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80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
//
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// OverlaysPayload.cpp
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// interface/src/ui/overlays
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//
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <limits>
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#include <typeinfo>
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#include <avatar/AvatarManager.h>
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#include <avatar/MyAvatar.h>
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#include <LODManager.h>
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#include <render/Scene.h>
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#include "Image3DOverlay.h"
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#include "Circle3DOverlay.h"
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#include "Cube3DOverlay.h"
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#include "ImageOverlay.h"
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#include "Line3DOverlay.h"
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#include "ModelOverlay.h"
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#include "Overlays.h"
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#include "Rectangle3DOverlay.h"
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#include "Sphere3DOverlay.h"
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#include "Grid3DOverlay.h"
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#include "TextOverlay.h"
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#include "Text3DOverlay.h"
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namespace render {
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template <> const ItemKey payloadGetKey(const Overlay::Pointer& overlay) {
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auto builder = ItemKey::Builder().withTypeShape();
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if (overlay->is3D()) {
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auto overlay3D = std::static_pointer_cast<Base3DOverlay>(overlay);
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if (overlay3D->getDrawInFront() || overlay3D->getDrawHUDLayer()) {
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builder.withLayered();
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}
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if (overlay->isTransparent()) {
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builder.withTransparent();
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}
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} else {
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builder.withViewSpace();
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}
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return builder.build();
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}
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template <> const Item::Bound payloadGetBound(const Overlay::Pointer& overlay) {
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return overlay->getBounds();
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}
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template <> int payloadGetLayer(const Overlay::Pointer& overlay) {
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if (overlay->is3D()) {
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auto overlay3D = std::dynamic_pointer_cast<Base3DOverlay>(overlay);
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if (overlay3D->getDrawInFront()) {
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return Item::LAYER_3D_FRONT;
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} else if (overlay3D->getDrawHUDLayer()) {
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return Item::LAYER_3D_HUD;
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} else {
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return Item::LAYER_3D;
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}
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} else {
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return Item::LAYER_2D;
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}
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}
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template <> void payloadRender(const Overlay::Pointer& overlay, RenderArgs* args) {
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if (args) {
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overlay->render(args);
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}
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}
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template <> const ShapeKey shapeGetShapeKey(const Overlay::Pointer& overlay) {
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return overlay->getShapeKey();
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}
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template <> uint32_t metaFetchMetaSubItems(const Overlay::Pointer& overlay, ItemIDs& subItems) {
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return overlay->fetchMetaSubItems(subItems);
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}
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}
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