overte-HifiExperiments/libraries/ui/src/QmlWindowClass.h

259 lines
5.9 KiB
C++

//
// Created by Bradley Austin Davis on 2015-12-15
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ui_QmlWindowClass_h
#define hifi_ui_QmlWindowClass_h
#include <QtCore/QObject>
#include <QtCore/QPointer>
#include <QtScript/QScriptValue>
#include <QtQuick/QQuickItem>
#include <GLMHelpers.h>
class QScriptEngine;
class QScriptContext;
/**jsdoc
* @class OverlayWindow
* @param {OverlayWindow.Properties} [properties=null]
*
* @hifi-interface
* @hifi-client-en
*
* @property {Vec2} position
* @property {Vec2} size
* @property {boolean} visible
*/
// FIXME refactor this class to be a QQuickItem derived type and eliminate the needless wrapping
class QmlWindowClass : public QObject {
Q_OBJECT
Q_PROPERTY(glm::vec2 position READ getPosition WRITE setPosition NOTIFY positionChanged)
Q_PROPERTY(glm::vec2 size READ getSize WRITE setSize NOTIFY sizeChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged)
public:
static QScriptValue constructor(QScriptContext* context, QScriptEngine* engine);
QmlWindowClass();
~QmlWindowClass();
/**jsdoc
* @function OverlayWindow.initQml
* @param {OverlayWindow.Properties} properties
*/
Q_INVOKABLE virtual void initQml(QVariantMap properties);
QQuickItem* asQuickItem() const;
public slots:
/**jsdoc
* @function OverlayWindow.isVisible
* @returns {boolean}
*/
bool isVisible();
/**jsdoc
* @function OverlayWindow.setVisible
* @param {boolean} visible
*/
void setVisible(bool visible);
/**jsdoc
* @function OverlayWindow.getPosition
* @returns {Vec2}
*/
glm::vec2 getPosition();
/**jsdoc
* @function OverlayWindow.setPosition
* @param {Vec2} position
*/
void setPosition(const glm::vec2& position);
/**jsdoc
* @function OverlayWindow.setPosition
* @param {number} x
* @param {number} y
*/
void setPosition(int x, int y);
/**jsdoc
* @function OverlayWindow.getSize
* @returns {Vec2}
*/
glm::vec2 getSize();
/**jsdoc
* @function OverlayWindow.setSize
* @param {Vec2} size
*/
void setSize(const glm::vec2& size);
/**jsdoc
* @function OverlayWindow.setSize
* @param {number} width
* @param {number} height
*/
void setSize(int width, int height);
/**jsdoc
* @function OverlayWindow.setTitle
* @param {string} title
*/
void setTitle(const QString& title);
/**jsdoc
* @function OverlayWindow.raise
*/
Q_INVOKABLE void raise();
/**jsdoc
* @function OverlayWindow.close
*/
Q_INVOKABLE void close();
/**jsdoc
* @function OverlayWindow.getEventBridge
* @returns {object}
*/
Q_INVOKABLE QObject* getEventBridge() { return this; };
/**jsdoc
* @function OverlayWindow.sendToQml
* @param {object} message
*/
// Scripts can use this to send a message to the QML object
void sendToQml(const QVariant& message);
/**jsdoc
* @function OverlayWindow.clearDebugWindow
*/
void clearDebugWindow();
/**jsdoc
* @function OverlayWindow.emitScriptEvent
* @param {object} message
*/
// QmlWindow content may include WebView requiring EventBridge.
void emitScriptEvent(const QVariant& scriptMessage);
/**jsdoc
* @function OverlayWindow.emitWebEvent
* @param {object} message
*/
void emitWebEvent(const QVariant& webMessage);
signals:
/**jsdoc
* @function OverlayWindow.visibleChanged
* @returns {Signal}
*/
void visibleChanged();
/**jsdoc
* @function OverlayWindow.positionChanged
* @returns {Signal}
*/
void positionChanged();
/**jsdoc
* @function OverlayWindow.sizeChanged
* @returns {Signal}
*/
void sizeChanged();
/**jsdoc
* @function OverlayWindow.moved
* @param {Vec2} position
* @returns {Signal}
*/
void moved(glm::vec2 position);
/**jsdoc
* @function OverlayWindow.resized
* @param {Size} size
* @returns {Signal}
*/
void resized(QSizeF size);
/**jsdoc
* @function OverlayWindow.closed
* @returns {Signal}
*/
void closed();
/**jsdoc
* @function OverlayWindow.fromQml
* @param {object} message
* @returns {Signal}
*/
// Scripts can connect to this signal to receive messages from the QML object
void fromQml(const QVariant& message);
/**jsdoc
* @function OverlayWindow.scriptEventReceived
* @param {object} message
* @returns {Signal}
*/
// QmlWindow content may include WebView requiring EventBridge.
void scriptEventReceived(const QVariant& message);
/**jsdoc
* @function OverlayWindow.webEventReceived
* @param {object} message
* @returns {Signal}
*/
void webEventReceived(const QVariant& message);
protected slots:
/**jsdoc
* @function OverlayWindow.hasMoved
* @param {Vec2} position
* @returns {Signal}
*/
void hasMoved(QVector2D);
/**jsdoc
* @function OverlayWindow.hasClosed
* @returns {Signal}
*/
void hasClosed();
/**jsdoc
* @function OverlayWindow.qmlToScript
* @param {object} message
* @returns {Signal}
*/
void qmlToScript(const QVariant& message);
protected:
static QVariantMap parseArguments(QScriptContext* context);
static QScriptValue internalConstructor(QScriptContext* context, QScriptEngine* engine,
std::function<QmlWindowClass*(QVariantMap)> function);
virtual QString qmlSource() const { return "QmlWindow.qml"; }
QPointer<QObject> _qmlWindow;
QString _source;
private:
// QmlWindow content may include WebView requiring EventBridge.
void setKeyboardRaised(QObject* object, bool raised, bool numeric = false);
};
#endif