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268 lines
11 KiB
C++
268 lines
11 KiB
C++
//
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// EntityServer.cpp
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// assignment-client/src/entities
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//
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// Created by Brad Hefta-Gaub on 4/29/14
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <QTimer>
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#include <EntityTree.h>
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#include <SimpleEntitySimulation.h>
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#include "EntityServer.h"
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#include "EntityServerConsts.h"
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#include "EntityNodeData.h"
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const char* MODEL_SERVER_NAME = "Entity";
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const char* MODEL_SERVER_LOGGING_TARGET_NAME = "entity-server";
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const char* LOCAL_MODELS_PERSIST_FILE = "resources/models.svo";
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EntityServer::EntityServer(NLPacket& packet) :
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OctreeServer(packet),
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_entitySimulation(NULL)
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{
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auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
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packetReceiver.registerListenerForTypes({ PacketType::EntityAdd, PacketType::EntityEdit, PacketType::EntityErase },
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this, "handleEntityPacket");
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}
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EntityServer::~EntityServer() {
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if (_pruneDeletedEntitiesTimer) {
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_pruneDeletedEntitiesTimer->stop();
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_pruneDeletedEntitiesTimer->deleteLater();
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}
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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tree->removeNewlyCreatedHook(this);
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}
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void EntityServer::handleEntityPacket(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode) {
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if (_octreeInboundPacketProcessor) {
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_octreeInboundPacketProcessor->queueReceivedPacket(packet, senderNode);
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}
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}
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std::unique_ptr<OctreeQueryNode> EntityServer::createOctreeQueryNode() {
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return std::unique_ptr<OctreeQueryNode> { new EntityNodeData() };
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}
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OctreePointer EntityServer::createTree() {
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EntityTreePointer tree = EntityTreePointer(new EntityTree(true));
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tree->createRootElement();
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tree->addNewlyCreatedHook(this);
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if (!_entitySimulation) {
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SimpleEntitySimulation* simpleSimulation = new SimpleEntitySimulation();
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simpleSimulation->setEntityTree(tree);
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tree->setSimulation(simpleSimulation);
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_entitySimulation = simpleSimulation;
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}
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return tree;
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}
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void EntityServer::beforeRun() {
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_pruneDeletedEntitiesTimer = new QTimer();
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connect(_pruneDeletedEntitiesTimer, SIGNAL(timeout()), this, SLOT(pruneDeletedEntities()));
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const int PRUNE_DELETED_MODELS_INTERVAL_MSECS = 1 * 1000; // once every second
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_pruneDeletedEntitiesTimer->start(PRUNE_DELETED_MODELS_INTERVAL_MSECS);
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}
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void EntityServer::entityCreated(const EntityItem& newEntity, const SharedNodePointer& senderNode) {
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}
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// EntityServer will use the "special packets" to send list of recently deleted entities
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bool EntityServer::hasSpecialPacketsToSend(const SharedNodePointer& node) {
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bool shouldSendDeletedEntities = false;
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// check to see if any new entities have been added since we last sent to this node...
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EntityNodeData* nodeData = static_cast<EntityNodeData*>(node->getLinkedData());
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if (nodeData) {
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quint64 deletedEntitiesSentAt = nodeData->getLastDeletedEntitiesSentAt();
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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shouldSendDeletedEntities = tree->hasEntitiesDeletedSince(deletedEntitiesSentAt);
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#ifdef EXTRA_ERASE_DEBUGGING
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if (shouldSendDeletedEntities) {
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int elapsed = usecTimestampNow() - deletedEntitiesSentAt;
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qDebug() << "shouldSendDeletedEntities to node:" << node->getUUID() << "deletedEntitiesSentAt:" << deletedEntitiesSentAt << "elapsed:" << elapsed;
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}
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#endif
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}
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return shouldSendDeletedEntities;
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}
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// FIXME - most of the old code for this was encapsulated in EntityTree, I liked that design from a data
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// hiding and object oriented perspective. But that didn't really allow us to handle the case of lots
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// of entities being deleted at the same time. I'd like to look to move this back into EntityTree but
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// for now this works and addresses the bug.
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int EntityServer::sendSpecialPackets(const SharedNodePointer& node, OctreeQueryNode* queryNode, int& packetsSent) {
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int totalBytes = 0;
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EntityNodeData* nodeData = static_cast<EntityNodeData*>(node->getLinkedData());
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if (nodeData) {
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quint64 deletedEntitiesSentAt = nodeData->getLastDeletedEntitiesSentAt();
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quint64 considerEntitiesSince = EntityTree::getAdjustedConsiderSince(deletedEntitiesSentAt);
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quint64 deletePacketSentAt = usecTimestampNow();
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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auto recentlyDeleted = tree->getRecentlyDeletedEntityIDs();
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packetsSent = 0;
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// create a new special packet
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std::unique_ptr<NLPacket> deletesPacket = NLPacket::create(PacketType::EntityErase);
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// pack in flags
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OCTREE_PACKET_FLAGS flags = 0;
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deletesPacket->writePrimitive(flags);
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// pack in sequence number
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auto sequenceNumber = queryNode->getSequenceNumber();
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deletesPacket->writePrimitive(sequenceNumber);
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// pack in timestamp
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OCTREE_PACKET_SENT_TIME now = usecTimestampNow();
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deletesPacket->writePrimitive(now);
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// figure out where we are now and pack a temporary number of IDs
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uint16_t numberOfIDs = 0;
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qint64 numberOfIDsPos = deletesPacket->pos();
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deletesPacket->writePrimitive(numberOfIDs);
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// we keep a multi map of entity IDs to timestamps, we only want to include the entity IDs that have been
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// deleted since we last sent to this node
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auto it = recentlyDeleted.constBegin();
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while (it != recentlyDeleted.constEnd()) {
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// if the timestamp is more recent then out last sent time, include it
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if (it.key() > considerEntitiesSince) {
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// get all the IDs for this timestamp
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const auto& entityIDsFromTime = recentlyDeleted.values(it.key());
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for (const auto& entityID : entityIDsFromTime) {
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// check to make sure we have room for one more ID, if we don't have more
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// room, then send out this packet and create another one
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if (NUM_BYTES_RFC4122_UUID > deletesPacket->bytesAvailableForWrite()) {
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// replace the count for the number of included IDs
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deletesPacket->seek(numberOfIDsPos);
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deletesPacket->writePrimitive(numberOfIDs);
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// Send the current packet
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queryNode->packetSent(*deletesPacket);
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auto thisPacketSize = deletesPacket->getDataSize();
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totalBytes += thisPacketSize;
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packetsSent++;
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DependencyManager::get<NodeList>()->sendPacket(std::move(deletesPacket), *node);
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#ifdef EXTRA_ERASE_DEBUGGING
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qDebug() << "EntityServer::sendSpecialPackets() sending packet packetsSent[" << packetsSent << "] size:" << thisPacketSize;
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#endif
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// create another packet
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deletesPacket = NLPacket::create(PacketType::EntityErase);
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// pack in flags
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deletesPacket->writePrimitive(flags);
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// pack in sequence number
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sequenceNumber = queryNode->getSequenceNumber();
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deletesPacket->writePrimitive(sequenceNumber);
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// pack in timestamp
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deletesPacket->writePrimitive(now);
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// figure out where we are now and pack a temporary number of IDs
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numberOfIDs = 0;
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numberOfIDsPos = deletesPacket->pos();
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deletesPacket->writePrimitive(numberOfIDs);
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}
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// FIXME - we still seem to see cases where incorrect EntityIDs get sent from the server
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// to the client. These were causing "lost" entities like flashlights and laser pointers
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// now that we keep around some additional history of the erased entities and resend that
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// history for a longer time window, these entities are not "lost". But we haven't yet
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// found/fixed the underlying issue that caused bad UUIDs to be sent to some users.
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deletesPacket->write(entityID.toRfc4122());
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++numberOfIDs;
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#ifdef EXTRA_ERASE_DEBUGGING
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qDebug() << "EntityTree::encodeEntitiesDeletedSince() including:" << entityID;
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#endif
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} // end for (ids)
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} // end if (it.val > sinceLast)
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++it;
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} // end while
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// replace the count for the number of included IDs
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deletesPacket->seek(numberOfIDsPos);
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deletesPacket->writePrimitive(numberOfIDs);
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// Send the current packet
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queryNode->packetSent(*deletesPacket);
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auto thisPacketSize = deletesPacket->getDataSize();
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totalBytes += thisPacketSize;
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packetsSent++;
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DependencyManager::get<NodeList>()->sendPacket(std::move(deletesPacket), *node);
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#ifdef EXTRA_ERASE_DEBUGGING
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qDebug() << "EntityServer::sendSpecialPackets() sending packet packetsSent[" << packetsSent << "] size:" << thisPacketSize;
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#endif
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nodeData->setLastDeletedEntitiesSentAt(deletePacketSentAt);
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}
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#ifdef EXTRA_ERASE_DEBUGGING
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if (packetsSent > 0) {
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qDebug() << "EntityServer::sendSpecialPackets() sent " << packetsSent << "special packets of "
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<< totalBytes << " total bytes to node:" << node->getUUID();
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}
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#endif
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// TODO: caller is expecting a packetLength, what if we send more than one packet??
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return totalBytes;
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}
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void EntityServer::pruneDeletedEntities() {
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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if (tree->hasAnyDeletedEntities()) {
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quint64 earliestLastDeletedEntitiesSent = usecTimestampNow() + 1; // in the future
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DependencyManager::get<NodeList>()->eachNode([&earliestLastDeletedEntitiesSent](const SharedNodePointer& node) {
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if (node->getLinkedData()) {
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EntityNodeData* nodeData = static_cast<EntityNodeData*>(node->getLinkedData());
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quint64 nodeLastDeletedEntitiesSentAt = nodeData->getLastDeletedEntitiesSentAt();
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if (nodeLastDeletedEntitiesSentAt < earliestLastDeletedEntitiesSent) {
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earliestLastDeletedEntitiesSent = nodeLastDeletedEntitiesSentAt;
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}
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}
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});
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tree->forgetEntitiesDeletedBefore(earliestLastDeletedEntitiesSent);
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}
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}
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void EntityServer::readAdditionalConfiguration(const QJsonObject& settingsSectionObject) {
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bool wantEditLogging = false;
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readOptionBool(QString("wantEditLogging"), settingsSectionObject, wantEditLogging);
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qDebug("wantEditLogging=%s", debug::valueOf(wantEditLogging));
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bool wantTerseEditLogging = false;
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readOptionBool(QString("wantTerseEditLogging"), settingsSectionObject, wantTerseEditLogging);
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qDebug("wantTerseEditLogging=%s", debug::valueOf(wantTerseEditLogging));
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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tree->setWantEditLogging(wantEditLogging);
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tree->setWantTerseEditLogging(wantTerseEditLogging);
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}
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