overte-HifiExperiments/libraries/animation
Anthony J. Thibault e9b8e5431d Fix for incorrectly scaled bounding volumes when switching avatars
Make sure to explicitly set the _geometryToRigTransform in Rig::initJointStates().

This should fix small bounding volume when switching from the Gamebot avatar (which has 0.008 scaling)
to another avatar (which ususally have 0.01 scaling).
2017-08-15 17:26:51 -07:00
..
src Fix for incorrectly scaled bounding volumes when switching avatars 2017-08-15 17:26:51 -07:00
CMakeLists.txt PR feedback and cmake fixes 2017-06-16 16:59:58 -07:00