overte-HifiExperiments/libraries/script-engine/src/UsersScriptingInterface.cpp
2019-03-15 18:15:18 -07:00

132 lines
5.2 KiB
C++

//
// UsersScriptingInterface.cpp
// libraries/script-engine/src
//
// Created by Stephen Birarda on 2016-07-11.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "UsersScriptingInterface.h"
#include <NodeList.h>
#include <AvatarHashMap.h>
#include <OffscreenUi.h>
UsersScriptingInterface::UsersScriptingInterface() {
// emit a signal when kick permissions have changed
auto nodeList = DependencyManager::get<NodeList>();
connect(nodeList.data(), &LimitedNodeList::canKickChanged, this, &UsersScriptingInterface::canKickChanged);
connect(nodeList.data(), &NodeList::ignoreRadiusEnabledChanged, this, &UsersScriptingInterface::ignoreRadiusEnabledChanged);
connect(nodeList.data(), &NodeList::usernameFromIDReply, this, &UsersScriptingInterface::usernameFromIDReply);
}
void UsersScriptingInterface::ignore(const QUuid& nodeID, bool ignoreEnabled) {
// ask the NodeList to ignore this user (based on the session ID of their node)
DependencyManager::get<NodeList>()->ignoreNodeBySessionID(nodeID, ignoreEnabled);
}
bool UsersScriptingInterface::getIgnoreStatus(const QUuid& nodeID) {
// ask the NodeList for the Ignore status associated with the given session ID
return DependencyManager::get<NodeList>()->isIgnoringNode(nodeID);
}
void UsersScriptingInterface::personalMute(const QUuid& nodeID, bool muteEnabled) {
// ask the NodeList to mute the user with the given session ID
// "Personal Mute" only applies one way and is not global
DependencyManager::get<NodeList>()->personalMuteNodeBySessionID(nodeID, muteEnabled);
}
bool UsersScriptingInterface::getPersonalMuteStatus(const QUuid& nodeID) {
// ask the NodeList for the Personal Mute status associated with the given session ID
return DependencyManager::get<NodeList>()->isPersonalMutingNode(nodeID);
}
void UsersScriptingInterface::setAvatarGain(const QUuid& nodeID, float gain) {
// ask the NodeList to set the gain of the specified avatar
DependencyManager::get<NodeList>()->setAvatarGain(nodeID, gain);
}
float UsersScriptingInterface::getAvatarGain(const QUuid& nodeID) {
return DependencyManager::get<NodeList>()->getAvatarGain(nodeID);
}
void UsersScriptingInterface::kick(const QUuid& nodeID) {
bool waitingForKickResponse = _kickResponseLock.resultWithReadLock<bool>([&] { return _waitingForKickResponse; });
if (getCanKick() && !waitingForKickResponse) {
auto avatarHashMap = DependencyManager::get<AvatarHashMap>();
auto avatar = avatarHashMap->getAvatarBySessionID(nodeID);
QString userName;
if (avatar) {
userName = avatar->getSessionDisplayName();
} else {
userName = nodeID.toString();
}
QString kickMessage = "Do you wish to kick " + userName + " from your domain";
ModalDialogListener* dlg = OffscreenUi::asyncQuestion("Kick User", kickMessage,
QMessageBox::Yes | QMessageBox::No);
if (dlg->getDialogItem()) {
QObject::connect(dlg, &ModalDialogListener::response, this, [=] (QVariant answer) {
QObject::disconnect(dlg, &ModalDialogListener::response, this, nullptr);
bool yes = (static_cast<QMessageBox::StandardButton>(answer.toInt()) == QMessageBox::Yes);
// ask the NodeList to kick the user with the given session ID
if (yes) {
DependencyManager::get<NodeList>()->kickNodeBySessionID(nodeID);
}
_kickResponseLock.withWriteLock([&] { _waitingForKickResponse = false; });
});
_kickResponseLock.withWriteLock([&] { _waitingForKickResponse = true; });
}
}
}
void UsersScriptingInterface::mute(const QUuid& nodeID) {
// ask the NodeList to mute the user with the given session ID
DependencyManager::get<NodeList>()->muteNodeBySessionID(nodeID);
}
void UsersScriptingInterface::requestUsernameFromID(const QUuid& nodeID) {
// ask the Domain Server via the NodeList for the username associated with the given session ID
DependencyManager::get<NodeList>()->requestUsernameFromSessionID(nodeID);
}
bool UsersScriptingInterface::getCanKick() {
// ask the NodeList to return our ability to kick
return DependencyManager::get<NodeList>()->getThisNodeCanKick();
}
void UsersScriptingInterface::toggleIgnoreRadius() {
DependencyManager::get<NodeList>()->toggleIgnoreRadius();
}
void UsersScriptingInterface::enableIgnoreRadius() {
DependencyManager::get<NodeList>()->enableIgnoreRadius();
}
void UsersScriptingInterface::disableIgnoreRadius() {
DependencyManager::get<NodeList>()->disableIgnoreRadius();
}
bool UsersScriptingInterface::getIgnoreRadiusEnabled() {
return DependencyManager::get<NodeList>()->getIgnoreRadiusEnabled();
}
bool UsersScriptingInterface::getRequestsDomainListData() {
return DependencyManager::get<NodeList>()->getRequestsDomainListData();
}
void UsersScriptingInterface::setRequestsDomainListData(bool isRequesting) {
DependencyManager::get<NodeList>()->setRequestsDomainListData(isRequesting);
}