overte-HifiExperiments/scripts/system/controllers
Anthony J. Thibault 542af47e9e Fix for hand controller avatar scaling.
* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
  so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
  and also when the skeleton is no longer valid.  These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00
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controllerModules Fix for hand controller avatar scaling. 2017-12-07 17:08:13 -08:00
controllerDispatcher.js merge with master 2017-11-16 09:45:32 -08:00
controllerDisplay.js Use MyAvatar.SELF_ID instead of Uuid.SELF 2017-10-17 15:58:51 +13:00
controllerDisplayManager.js Fixes for scaling controller display 2017-09-05 15:03:41 -07:00
controllerScripts.js making requested changes 2017-11-14 13:04:09 -08:00
godView.js restore old camera state 2017-07-06 10:41:46 -07:00
grab.js fixing merge conflict 2017-11-13 15:02:25 -08:00
squeezeHands.js Finger now points when near tablet + deadspot added when touching the tablet 2017-03-08 19:03:56 -08:00
toggleAdvancedMovementForHandControllers.js use the correct property name for useAdvancedMovementControls 2017-03-15 10:34:43 -07:00
touchControllerConfiguration.js Updated naturalDimensiosn for touch controller config 2017-09-05 15:39:35 -07:00
viveControllerConfiguration.js Fixes for scaling controller display 2017-09-05 15:03:41 -07:00