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BulletUtil.h
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Constraint.h
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ContactInfo.cpp
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ContactInfo.h
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DynamicCharacterController.cpp
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simple action is working. destructor sequense is still suspicous
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2015-06-03 17:33:55 -07:00 |
DynamicCharacterController.h
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EntityMotionState.cpp
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fix grab glitches and failure to own simulation
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2015-05-27 18:05:59 -07:00 |
EntityMotionState.h
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recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity
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2015-05-27 14:44:23 -07:00 |
MeshMassProperties.cpp
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use highfideltiy style for class data member names
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2015-05-26 22:59:29 -07:00 |
MeshMassProperties.h
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fix windows build
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2015-05-27 09:14:11 -07:00 |
ObjectAction.cpp
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update grab.js to use pull-to-point action, various other fixes
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2015-06-05 07:10:44 -07:00 |
ObjectAction.h
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update grab.js to use pull-to-point action, various other fixes
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2015-06-05 07:10:44 -07:00 |
ObjectActionPullToPoint.cpp
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formatting
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2015-06-05 10:05:11 -07:00 |
ObjectActionPullToPoint.h
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update grab.js to use pull-to-point action, various other fixes
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2015-06-05 07:10:44 -07:00 |
ObjectMotionState.cpp
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fix bug masking physics shape changes
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2015-05-22 11:33:45 -07:00 |
ObjectMotionState.h
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recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity
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2015-05-27 14:44:23 -07:00 |
PhysicalEntitySimulation.cpp
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updateAction and deleteAction
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2015-06-04 17:51:59 -07:00 |
PhysicalEntitySimulation.h
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use shared pointers to keep track of action objects
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2015-06-04 12:29:05 -07:00 |
PhysicsEngine.cpp
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use shared pointers to keep track of action objects
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2015-06-04 12:29:05 -07:00 |
PhysicsEngine.h
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use shared pointers to keep track of action objects
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2015-06-04 12:29:05 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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support for ShapeInfo::offset
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2015-05-21 16:25:05 -07:00 |
ShapeFactory.h
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.h
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ThreadSafeDynamicsWorld.cpp
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
ThreadSafeDynamicsWorld.h
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |