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61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
//
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// AbstractViewStateInterface.h
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// interface/src/renderer
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//
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// Created by Brad Hefta-Gaub on 12/16/14.
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_AbstractViewStateInterface_h
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#define hifi_AbstractViewStateInterface_h
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#include <glm/glm.hpp>
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#include <functional>
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#include <render/Scene.h>
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#include <render/Engine.h>
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#include <QtGlobal>
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class Transform;
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class QThread;
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class ViewFrustum;
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class PickRay;
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/// Interface provided by Application to other objects that need access to the current view state details
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class AbstractViewStateInterface {
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public:
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/// copies the current view frustum for rendering the view state
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virtual void copyCurrentViewFrustum(ViewFrustum& viewOut) const = 0;
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/// copies the shadow view frustum for rendering the view state
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virtual void copyShadowViewFrustum(ViewFrustum& viewOut) const = 0;
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virtual QThread* getMainThread() = 0;
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virtual PickRay computePickRay(float x, float y) const = 0;
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virtual glm::vec3 getAvatarPosition() const = 0;
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virtual bool isAboutToQuit() const = 0;
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virtual void postLambdaEvent(std::function<void()> f) = 0;
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virtual qreal getDevicePixelRatio() = 0;
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virtual render::ScenePointer getMain3DScene() = 0;
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virtual render::EnginePointer getRenderEngine() = 0;
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virtual void pushPostUpdateLambda(void* key, std::function<void()> func) = 0;
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virtual bool isHMDMode() const = 0;
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// FIXME - we shouldn't assume that there's a single instance of an AbstractViewStateInterface
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static AbstractViewStateInterface* instance();
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static void setInstance(AbstractViewStateInterface* instance);
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};
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#endif // hifi_AbstractViewStateInterface_h
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