overte-HifiExperiments/libraries/shaders/headers/310es/header.glsl
2018-11-08 14:28:00 +01:00

16 lines
455 B
GLSL

#version 310 es
#define GPU_GLES
#define GPU_GLES_310
#define BITFIELD highp int
#define LAYOUT(X) layout(X)
#define LAYOUT_STD140(X) layout(std140, X)
#ifdef VULKAN
#define gl_InstanceID gl_InstanceIndex
#define gl_VertexID gl_VertexIndex
#endif
#extension GL_EXT_texture_buffer : enable
precision highp float;
precision highp samplerBuffer;
precision highp sampler2DShadow;
precision highp sampler2DArrayShadow;
precision lowp sampler2DArray;