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BulletUtil.h
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ContactInfo.cpp
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
ContactInfo.h
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
DynamicCharacterController.cpp
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fix formatting
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2015-10-07 14:17:21 -07:00 |
DynamicCharacterController.h
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remove old incorrect comment
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2015-09-11 13:22:11 -07:00 |
EntityMotionState.cpp
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:48:34 -07:00 |
EntityMotionState.h
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allow for asynchronous building of collision shape
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2015-08-21 10:48:26 -07:00 |
MeshMassProperties.cpp
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fix ifdefs around asserts
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2015-06-17 15:03:09 -07:00 |
MeshMassProperties.h
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fix windows build
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2015-05-27 09:14:11 -07:00 |
ObjectAction.cpp
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more lock fixing
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2015-10-14 12:49:06 -07:00 |
ObjectAction.h
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store action lifetime as an expires integer
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2015-09-30 13:46:23 -07:00 |
ObjectActionOffset.cpp
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more lock adjustments
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2015-10-15 10:22:25 -07:00 |
ObjectActionOffset.h
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fix activation of object when action changes
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2015-07-10 18:45:40 -07:00 |
ObjectActionSpring.cpp
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further unmangle branch split
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2015-10-15 10:33:58 -07:00 |
ObjectActionSpring.h
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fix activation of object when action changes
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2015-07-10 18:45:40 -07:00 |
ObjectMotionState.cpp
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:48:34 -07:00 |
ObjectMotionState.h
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move DIRTY_FLAGS out of EntityItem namespace
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2015-10-15 09:34:09 -07:00 |
PhysicalEntitySimulation.cpp
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Merge branch 'master' into homer
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2015-09-11 16:31:18 -07:00 |
PhysicalEntitySimulation.h
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Merge branch 'master' into homer
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2015-09-11 16:31:18 -07:00 |
PhysicsEngine.cpp
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Merge branch 'master' into homer
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2015-09-11 16:31:18 -07:00 |
PhysicsEngine.h
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Merge branch 'master' into homer
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2015-09-11 16:31:18 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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allow compound collision shapes with less than 2 sub-shapes
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2015-08-25 11:46:34 -07:00 |
ShapeFactory.h
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cleanup comments
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2015-06-04 16:56:14 -07:00 |
ShapeManager.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.h
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ThreadSafeDynamicsWorld.cpp
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
ThreadSafeDynamicsWorld.h
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |