overte-HifiExperiments/scripts/developer/tests
humbletim 3ac116545e * Switch trigger for deferred loads from timer to using leading entity completion
* Bring back notion of tracking "bad scripts" to fail stampeding entities as a set
* Update stampede JS tests to highlight/troubleshoot preexisting unload issue
2017-02-24 16:05:11 -05:00
..
basicEntityTest
batonSoundEntityTest
performance update crowd-agent and summon for bubble, avatar-mixin optimizations. 2017-02-07 13:14:15 -08:00
rapidProceduralChange
scriptableResource
skybox
unit_tests fix bracket 2017-02-23 18:16:41 -05:00
ambientSoundTest.js update test script to create a triggerable entity 2017-01-17 03:18:56 -05:00
avatarAttachmentTest.js
controllerInterfaceTest.js
cube_texture.png
dot.png
entityEditStressTest.js
entityServerStampedeTest-entity.js * Switch trigger for deferred loads from timer to using leading entity completion 2017-02-24 16:05:11 -05:00
entityServerStampedeTest.js * Switch trigger for deferred loads from timer to using leading entity completion 2017-02-24 16:05:11 -05:00
entitySpawnTool.js
entityStampedeTest-entity-fail.js Add stampede test. 2017-02-23 19:10:44 -05:00
entityStampedeTest-entity.js * Switch trigger for deferred loads from timer to using leading entity completion 2017-02-24 16:05:11 -05:00
entityStampedeTest.js Add stampede test. 2017-02-23 19:10:44 -05:00
injectorTest.js
loadedMachine.js
lodTest.js
mat4test.js
messagesTests.js remove debug and fix bug in test script 2017-02-10 10:09:03 -08:00
overlayMouseTrackingTest.js
particleOrientationTest.js
playaPerformanceTest.js
playaPerformanceTest.qml
primitivesTest.js
qmlTest.js
sphereLODTest.js
tabletEventBridgeTest.js
tabletTest.js
testInterval.js
testIntervalRpcFunction.js
textureStress.fs
textureStress.js
textureStress.qml
toolbarTest.js
toolWindowStressTest.js
viveTouchpadTest.js
webSpawnTool.js