overte-HifiExperiments/libraries/entities-renderer/src/RenderablePolyLineEntityItem.h

58 lines
1.6 KiB
C++

//
// RenderablePolyLineEntityItem.h
// libraries/entities-renderer/src/
//
// Created by Eric Levin on 6/22/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderablePolyLineEntityItem_h
#define hifi_RenderablePolyLineEntityItem_h
#include <gpu/Batch.h>
#include <GeometryCache.h>
#include <PolyLineEntityItem.h>
#include "RenderableEntityItem.h"
#include <TextureCache.h>
#include <QReadWriteLock>
class RenderablePolyLineEntityItem : public PolyLineEntityItem {
public:
static EntityItemPointer factory(const EntityItemID& entityID, const EntityItemProperties& properties);
static void createPipeline();
RenderablePolyLineEntityItem(const EntityItemID& entityItemID);
virtual void render(RenderArgs* args) override;
virtual void update(const quint64& now) override;
virtual bool needsToCallUpdate() const override { return true; }
bool isTransparent() override { return true; }
SIMPLE_RENDERABLE();
NetworkTexturePointer _texture;
static gpu::PipelinePointer _pipeline;
static gpu::Stream::FormatPointer _format;
static const int32_t PAINTSTROKE_TEXTURE_SLOT { 0 };
static const int32_t PAINTSTROKE_UNIFORM_SLOT { 0 };
protected:
void updateGeometry();
void updateVertices();
gpu::BufferPointer _verticesBuffer;
gpu::BufferView _uniformBuffer;
unsigned int _numVertices;
bool _empty { true };
QVector<glm::vec3> _vertices;
};
#endif // hifi_RenderablePolyLineEntityItem_h