.. |
BulletUtil.h
|
|
|
Constraint.h
|
|
|
ContactInfo.cpp
|
entity-entity collision events emit signals again
|
2015-05-04 13:32:57 -07:00 |
ContactInfo.h
|
entity-entity collision events emit signals again
|
2015-05-04 13:32:57 -07:00 |
DynamicCharacterController.cpp
|
merge upstream/master into andrew/bispinor
|
2015-04-28 15:18:02 -07:00 |
DynamicCharacterController.h
|
move one-liner isEnabled() to header
|
2015-04-27 09:54:58 -07:00 |
EntityMotionState.cpp
|
fix for glitchy physics updates
|
2015-05-08 09:06:31 -07:00 |
EntityMotionState.h
|
cleanup
|
2015-05-07 14:42:09 -07:00 |
MeshInfo.cpp
|
|
|
MeshInfo.h
|
|
|
ObjectMotionState.cpp
|
merge seth/dice-on-table-1 into andrew/nova
|
2015-05-06 11:50:12 -07:00 |
ObjectMotionState.h
|
merge
|
2015-05-07 10:31:27 -07:00 |
PhysicalEntitySimulation.cpp
|
silence verbose no-very-helpful log message
|
2015-05-08 14:16:38 -07:00 |
PhysicalEntitySimulation.h
|
cleanup PhysicalEntitySimulation::_outgoingChanges
|
2015-05-05 16:51:07 -07:00 |
PhysicsEngine.cpp
|
clear MotionState pointer in body on delete
|
2015-05-08 14:18:44 -07:00 |
PhysicsEngine.h
|
print when bullet and local octree don't agree on position of an entity
|
2015-05-05 13:52:10 -07:00 |
PhysicsLogging.cpp
|
fix filenames in comments
|
2015-04-07 10:03:14 -07:00 |
PhysicsLogging.h
|
try again without macro
|
2015-04-07 09:59:04 -07:00 |
PhysicsTypedefs.h
|
new PhysicsEngine API is mostly in place
|
2015-04-29 09:48:02 -07:00 |
ShapeInfoUtil.cpp
|
rather than call setMargin, clench in all the points of a collision-hull toward the center of the hull by the margin amount
|
2015-05-13 13:54:24 -07:00 |
ShapeInfoUtil.h
|
remove SHAPE_TYPE_CONVEX_HULL from libs and tests
|
2015-04-14 14:54:43 -07:00 |
ShapeManager.cpp
|
whoops, missed a file
|
2015-04-14 14:55:42 -07:00 |
ShapeManager.h
|
|
|
ThreadSafeDynamicsWorld.cpp
|
fix crash bugs (don't reference NULL pointers)
|
2015-05-04 16:52:36 -07:00 |
ThreadSafeDynamicsWorld.h
|
make some things compile after reorganization
|
2015-04-30 13:02:18 -07:00 |