overte-HifiExperiments/interface/src/raypick/LaserPointer.cpp
2017-08-08 11:11:19 -07:00

220 lines
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9.8 KiB
C++

//
// LaserPointer.cpp
// interface/src/raypick
//
// Created by Sam Gondelman 7/11/2017
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "LaserPointer.h"
#include "Application.h"
#include "avatar/AvatarManager.h"
LaserPointer::LaserPointer(const QVariantMap& rayProps, const QHash<QString, RenderState>& renderStates, QHash<QString, QPair<float, RenderState>>& defaultRenderStates,
const bool faceAvatar, const bool centerEndY, const bool lockEnd, const bool enabled) :
_renderingEnabled(enabled),
_renderStates(renderStates),
_defaultRenderStates(defaultRenderStates),
_faceAvatar(faceAvatar),
_centerEndY(centerEndY),
_lockEnd(lockEnd)
{
_rayPickUID = DependencyManager::get<RayPickManager>()->createRayPick(rayProps);
for (QString& state : _renderStates.keys()) {
if (!enabled || state != _currentRenderState) {
disableRenderState(_renderStates[state]);
}
}
for (QString& state : _defaultRenderStates.keys()) {
if (!enabled || state != _currentRenderState) {
disableRenderState(_defaultRenderStates[state].second);
}
}
}
LaserPointer::~LaserPointer() {
DependencyManager::get<RayPickManager>()->removeRayPick(_rayPickUID);
for (RenderState& renderState : _renderStates) {
renderState.deleteOverlays();
}
for (QPair<float, RenderState>& renderState : _defaultRenderStates) {
renderState.second.deleteOverlays();
}
}
void LaserPointer::enable() {
DependencyManager::get<RayPickManager>()->enableRayPick(_rayPickUID);
_renderingEnabled = true;
}
void LaserPointer::disable() {
DependencyManager::get<RayPickManager>()->disableRayPick(_rayPickUID);
_renderingEnabled = false;
if (!_currentRenderState.isEmpty()) {
if (_renderStates.contains(_currentRenderState)) {
disableRenderState(_renderStates[_currentRenderState]);
}
if (_defaultRenderStates.contains(_currentRenderState)) {
disableRenderState(_defaultRenderStates[_currentRenderState].second);
}
}
}
void LaserPointer::setRenderState(const QString& state) {
if (!_currentRenderState.isEmpty() && state != _currentRenderState) {
if (_renderStates.contains(_currentRenderState)) {
disableRenderState(_renderStates[_currentRenderState]);
}
if (_defaultRenderStates.contains(_currentRenderState)) {
disableRenderState(_defaultRenderStates[_currentRenderState].second);
}
}
_currentRenderState = state;
}
void LaserPointer::editRenderState(const QString& state, const QVariant& startProps, const QVariant& pathProps, const QVariant& endProps) {
updateRenderStateOverlay(_renderStates[state].getStartID(), startProps);
updateRenderStateOverlay(_renderStates[state].getPathID(), pathProps);
updateRenderStateOverlay(_renderStates[state].getEndID(), endProps);
}
void LaserPointer::updateRenderStateOverlay(const OverlayID& id, const QVariant& props) {
if (!id.isNull() && props.isValid()) {
qApp->getOverlays().editOverlay(id, props);
}
}
void LaserPointer::updateRenderState(const RenderState& renderState, const IntersectionType type, const float distance, const QUuid& objectID, const bool defaultState) {
PickRay pickRay = DependencyManager::get<RayPickManager>()->getPickRay(_rayPickUID);
if (!renderState.getStartID().isNull()) {
QVariantMap startProps;
startProps.insert("position", vec3toVariant(pickRay.origin));
startProps.insert("visible", true);
startProps.insert("ignoreRayIntersection", renderState.doesStartIgnoreRays());
qApp->getOverlays().editOverlay(renderState.getStartID(), startProps);
}
glm::vec3 endVec;
if (((defaultState || !_lockEnd) && _objectLockEnd.first.isNull()) || type == IntersectionType::HUD) {
endVec = pickRay.origin + pickRay.direction * distance;
} else {
if (!_objectLockEnd.first.isNull()) {
glm::vec3 pos;
glm::quat rot;
glm::vec3 dim;
glm::vec3 registrationPoint;
if (_objectLockEnd.second) {
pos = vec3FromVariant(qApp->getOverlays().getProperty(_objectLockEnd.first, "position").value);
rot = quatFromVariant(qApp->getOverlays().getProperty(_objectLockEnd.first, "rotation").value);
dim = vec3FromVariant(qApp->getOverlays().getProperty(_objectLockEnd.first, "dimensions").value);
registrationPoint = glm::vec3(0.5f);
} else {
EntityItemProperties props = DependencyManager::get<EntityScriptingInterface>()->getEntityProperties(_objectLockEnd.first);
pos = props.getPosition();
rot = props.getRotation();
dim = props.getDimensions();
registrationPoint = props.getRegistrationPoint();
}
const glm::vec3 DEFAULT_REGISTRATION_POINT = glm::vec3(0.5f);
endVec = pos + rot * (dim * (DEFAULT_REGISTRATION_POINT - registrationPoint));
} else {
if (type == IntersectionType::ENTITY) {
endVec = DependencyManager::get<EntityScriptingInterface>()->getEntityTransform(objectID)[3];
} else if (type == IntersectionType::OVERLAY) {
endVec = vec3FromVariant(qApp->getOverlays().getProperty(objectID, "position").value);
} else if (type == IntersectionType::AVATAR) {
endVec = DependencyManager::get<AvatarHashMap>()->getAvatar(objectID)->getPosition();
}
}
}
QVariant end = vec3toVariant(endVec);
if (!renderState.getPathID().isNull()) {
QVariantMap pathProps;
pathProps.insert("start", vec3toVariant(pickRay.origin));
pathProps.insert("end", end);
pathProps.insert("visible", true);
pathProps.insert("ignoreRayIntersection", renderState.doesPathIgnoreRays());
qApp->getOverlays().editOverlay(renderState.getPathID(), pathProps);
}
if (!renderState.getEndID().isNull()) {
QVariantMap endProps;
if (_centerEndY) {
endProps.insert("position", end);
} else {
glm::vec3 dim = vec3FromVariant(qApp->getOverlays().getProperty(renderState.getEndID(), "dimensions").value);
endProps.insert("position", vec3toVariant(endVec + glm::vec3(0, 0.5f * dim.y, 0)));
}
if (_faceAvatar) {
glm::quat rotation = glm::inverse(glm::quat_cast(glm::lookAt(endVec, DependencyManager::get<AvatarManager>()->getMyAvatar()->getPosition(), Vectors::UP)));
endProps.insert("rotation", quatToVariant(glm::quat(glm::radians(glm::vec3(0, glm::degrees(safeEulerAngles(rotation)).y, 0)))));
}
endProps.insert("visible", true);
endProps.insert("ignoreRayIntersection", renderState.doesEndIgnoreRays());
qApp->getOverlays().editOverlay(renderState.getEndID(), endProps);
}
}
void LaserPointer::disableRenderState(const RenderState& renderState) {
if (!renderState.getStartID().isNull()) {
QVariantMap startProps;
startProps.insert("visible", false);
startProps.insert("ignoreRayIntersection", true);
qApp->getOverlays().editOverlay(renderState.getStartID(), startProps);
}
if (!renderState.getPathID().isNull()) {
QVariantMap pathProps;
pathProps.insert("visible", false);
pathProps.insert("ignoreRayIntersection", true);
qApp->getOverlays().editOverlay(renderState.getPathID(), pathProps);
}
if (!renderState.getEndID().isNull()) {
QVariantMap endProps;
endProps.insert("visible", false);
endProps.insert("ignoreRayIntersection", true);
qApp->getOverlays().editOverlay(renderState.getEndID(), endProps);
}
}
void LaserPointer::update() {
RayPickResult prevRayPickResult = DependencyManager::get<RayPickManager>()->getPrevRayPickResult(_rayPickUID);
if (_renderingEnabled && !_currentRenderState.isEmpty() && _renderStates.contains(_currentRenderState) && prevRayPickResult.type != IntersectionType::NONE) {
updateRenderState(_renderStates[_currentRenderState], prevRayPickResult.type, prevRayPickResult.distance, prevRayPickResult.objectID, false);
disableRenderState(_defaultRenderStates[_currentRenderState].second);
} else if (_renderingEnabled && !_currentRenderState.isEmpty() && _defaultRenderStates.contains(_currentRenderState)) {
disableRenderState(_renderStates[_currentRenderState]);
updateRenderState(_defaultRenderStates[_currentRenderState].second, IntersectionType::NONE, _defaultRenderStates[_currentRenderState].first, QUuid(), true);
} else if (!_currentRenderState.isEmpty()) {
disableRenderState(_renderStates[_currentRenderState]);
disableRenderState(_defaultRenderStates[_currentRenderState].second);
}
}
RenderState::RenderState(const OverlayID& startID, const OverlayID& pathID, const OverlayID& endID) :
_startID(startID), _pathID(pathID), _endID(endID)
{
if (!_startID.isNull()) {
_startIgnoreRays = qApp->getOverlays().getOverlay(_startID)->getProperty("ignoreRayIntersection").toBool();
}
if (!_pathID.isNull()) {
_pathIgnoreRays = qApp->getOverlays().getOverlay(_pathID)->getProperty("ignoreRayIntersection").toBool();
}
if (!_endID.isNull()) {
_endIgnoreRays = qApp->getOverlays().getOverlay(_endID)->getProperty("ignoreRayIntersection").toBool();
}
}
void RenderState::deleteOverlays() {
if (!_startID.isNull()) {
qApp->getOverlays().deleteOverlay(_startID);
}
if (!_pathID.isNull()) {
qApp->getOverlays().deleteOverlay(_pathID);
}
if (!_endID.isNull()) {
qApp->getOverlays().deleteOverlay(_endID);
}
}