overte-HifiExperiments/examples/exterminatorGame/gameServer
2015-11-16 17:14:53 -08:00
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client ws to wss to avoid mixed content server error 2015-11-16 17:14:53 -08:00
public ws to wss to avoid mixed content server error 2015-11-16 17:14:53 -08:00
.gitignore
app.js ws to wss to avoid mixed content server error 2015-11-16 17:14:53 -08:00
gulpfile.js
package.json
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README.txt Added readme 2015-11-16 17:03:04 -08:00

This gameserver sets up a server with websockets that listen for messages from interface regarding when users shoot rats, and updates a real-time game board with that information. This is just a first pass, and the plan is to abstract this to work with any kind of game content creators wish to make with High Fidelity.