
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repairs after merge with upstream master
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2013-08-15 11:42:30 -07:00 |
GLCanvas.h
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repairs after merge with upstream master
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2013-08-15 11:42:30 -07:00 |
ImportDialog.cpp
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Some code reformatting.
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2013-09-03 10:30:46 -07:00 |
ImportDialog.h
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Added LOD to preview + Shared voxelSystem for reduced memory consumption
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2013-08-29 17:59:36 -07:00 |
InfoView.cpp
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add line to fix InfoView full screen bug
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2013-10-10 11:01:07 -07:00 |
InfoView.h
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Parenting the info view to the menu is preventing the menu from showing up on
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2013-09-19 17:47:50 -07:00 |
LogDisplay.cpp
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LogDisplay.h
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main.cpp
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optionally check /usr/local/lib for plugins
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2013-08-16 13:58:22 -07:00 |
Menu.cpp
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
Menu.h
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remove 16-bit node IDs and replace with UUIDs
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2013-10-17 11:49:41 -07:00 |
Oscilloscope.cpp
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Oscilloscope.h
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PairingHandler.cpp
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initial decoupling of menu from Application
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2013-08-15 10:46:51 -07:00 |
PairingHandler.h
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initial decoupling of menu from Application
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2013-08-15 10:46:51 -07:00 |
ParticleSystem.cpp
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Rave tweak: noise reduction
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2013-08-07 18:03:59 -07:00 |
ParticleSystem.h
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Rave tweak: noise reduction
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2013-08-07 18:03:59 -07:00 |
Physics.cpp
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Physics.h
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PieMenu.cpp
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end is important, put it back
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2013-09-30 15:42:07 -07:00 |
PieMenu.h
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Stars.cpp
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fix missing link to starfield implementation files
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2013-10-18 09:01:44 -07:00 |
Stars.h
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fix missing link to starfield implementation files
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2013-10-18 09:01:44 -07:00 |
Swatch.cpp
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initial decoupling of menu from Application
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2013-08-15 10:46:51 -07:00 |
Swatch.h
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initial decoupling of menu from Application
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2013-08-15 10:46:51 -07:00 |
Tool.cpp
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Tool.h
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ToolsPalette.cpp
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merge
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2013-08-05 11:28:59 -07:00 |
ToolsPalette.h
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merge
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2013-08-05 11:28:59 -07:00 |
Util.cpp
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Remove magic numbers, fix spacing, and other code clean up in nudge code.
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2013-09-10 11:09:50 -07:00 |
Util.h
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Remove magic numbers, fix spacing, and other code clean up in nudge code.
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2013-09-10 11:09:50 -07:00 |
VoxelFade.cpp
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Have the glow effect add half of the original texture, too, and use it on the
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2013-08-13 14:22:29 -07:00 |
VoxelFade.h
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added visulization for voxel add/kill
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2013-08-06 12:05:43 -07:00 |
VoxelImporter.cpp
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Added LOD to preview + Shared voxelSystem for reduced memory consumption
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2013-08-29 17:59:36 -07:00 |
VoxelImporter.h
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Added LOD to preview + Shared voxelSystem for reduced memory consumption
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2013-08-29 17:59:36 -07:00 |
VoxelPacketProcessor.cpp
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fix voxel nodes to work with new UUID format
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2013-10-17 16:14:06 -07:00 |
VoxelPacketProcessor.h
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First cut at JurisdictionListener and PACKET_TYPE_VOXEL_JURISDICTION_REQUEST
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2013-08-19 20:15:46 -07:00 |
VoxelSystem.cpp
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fixed comment
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2013-10-17 16:21:22 -07:00 |
VoxelSystem.h
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fix voxel nodes to work with new UUID format
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2013-10-17 16:14:06 -07:00 |
world.h
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reconnecting particle cloud
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2013-10-08 22:21:55 -07:00 |