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57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
//
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// MovingEntitiesOperator.h
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// libraries/entities/src
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//
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// Created by Brad Hefta-Gaub on 8/11/2014.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_MovingEntitiesOperator_h
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#define hifi_MovingEntitiesOperator_h
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class EntityToMoveDetails {
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public:
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EntityItem* entity;
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AACube oldCube; // meters
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AACube newCube; // meters
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AABox newCubeClamped; // meters
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EntityTreeElement* oldContainingElement;
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AACube oldContainingElementCube; // meters
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bool oldFound;
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bool newFound;
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};
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inline uint qHash(const EntityToMoveDetails& a, uint seed) {
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return qHash(a.entity->getEntityItemID(), seed);
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}
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inline bool operator==(const EntityToMoveDetails& a, const EntityToMoveDetails& b) {
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return a.entity->getEntityItemID() == b.entity->getEntityItemID();
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}
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class MovingEntitiesOperator : public RecurseOctreeOperator {
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public:
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MovingEntitiesOperator(EntityTree* tree);
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~MovingEntitiesOperator();
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void addEntityToMoveList(EntityItem* entity, const AACube& newCube);
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virtual bool preRecursion(OctreeElement* element);
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virtual bool postRecursion(OctreeElement* element);
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virtual OctreeElement* possiblyCreateChildAt(OctreeElement* element, int childIndex);
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bool hasMovingEntities() const { return _entitiesToMove.size() > 0; }
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private:
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EntityTree* _tree;
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QSet<EntityToMoveDetails> _entitiesToMove;
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quint64 _changeTime;
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int _foundOldCount;
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int _foundNewCount;
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int _lookingCount;
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bool shouldRecurseSubTree(OctreeElement* element);
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bool _wantDebug;
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};
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#endif // hifi_MovingEntitiesOperator_h
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