overte-HifiExperiments/voxel-server/src/VoxelAgentData.cpp
2013-05-14 12:11:32 -07:00

81 lines
2.4 KiB
C++

//
// VoxelAgentData.cpp
// hifi
//
// Created by Stephen Birarda on 3/21/13.
//
//
#include "PacketHeaders.h"
#include "VoxelAgentData.h"
#include <cstring>
#include <cstdio>
VoxelAgentData::VoxelAgentData() {
init();
}
void VoxelAgentData::init() {
_voxelPacket = new unsigned char[MAX_VOXEL_PACKET_SIZE];
_voxelPacketAvailableBytes = MAX_VOXEL_PACKET_SIZE;
_voxelPacketAt = _voxelPacket;
_maxSearchLevel = 1;
_maxLevelReachedInLastSearch = 1;
resetVoxelPacket();
_viewSent = false;
}
void VoxelAgentData::resetVoxelPacket() {
_voxelPacket[0] = getWantColor() ? PACKET_HEADER_VOXEL_DATA : PACKET_HEADER_VOXEL_DATA_MONOCHROME;
_voxelPacketAt = &_voxelPacket[1];
_voxelPacketAvailableBytes = MAX_VOXEL_PACKET_SIZE - 1;
_voxelPacketWaiting = false;
}
void VoxelAgentData::writeToPacket(unsigned char* buffer, int bytes) {
memcpy(_voxelPacketAt, buffer, bytes);
_voxelPacketAvailableBytes -= bytes;
_voxelPacketAt += bytes;
_voxelPacketWaiting = true;
}
VoxelAgentData::~VoxelAgentData() {
delete[] _voxelPacket;
}
VoxelAgentData::VoxelAgentData(const VoxelAgentData &otherAgentData) {
memcpy(&_position, &otherAgentData._position, sizeof(_position));
init();
}
VoxelAgentData* VoxelAgentData::clone() const {
return new VoxelAgentData(*this);
}
bool VoxelAgentData::updateCurrentViewFrustum() {
bool currentViewFrustumChanged = false;
ViewFrustum newestViewFrustum;
// get position and orientation details from the camera
newestViewFrustum.setPosition(getCameraPosition());
newestViewFrustum.setOrientation(getCameraDirection(), getCameraUp(), getCameraRight());
// Also make sure it's got the correct lens details from the camera
newestViewFrustum.setFieldOfView(getCameraFov());
newestViewFrustum.setAspectRatio(getCameraAspectRatio());
newestViewFrustum.setNearClip(getCameraNearClip());
newestViewFrustum.setFarClip(getCameraFarClip());
// if there has been a change, then recalculate
if (!newestViewFrustum.matches(_currentViewFrustum)) {
_currentViewFrustum = newestViewFrustum;
_currentViewFrustum.calculate();
currentViewFrustumChanged = true;
}
return currentViewFrustumChanged;
}
void VoxelAgentData::updateLastKnownViewFrustum() {
// save our currentViewFrustum into our lastKnownViewFrustum
_lastKnownViewFrustum = _currentViewFrustum;
}