overte-HifiExperiments/libraries/physics/src
2015-10-19 09:48:34 -07:00
..
BulletUtil.h
ContactInfo.cpp entity-entity collision events emit signals again 2015-05-04 13:32:57 -07:00
ContactInfo.h entity-entity collision events emit signals again 2015-05-04 13:32:57 -07:00
DynamicCharacterController.cpp fix formatting 2015-10-07 14:17:21 -07:00
DynamicCharacterController.h remove old incorrect comment 2015-09-11 13:22:11 -07:00
EntityMotionState.cpp try another way of fixing held object snagging at slow velocity 2015-10-19 09:48:34 -07:00
EntityMotionState.h allow for asynchronous building of collision shape 2015-08-21 10:48:26 -07:00
MeshMassProperties.cpp fix ifdefs around asserts 2015-06-17 15:03:09 -07:00
MeshMassProperties.h fix windows build 2015-05-27 09:14:11 -07:00
ObjectAction.cpp more lock fixing 2015-10-14 12:49:06 -07:00
ObjectAction.h store action lifetime as an expires integer 2015-09-30 13:46:23 -07:00
ObjectActionOffset.cpp more lock adjustments 2015-10-15 10:22:25 -07:00
ObjectActionOffset.h fix activation of object when action changes 2015-07-10 18:45:40 -07:00
ObjectActionSpring.cpp further unmangle branch split 2015-10-15 10:33:58 -07:00
ObjectActionSpring.h fix activation of object when action changes 2015-07-10 18:45:40 -07:00
ObjectMotionState.cpp try another way of fixing held object snagging at slow velocity 2015-10-19 09:48:34 -07:00
ObjectMotionState.h move DIRTY_FLAGS out of EntityItem namespace 2015-10-15 09:34:09 -07:00
PhysicalEntitySimulation.cpp Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
PhysicalEntitySimulation.h Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
PhysicsEngine.cpp Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
PhysicsEngine.h Merge branch 'master' into homer 2015-09-11 16:31:18 -07:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp allow compound collision shapes with less than 2 sub-shapes 2015-08-25 11:46:34 -07:00
ShapeFactory.h cleanup comments 2015-06-04 16:56:14 -07:00
ShapeManager.cpp moved ShapeInfoUtil to be ShapeFactory 2015-05-21 15:53:16 -07:00
ShapeManager.h
ThreadSafeDynamicsWorld.cpp stubbery for collidable avatars 2015-05-19 14:15:26 -07:00
ThreadSafeDynamicsWorld.h stubbery for collidable avatars 2015-05-19 14:15:26 -07:00